No problem. I can do that. What do you want to do for tile art in that hallway? On Thu, Jun 25, 2009 at 1:44 PM, Nick Klotz <roracsenshi@xxxxxxxxx> wrote: > It would be better for right now if you wanted to implement the traps in > the long hallway that leads right. It's the one you already have the > functionality for with the pressure sensitive tiles. The diamond path I > want to figure out an approach in terms of walls/secrets/2nd floor before > the traps are scripted. > > > On Thu, Jun 25, 2009 at 3:41 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote: > >> Much better! >> >> You mentioned the tile path being finished. Would you like me to begin >> overlaying the trap scripts? >> >> >> On Thu, Jun 25, 2009 at 1:29 PM, Apache User < >> dhapache@xxxxxxxxxxxxxxxxxxx> wrote: >> >>> User:rorac >>> >>> Message: Added correct models. Sorry about that! >>> >>> <Files Changed> >>> A Art/Models/TempleMap/Floor_300x100x5.ms3d >>> A Art/Models/TempleMap/Wall_50x60x25.ms3d >>> >>> >>> >> >