[project1dev] Re: Project1 - SVN Update 378

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Mon, 20 Jul 2009 10:03:10 -0700

ok cool, it seemed kind of harsh to make the player have to redo the maze
for falling through the floor so im glad that's not the case hehe

On Mon, Jul 20, 2009 at 9:32 AM, Nick Klotz <roracsenshi@xxxxxxxxx> wrote:

> Nope! Although that's a good idea! Temple is very straight-forward because
> it's a beginning area (nobody wants to wander in a temple for 45 minutes not
> fighting things)
>
> 1) Enter the temple, start on the 1st floor
> 2) Tile trap, false floor, or elevator takes you to basement
> 3) Basement has stairs leading down to the maze area
> 4) Maze area leads to the ceiling trap room (if you fall through you have
> to restart the room, leads to the beast room
> 5) Beast room leads back to voidmap, or Eric's living room.  The surprise
> is in the doing.
>
>
> On a side note, the next area I will be constructing the layout for is the
> ceiling trap room.
>
>
>
>
> On Sun, Jul 19, 2009 at 11:38 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>
>> Hey so is this right?
>>
>> 1) You enter the temple and start in the basement area
>> 2) you go up the stairs to a maze
>> 3) after solving the maze you go to the ceiling trap area.  If you fall
>> through the floor you go back to step 1 and have to do the maze again
>> 4) after going through the ceiling trap area you get to the beast room,
>> and fight the beast
>> 5) after fighting the beast it's back to the voidmap
>>
>>
>>
>> On Sun, Jul 19, 2009 at 9:34 PM, Nick Klotz <roracsenshi@xxxxxxxxx>wrote:
>>
>>> Maze is connected via a stairwell from the basement and leads to the
>>> ceiling trap area then beast room.
>>>
>>>
>>>
>>> On Sat, Jul 18, 2009 at 7:49 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote:
>>>
>>>> Wow man. That maze is pretty badass. How will the maze connect into the
>>>> temple? Where does it go?
>>>>
>>>>
>>>> On Fri, Jul 17, 2009 at 9:21 PM, Apache User <
>>>> dhapache@xxxxxxxxxxxxxxxxxxx> wrote:
>>>>
>>>>> User:rorac
>>>>>
>>>>> Message: Updated maze again, fixed an error Alan spotted with a
>>>>> misaligned wall.
>>>>>
>>>>>
>>>>> <Files Changed>
>>>>> U   Scripts/Maps/TheVoid/FirstTemple/maze_geometry.lua
>>>>>
>>>>>
>>>>>
>>>>
>>>
>>
>

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