Not sure what you are asking for On Thu, Jun 25, 2009 at 1:55 PM, Nick Klotz <roracsenshi@xxxxxxxxx> wrote: > Hmm, if I make the temp models for them, I could code them in. Would you > mind scripting the traps? > > > On Thu, Jun 25, 2009 at 3:54 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote: > >> also where do you want the pressure tiles to start? As soon as the first >> bend happens or a square deep or? >> >> >> On Thu, Jun 25, 2009 at 1:52 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote: >> >>> No problem. I can do that. >>> >>> What do you want to do for tile art in that hallway? >>> >>> >>> On Thu, Jun 25, 2009 at 1:44 PM, Nick Klotz <roracsenshi@xxxxxxxxx>wrote: >>> >>>> It would be better for right now if you wanted to implement the traps in >>>> the long hallway that leads right. It's the one you already have the >>>> functionality for with the pressure sensitive tiles. The diamond path I >>>> want to figure out an approach in terms of walls/secrets/2nd floor before >>>> the traps are scripted. >>>> >>>> >>>> On Thu, Jun 25, 2009 at 3:41 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote: >>>> >>>>> Much better! >>>>> >>>>> You mentioned the tile path being finished. Would you like me to begin >>>>> overlaying the trap scripts? >>>>> >>>>> >>>>> On Thu, Jun 25, 2009 at 1:29 PM, Apache User < >>>>> dhapache@xxxxxxxxxxxxxxxxxxx> wrote: >>>>> >>>>>> User:rorac >>>>>> >>>>>> Message: Added correct models. Sorry about that! >>>>>> >>>>>> <Files Changed> >>>>>> A Art/Models/TempleMap/Floor_300x100x5.ms3d >>>>>> A Art/Models/TempleMap/Wall_50x60x25.ms3d >>>>>> >>>>>> >>>>>> >>>>> >>>> >>> >> >