[project1dev] Re: Project1 - SVN Update 280

  • From: Kent Petersen <kentkmp@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Thu, 25 Jun 2009 13:52:34 -0700

No problem. I can do that.

What do you want to do for tile art in that hallway?

On Thu, Jun 25, 2009 at 1:44 PM, Nick Klotz <roracsenshi@xxxxxxxxx> wrote:

> It would be better for right now if you wanted to implement the traps in
> the long hallway that leads right. It's the one you already have the
> functionality for with the pressure sensitive tiles.  The diamond path I
> want to figure out an approach in terms of walls/secrets/2nd floor before
> the traps are scripted.
>
>
> On Thu, Jun 25, 2009 at 3:41 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
>
>> Much better!
>>
>> You mentioned the tile path being finished. Would you like me to begin
>> overlaying the trap scripts?
>>
>>
>> On Thu, Jun 25, 2009 at 1:29 PM, Apache User <
>> dhapache@xxxxxxxxxxxxxxxxxxx> wrote:
>>
>>> User:rorac
>>>
>>> Message: Added correct models. Sorry about that!
>>>
>>> <Files Changed>
>>> A   Art/Models/TempleMap/Floor_300x100x5.ms3d
>>> A   Art/Models/TempleMap/Wall_50x60x25.ms3d
>>>
>>>
>>>
>>
>

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