Yeah they are. I can't wait to get to the harder areas to make some really gnarly and complex designs. Especially referring to the hardcore only areas. On Mon, Jul 20, 2009 at 12:15 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: > meh, some areas of some games are harsh like that > > > On Mon, Jul 20, 2009 at 10:04 AM, Nick Klotz <roracsenshi@xxxxxxxxx>wrote: > >> *Makes a mental note for later areas* >> >> >> On Mon, Jul 20, 2009 at 12:03 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote: >> >>> ok cool, it seemed kind of harsh to make the player have to redo the maze >>> for falling through the floor so im glad that's not the case hehe >>> >>> >>> On Mon, Jul 20, 2009 at 9:32 AM, Nick Klotz <roracsenshi@xxxxxxxxx>wrote: >>> >>>> Nope! Although that's a good idea! Temple is very straight-forward >>>> because it's a beginning area (nobody wants to wander in a temple for 45 >>>> minutes not fighting things) >>>> >>>> 1) Enter the temple, start on the 1st floor >>>> 2) Tile trap, false floor, or elevator takes you to basement >>>> 3) Basement has stairs leading down to the maze area >>>> 4) Maze area leads to the ceiling trap room (if you fall through you >>>> have to restart the room, leads to the beast room >>>> 5) Beast room leads back to voidmap, or Eric's living room. The >>>> surprise is in the doing. >>>> >>>> >>>> On a side note, the next area I will be constructing the layout for is >>>> the ceiling trap room. >>>> >>>> >>>> >>>> >>>> On Sun, Jul 19, 2009 at 11:38 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote: >>>> >>>>> Hey so is this right? >>>>> >>>>> 1) You enter the temple and start in the basement area >>>>> 2) you go up the stairs to a maze >>>>> 3) after solving the maze you go to the ceiling trap area. If you fall >>>>> through the floor you go back to step 1 and have to do the maze again >>>>> 4) after going through the ceiling trap area you get to the beast room, >>>>> and fight the beast >>>>> 5) after fighting the beast it's back to the voidmap >>>>> >>>>> >>>>> >>>>> On Sun, Jul 19, 2009 at 9:34 PM, Nick Klotz <roracsenshi@xxxxxxxxx>wrote: >>>>> >>>>>> Maze is connected via a stairwell from the basement and leads to the >>>>>> ceiling trap area then beast room. >>>>>> >>>>>> >>>>>> >>>>>> On Sat, Jul 18, 2009 at 7:49 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote: >>>>>> >>>>>>> Wow man. That maze is pretty badass. How will the maze connect into >>>>>>> the temple? Where does it go? >>>>>>> >>>>>>> >>>>>>> On Fri, Jul 17, 2009 at 9:21 PM, Apache User < >>>>>>> dhapache@xxxxxxxxxxxxxxxxxxx> wrote: >>>>>>> >>>>>>>> User:rorac >>>>>>>> >>>>>>>> Message: Updated maze again, fixed an error Alan spotted with a >>>>>>>> misaligned wall. >>>>>>>> >>>>>>>> >>>>>>>> <Files Changed> >>>>>>>> U Scripts/Maps/TheVoid/FirstTemple/maze_geometry.lua >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>> >>>>>> >>>>> >>>> >>> >> >