[project1dev] Re: Project1 - SVN Update 280

  • From: Nick Klotz <roracsenshi@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Thu, 25 Jun 2009 15:44:47 -0500

It would be better for right now if you wanted to implement the traps in the
long hallway that leads right. It's the one you already have the
functionality for with the pressure sensitive tiles.  The diamond path I
want to figure out an approach in terms of walls/secrets/2nd floor before
the traps are scripted.

On Thu, Jun 25, 2009 at 3:41 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:

> Much better!
>
> You mentioned the tile path being finished. Would you like me to begin
> overlaying the trap scripts?
>
>
> On Thu, Jun 25, 2009 at 1:29 PM, Apache User <dhapache@xxxxxxxxxxxxxxxxxxx
> > wrote:
>
>> User:rorac
>>
>> Message: Added correct models. Sorry about that!
>>
>> <Files Changed>
>> A   Art/Models/TempleMap/Floor_300x100x5.ms3d
>> A   Art/Models/TempleMap/Wall_50x60x25.ms3d
>>
>>
>>
>

Other related posts: