to alan's point also, yeah it would be cool if it the default was what you actually and you could go up and down from there, i think that would work out well. not sure how difficult it is coding wise... On Tue, Jan 12, 2010 at 12:44 AM, Kent Petersen <kentkmp@xxxxxxxxx> wrote: > Good idea and good point. Wasn't thinking about using a controller too. > Gotta keep that in mind. > > > On Mon, Jan 11, 2010 at 5:43 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: > >> good point eric. >> >> if we go w/ the #2 route maybe we could make it default to the real option >> you have (or the one you said last round perhaps) >> On Mon, Jan 11, 2010 at 3:57 PM, eric drewes <figarus@xxxxxxxxx> wrote: >> >>> i like number 2, seems easier to use and would be more conducive with a >>> controller >>> >>> >>> On Mon, Jan 11, 2010 at 5:27 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote: >>> >>>> Player interface question. I want to add the interface part where the >>>> player decides what they are going to say they have in their hand. >>>> >>>> I was thinking... >>>> >>>> 1) There could be a button you click for each ex nothing, pair, three of >>>> a kind, etc would each have their own button >>>> >>>> OR >>>> >>>> 2) There could be up and down arrows next to the selection and it would >>>> cycle through the choices when you click up or down >>>> >>>> >>>> >>>> >>>> On Sun, Jan 10, 2010 at 7:43 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote: >>>> >>>>> yeah... and umm... uber straight (6 in a row) >>>>> >>>>> i think thats all correct hehe... :P >>>>> On Sun, Jan 10, 2010 at 7:40 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote: >>>>> >>>>>> What are all the combos you can call? >>>>>> >>>>>> Here is my list in order of worst to best >>>>>> >>>>>> nothing >>>>>> pair >>>>>> three of a kind >>>>>> 2 pair >>>>>> 4 of a kind >>>>>> full house >>>>>> 5 of a kind >>>>>> 3 pair? >>>>>> 2 3 of a kind >>>>>> straight >>>>>> 6 of a kind >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> On Sun, Jan 10, 2010 at 4:23 PM, eric drewes <figarus@xxxxxxxxx>wrote: >>>>>> >>>>>>> yeah i think 2 or three games and we'd be "back" i'll grab some dice >>>>>>> and play a round w/ misty or we can figure a way to do it online >>>>>>> >>>>>>> >>>>>>> On Sun, Jan 10, 2010 at 7:21 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote: >>>>>>> >>>>>>>> yeah im pretty sure we did.... >>>>>>>> >>>>>>>> we need to find a way to play some rounds of this and remmember the >>>>>>>> details nhehe >>>>>>>> >>>>>>>> On Sun, Jan 10, 2010 at 4:20 PM, eric drewes >>>>>>>> <figarus@xxxxxxxxx>wrote: >>>>>>>> >>>>>>>>> did we have blinds in the original game? >>>>>>>>> >>>>>>>>> >>>>>>>>> On Sun, Jan 10, 2010 at 4:20 PM, Alan Wolfe >>>>>>>>> <alan.wolfe@xxxxxxxxx>wrote: >>>>>>>>> >>>>>>>>>> i was trying to write up something about big and small blinds but >>>>>>>>>> i think this page explains it better :p >>>>>>>>>> http://en.wikipedia.org/wiki/Blind_(poker<http://en.wikipedia.org/wiki/Blind_%28poker> >>>>>>>>>> ) >>>>>>>>>> >>>>>>>>>> Yeah you have to say what you have each time your turn comes up. >>>>>>>>>> I think i messed up on the origional rules and that you just have to >>>>>>>>>> say you >>>>>>>>>> have something at least equal to what the last person said (not >>>>>>>>>> higher). >>>>>>>>>> Yeah you can say stuff like that, even if its impossible that you >>>>>>>>>> have that >>>>>>>>>> and its obviously a lie. I forget how it worked but there were >>>>>>>>>> times when >>>>>>>>>> you would obviously lie and it would make someone else do somethign >>>>>>>>>> they >>>>>>>>>> didnt want to do. >>>>>>>>>> >>>>>>>>>> we need to find a way to play some games of this manually and >>>>>>>>>> remmeber the rules lol >>>>>>>>>> >>>>>>>>>> when someone raises, it goes around to everyone again yeah until >>>>>>>>>> everyone who is left (didnt fold) has the same bet in the pot. >>>>>>>>>> >>>>>>>>>> if the 1st player calls and the 2nd person raises, it will go >>>>>>>>>> around again yeah. If no one else raises it goes back around just >>>>>>>>>> til it >>>>>>>>>> hits the 2nd person again. >>>>>>>>>> >>>>>>>>>> (if someone knows generic poker rules better than i and sees a >>>>>>>>>> mistake please correct me! hehe) >>>>>>>>>> On Sun, Jan 10, 2010 at 1:02 PM, Kent Petersen < >>>>>>>>>> kentkmp@xxxxxxxxx> wrote: >>>>>>>>>> >>>>>>>>>>> They are the players statements. Example nothing, pair, etc. They >>>>>>>>>>> are not fully functional yet. >>>>>>>>>>> >>>>>>>>>>> So hey some pirate dice questions. >>>>>>>>>>> >>>>>>>>>>> 1) Can you elaborate on the big blind small blind system. >>>>>>>>>>> >>>>>>>>>>> 2) Do you state what you have (nothing, pair, etc) every time >>>>>>>>>>> your turn comes up? If so can you state stuff like "I have a 6 of a >>>>>>>>>>> kind" >>>>>>>>>>> >>>>>>>>>>> 3) What happens when a player raises? Does the rotation go around >>>>>>>>>>> untill everyone raises or calls? What happens if the first player >>>>>>>>>>> calls and >>>>>>>>>>> the second player raises. Will the first player get a chance to >>>>>>>>>>> raise or >>>>>>>>>>> call again? >>>>>>>>>>> >>>>>>>>>>> Thanks >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> On Sun, Jan 10, 2010 at 10:13 AM, Alan Wolfe < >>>>>>>>>>> alan.wolfe@xxxxxxxxx> wrote: >>>>>>>>>>> >>>>>>>>>>>> rad kent! (: >>>>>>>>>>>> >>>>>>>>>>>> what do the different "settings" buttons do? (just curious cause >>>>>>>>>>>> i was checking it out and wasnt sure yet how it all worked hehe) >>>>>>>>>>>> >>>>>>>>>>>> On Sun, Jan 10, 2010 at 12:35 AM, Apache User < >>>>>>>>>>>> dhapache@xxxxxxxxxxxxxxxxxxx> wrote: >>>>>>>>>>>> >>>>>>>>>>>>> User:korgath >>>>>>>>>>>>> >>>>>>>>>>>>> Message: had the midnight programming munchies and upgraded >>>>>>>>>>>>> pirate dice a little >>>>>>>>>>>>> >>>>>>>>>>>>> --the last player left ie everyone else has folded now wins and >>>>>>>>>>>>> the game restarts >>>>>>>>>>>>> >>>>>>>>>>>>> <Files Changed> >>>>>>>>>>>>> U Scripts/Personal/Kent/piratedice.lua >>>>>>>>>>>>> >>>>>>>>>>>>> >>>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>> >>>>>>>>> >>>>>>>> >>>>>>> >>>>>> >>>>> >>>> >>> >> >