i was playin around with makin some fog via shaders, check these out... On Sat, May 1, 2010 at 12:33 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: > Here's some screenshots to show the shader in action. It could use some > tweaks but it's just a proof of concept for one possible way of rendering > our terrain (it's using 3 different textures for 3 different elevation > zones) >
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fog1.jpg
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fog2.jpg
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