[project1dev] Re: Project1 - SVN Update 559

  • From: eric drewes <figarus@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Mon, 11 Jan 2010 18:57:01 -0500

i like number 2, seems easier to use and would be more conducive with a
controller

On Mon, Jan 11, 2010 at 5:27 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:

> Player interface question. I want to add the interface part where the
> player decides what they are going to say they have in their hand.
>
> I was thinking...
>
> 1) There could be a button you click for each ex nothing, pair, three of a
> kind, etc would each have their own button
>
> OR
>
> 2) There could be up and down arrows next to the selection and it would
> cycle through the choices when you click up or down
>
>
>
>
> On Sun, Jan 10, 2010 at 7:43 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>
>> yeah... and umm... uber straight (6 in a row)
>>
>> i think thats all correct hehe... :P
>> On Sun, Jan 10, 2010 at 7:40 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
>>
>>> What are all the combos you can call?
>>>
>>> Here is my list in order of worst to best
>>>
>>> nothing
>>> pair
>>> three of a kind
>>> 2 pair
>>> 4 of a kind
>>> full house
>>> 5 of a kind
>>> 3 pair?
>>> 2 3 of a kind
>>> straight
>>> 6 of a kind
>>>
>>>
>>>
>>>
>>> On Sun, Jan 10, 2010 at 4:23 PM, eric drewes <figarus@xxxxxxxxx> wrote:
>>>
>>>> yeah i think 2 or three games and we'd be "back" i'll grab some dice and
>>>> play a round w/ misty or we can figure a way to do it online
>>>>
>>>>
>>>> On Sun, Jan 10, 2010 at 7:21 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>>>
>>>>> yeah im pretty sure we did....
>>>>>
>>>>> we need to find a way to play some rounds of this and remmember the
>>>>> details nhehe
>>>>>
>>>>>   On Sun, Jan 10, 2010 at 4:20 PM, eric drewes <figarus@xxxxxxxxx>wrote:
>>>>>
>>>>>> did we have blinds in the original game?
>>>>>>
>>>>>>
>>>>>> On Sun, Jan 10, 2010 at 4:20 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>>>>>
>>>>>>> i was trying to write up something about big and small blinds but i
>>>>>>> think this page explains it better :p
>>>>>>> http://en.wikipedia.org/wiki/Blind_(poker<http://en.wikipedia.org/wiki/Blind_%28poker>
>>>>>>> )
>>>>>>>
>>>>>>> Yeah you have to say what you have each time your turn comes up.  I
>>>>>>> think i messed up on the origional rules and that you just have to say 
>>>>>>> you
>>>>>>> have something at least equal to what the last person said (not higher).
>>>>>>> Yeah you can say stuff like that, even if its impossible that you have 
>>>>>>> that
>>>>>>> and its obviously a lie.  I forget how it worked but there were times 
>>>>>>> when
>>>>>>> you would obviously lie and it would make someone else do somethign they
>>>>>>> didnt want to do.
>>>>>>>
>>>>>>> we need to find a way to play some games of this manually and
>>>>>>> remmeber the rules lol
>>>>>>>
>>>>>>> when someone raises, it goes around to everyone again yeah until
>>>>>>> everyone who is left (didnt fold) has the same bet in the pot.
>>>>>>>
>>>>>>> if the 1st player calls and the 2nd person raises, it will go around
>>>>>>> again yeah.  If no one else raises it goes back around just til it hits 
>>>>>>> the
>>>>>>> 2nd person again.
>>>>>>>
>>>>>>> (if someone knows generic poker rules better than i and sees a
>>>>>>> mistake please correct me! hehe)
>>>>>>>   On Sun, Jan 10, 2010 at 1:02 PM, Kent Petersen 
>>>>>>> <kentkmp@xxxxxxxxx>wrote:
>>>>>>>
>>>>>>>> They are the players statements. Example nothing, pair, etc. They
>>>>>>>> are not fully functional yet.
>>>>>>>>
>>>>>>>> So hey some pirate dice questions.
>>>>>>>>
>>>>>>>> 1) Can you elaborate on the big blind small blind system.
>>>>>>>>
>>>>>>>> 2) Do you state what you have (nothing, pair, etc) every time your
>>>>>>>> turn comes up? If so can you state stuff like "I have a 6 of a kind"
>>>>>>>>
>>>>>>>> 3) What happens when a player raises? Does the rotation go around
>>>>>>>> untill everyone raises or calls? What happens if the first player 
>>>>>>>> calls and
>>>>>>>> the second player raises. Will the first player get a chance to raise 
>>>>>>>> or
>>>>>>>> call again?
>>>>>>>>
>>>>>>>> Thanks
>>>>>>>>
>>>>>>>>
>>>>>>>> On Sun, Jan 10, 2010 at 10:13 AM, Alan Wolfe 
>>>>>>>> <alan.wolfe@xxxxxxxxx>wrote:
>>>>>>>>
>>>>>>>>> rad kent! (:
>>>>>>>>>
>>>>>>>>> what do the different "settings" buttons do? (just curious cause i
>>>>>>>>> was checking it out and wasnt sure yet how it all worked hehe)
>>>>>>>>>
>>>>>>>>> On Sun, Jan 10, 2010 at 12:35 AM, Apache User <
>>>>>>>>> dhapache@xxxxxxxxxxxxxxxxxxx> wrote:
>>>>>>>>>
>>>>>>>>>> User:korgath
>>>>>>>>>>
>>>>>>>>>> Message: had the midnight programming munchies and upgraded pirate
>>>>>>>>>> dice a little
>>>>>>>>>>
>>>>>>>>>> --the last player left ie everyone else has folded now wins and
>>>>>>>>>> the game restarts
>>>>>>>>>>
>>>>>>>>>> <Files Changed>
>>>>>>>>>> U   Scripts/Personal/Kent/piratedice.lua
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>
>

Other related posts: