[project1dev] Re: Project1 - SVN Update 559

  • From: eric drewes <figarus@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Sun, 10 Jan 2010 19:23:53 -0500

yeah i think 2 or three games and we'd be "back" i'll grab some dice and
play a round w/ misty or we can figure a way to do it online

On Sun, Jan 10, 2010 at 7:21 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:

> yeah im pretty sure we did....
>
> we need to find a way to play some rounds of this and remmember the details
> nhehe
>
> On Sun, Jan 10, 2010 at 4:20 PM, eric drewes <figarus@xxxxxxxxx> wrote:
>
>> did we have blinds in the original game?
>>
>>
>> On Sun, Jan 10, 2010 at 4:20 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>>
>>> i was trying to write up something about big and small blinds but i think
>>> this page explains it better :p
>>> http://en.wikipedia.org/wiki/Blind_(poker)
>>>
>>> Yeah you have to say what you have each time your turn comes up.  I think
>>> i messed up on the origional rules and that you just have to say you have
>>> something at least equal to what the last person said (not higher).  Yeah
>>> you can say stuff like that, even if its impossible that you have that and
>>> its obviously a lie.  I forget how it worked but there were times when you
>>> would obviously lie and it would make someone else do somethign they didnt
>>> want to do.
>>>
>>> we need to find a way to play some games of this manually and remmeber
>>> the rules lol
>>>
>>> when someone raises, it goes around to everyone again yeah until everyone
>>> who is left (didnt fold) has the same bet in the pot.
>>>
>>> if the 1st player calls and the 2nd person raises, it will go around
>>> again yeah.  If no one else raises it goes back around just til it hits the
>>> 2nd person again.
>>>
>>> (if someone knows generic poker rules better than i and sees a mistake
>>> please correct me! hehe)
>>>   On Sun, Jan 10, 2010 at 1:02 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote:
>>>
>>>> They are the players statements. Example nothing, pair, etc. They are
>>>> not fully functional yet.
>>>>
>>>> So hey some pirate dice questions.
>>>>
>>>> 1) Can you elaborate on the big blind small blind system.
>>>>
>>>> 2) Do you state what you have (nothing, pair, etc) every time your turn
>>>> comes up? If so can you state stuff like "I have a 6 of a kind"
>>>>
>>>> 3) What happens when a player raises? Does the rotation go around untill
>>>> everyone raises or calls? What happens if the first player calls and the
>>>> second player raises. Will the first player get a chance to raise or call
>>>> again?
>>>>
>>>> Thanks
>>>>
>>>>
>>>> On Sun, Jan 10, 2010 at 10:13 AM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>>>
>>>>> rad kent! (:
>>>>>
>>>>> what do the different "settings" buttons do? (just curious cause i was
>>>>> checking it out and wasnt sure yet how it all worked hehe)
>>>>>
>>>>> On Sun, Jan 10, 2010 at 12:35 AM, Apache User <
>>>>> dhapache@xxxxxxxxxxxxxxxxxxx> wrote:
>>>>>
>>>>>> User:korgath
>>>>>>
>>>>>> Message: had the midnight programming munchies and upgraded pirate
>>>>>> dice a little
>>>>>>
>>>>>> --the last player left ie everyone else has folded now wins and the
>>>>>> game restarts
>>>>>>
>>>>>> <Files Changed>
>>>>>> U   Scripts/Personal/Kent/piratedice.lua
>>>>>>
>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>
>

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