[project1dev] Re: Project1 - SVN Update 378

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Sun, 19 Jul 2009 21:38:38 -0700

Hey so is this right?

1) You enter the temple and start in the basement area
2) you go up the stairs to a maze
3) after solving the maze you go to the ceiling trap area.  If you fall
through the floor you go back to step 1 and have to do the maze again
4) after going through the ceiling trap area you get to the beast room, and
fight the beast
5) after fighting the beast it's back to the voidmap


On Sun, Jul 19, 2009 at 9:34 PM, Nick Klotz <roracsenshi@xxxxxxxxx> wrote:

> Maze is connected via a stairwell from the basement and leads to the
> ceiling trap area then beast room.
>
>
>
> On Sat, Jul 18, 2009 at 7:49 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
>
>> Wow man. That maze is pretty badass. How will the maze connect into the
>> temple? Where does it go?
>>
>>
>> On Fri, Jul 17, 2009 at 9:21 PM, Apache User <
>> dhapache@xxxxxxxxxxxxxxxxxxx> wrote:
>>
>>> User:rorac
>>>
>>> Message: Updated maze again, fixed an error Alan spotted with a
>>> misaligned wall.
>>>
>>>
>>> <Files Changed>
>>> U   Scripts/Maps/TheVoid/FirstTemple/maze_geometry.lua
>>>
>>>
>>>
>>
>

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