[project1dev] Re: Project1 - SVN Update 559

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Mon, 11 Jan 2010 17:43:55 -0800

good point eric.

if we go w/ the #2 route maybe we could make it default to the real option
you have (or the one you said last round perhaps)
On Mon, Jan 11, 2010 at 3:57 PM, eric drewes <figarus@xxxxxxxxx> wrote:

> i like number 2, seems easier to use and would be more conducive with a
> controller
>
>
> On Mon, Jan 11, 2010 at 5:27 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
>
>> Player interface question. I want to add the interface part where the
>> player decides what they are going to say they have in their hand.
>>
>> I was thinking...
>>
>> 1) There could be a button you click for each ex nothing, pair, three of a
>> kind, etc would each have their own button
>>
>> OR
>>
>> 2) There could be up and down arrows next to the selection and it would
>> cycle through the choices when you click up or down
>>
>>
>>
>>
>> On Sun, Jan 10, 2010 at 7:43 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>>
>>> yeah... and umm... uber straight (6 in a row)
>>>
>>> i think thats all correct hehe... :P
>>>   On Sun, Jan 10, 2010 at 7:40 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote:
>>>
>>>> What are all the combos you can call?
>>>>
>>>> Here is my list in order of worst to best
>>>>
>>>> nothing
>>>> pair
>>>> three of a kind
>>>> 2 pair
>>>> 4 of a kind
>>>> full house
>>>> 5 of a kind
>>>> 3 pair?
>>>> 2 3 of a kind
>>>> straight
>>>> 6 of a kind
>>>>
>>>>
>>>>
>>>>
>>>> On Sun, Jan 10, 2010 at 4:23 PM, eric drewes <figarus@xxxxxxxxx> wrote:
>>>>
>>>>> yeah i think 2 or three games and we'd be "back" i'll grab some dice
>>>>> and play a round w/ misty or we can figure a way to do it online
>>>>>
>>>>>
>>>>> On Sun, Jan 10, 2010 at 7:21 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>>>>
>>>>>> yeah im pretty sure we did....
>>>>>>
>>>>>> we need to find a way to play some rounds of this and remmember the
>>>>>> details nhehe
>>>>>>
>>>>>>   On Sun, Jan 10, 2010 at 4:20 PM, eric drewes <figarus@xxxxxxxxx>wrote:
>>>>>>
>>>>>>> did we have blinds in the original game?
>>>>>>>
>>>>>>>
>>>>>>> On Sun, Jan 10, 2010 at 4:20 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>>>>>>
>>>>>>>> i was trying to write up something about big and small blinds but i
>>>>>>>> think this page explains it better :p
>>>>>>>> http://en.wikipedia.org/wiki/Blind_(poker<http://en.wikipedia.org/wiki/Blind_%28poker>
>>>>>>>> )
>>>>>>>>
>>>>>>>> Yeah you have to say what you have each time your turn comes up.  I
>>>>>>>> think i messed up on the origional rules and that you just have to say 
>>>>>>>> you
>>>>>>>> have something at least equal to what the last person said (not 
>>>>>>>> higher).
>>>>>>>> Yeah you can say stuff like that, even if its impossible that you have 
>>>>>>>> that
>>>>>>>> and its obviously a lie.  I forget how it worked but there were times 
>>>>>>>> when
>>>>>>>> you would obviously lie and it would make someone else do somethign 
>>>>>>>> they
>>>>>>>> didnt want to do.
>>>>>>>>
>>>>>>>> we need to find a way to play some games of this manually and
>>>>>>>> remmeber the rules lol
>>>>>>>>
>>>>>>>> when someone raises, it goes around to everyone again yeah until
>>>>>>>> everyone who is left (didnt fold) has the same bet in the pot.
>>>>>>>>
>>>>>>>> if the 1st player calls and the 2nd person raises, it will go around
>>>>>>>> again yeah.  If no one else raises it goes back around just til it 
>>>>>>>> hits the
>>>>>>>> 2nd person again.
>>>>>>>>
>>>>>>>> (if someone knows generic poker rules better than i and sees a
>>>>>>>> mistake please correct me! hehe)
>>>>>>>>   On Sun, Jan 10, 2010 at 1:02 PM, Kent Petersen <kentkmp@xxxxxxxxx
>>>>>>>> > wrote:
>>>>>>>>
>>>>>>>>> They are the players statements. Example nothing, pair, etc. They
>>>>>>>>> are not fully functional yet.
>>>>>>>>>
>>>>>>>>> So hey some pirate dice questions.
>>>>>>>>>
>>>>>>>>> 1) Can you elaborate on the big blind small blind system.
>>>>>>>>>
>>>>>>>>> 2) Do you state what you have (nothing, pair, etc) every time your
>>>>>>>>> turn comes up? If so can you state stuff like "I have a 6 of a kind"
>>>>>>>>>
>>>>>>>>> 3) What happens when a player raises? Does the rotation go around
>>>>>>>>> untill everyone raises or calls? What happens if the first player 
>>>>>>>>> calls and
>>>>>>>>> the second player raises. Will the first player get a chance to raise 
>>>>>>>>> or
>>>>>>>>> call again?
>>>>>>>>>
>>>>>>>>> Thanks
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On Sun, Jan 10, 2010 at 10:13 AM, Alan Wolfe <alan.wolfe@xxxxxxxxx
>>>>>>>>> > wrote:
>>>>>>>>>
>>>>>>>>>> rad kent! (:
>>>>>>>>>>
>>>>>>>>>> what do the different "settings" buttons do? (just curious cause i
>>>>>>>>>> was checking it out and wasnt sure yet how it all worked hehe)
>>>>>>>>>>
>>>>>>>>>> On Sun, Jan 10, 2010 at 12:35 AM, Apache User <
>>>>>>>>>> dhapache@xxxxxxxxxxxxxxxxxxx> wrote:
>>>>>>>>>>
>>>>>>>>>>> User:korgath
>>>>>>>>>>>
>>>>>>>>>>> Message: had the midnight programming munchies and upgraded
>>>>>>>>>>> pirate dice a little
>>>>>>>>>>>
>>>>>>>>>>> --the last player left ie everyone else has folded now wins and
>>>>>>>>>>> the game restarts
>>>>>>>>>>>
>>>>>>>>>>> <Files Changed>
>>>>>>>>>>> U   Scripts/Personal/Kent/piratedice.lua
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>
>

Other related posts: