I know, I just think this is not so important, anyway: Traceback (most recent call last): File "src/wogeditor.py", line 2536, in saveAndPlayLevel self._game_model.playLevel( model ) File "src/wogeditor.py", line 813, in playLevel , cwd = self._wog_dir ).pid File "/usr/lib/python2.7/subprocess.py", line 679, in __init__ errread, errwrite) File "/usr/lib/python2.7/subprocess.py", line 1249, in _execute_child raise child_exception OSError: [Errno 2] File o directory does not exist 2013/2/24 Dmitry Batarov <nonetype@xxxxxxxxx> > ** > Fabrizio, if you find errors in the program do not forget to attach the > log errors, otherwise your messages are of little use. > > is it possible to save the previuos joint proposal code? > > What part of the code you would like to keep? > > On Sun, 24 Feb 2013 19:57:38 +0400, Fabrizio Signoretti < > fasigno37@xxxxxxxxx> wrote: > > I updated WooGLE, now it can launch OpenGOO >> > > On my pc doesn't work, but it's always caused by python, I have a rolling > release system. > > I had a look at the files format and I'm starting to understand how it > works. > > is it possible to save the previuos joint proposal code? It worked very > well. > > > 2013/2/22 Dmitry Batarov <nonetype@xxxxxxxxx> > >> I updated WooGLE, now it can launch OpenGOO >> >> On Fri, 22 Feb 2013 18:14:59 +0400, Fabrizio Signoretti < >> fasigno37@xxxxxxxxx> wrote: >> >> Ok, WooGle works well and the script too. Now I'll have a look at that >> files. >> >> 2013/2/22 Dmitry Batarov <nonetype@xxxxxxxxx> >> >>> Ok, I tried with the common balls of the demo version but the script >>> doesn't work: >>> >>> File "/usr/lib/python2.7/site-packages/Crypto/Cipher/blockalgo.py", >>> line 141, in __init__ >>> self._cipher = factory.new(key, *args, **kwargs) >>> ValueError: IV must be 16 bytes long >>> >>> I had that error, when I used pycrypto 2.6, need pycrypto-2.0.1 >>> -- >>> >>> I have no specific questions, simply I find difficult contribute in any >>> way without knowing what you're doing. >>> >>> There is a description of files for WoG, it is necessary to parse the >>> files and make implementation WoG engine so it can run these files. >>> >>> http://goofans.com/developers >>> -- >>> >>> Probably the reports will be very useful when we'll release the first >>> alpha for testing purposes. >>> >>> I agree. It is better to make the first "stable" release and then add >>> new features >>> -- >>> >>> I updated WooGLE, try the new revision >>> >>> >>> On Fri, 22 Feb 2013 12:14:50 +0400, Fabrizio Signoretti < >>> fasigno37@xxxxxxxxx> wrote: >>> >>> >>> Now, balls can walk, climb and find exit. I usually use data from WoG >>>> but first need decrypt them >>>> https://dl.dropbox.com/u/5326231/OpenGOO/decrypt.py >>>> >>>> decrypt.py ball.xml.bin >>>> >>> >>> Ok, I tried with the common balls of the demo version but the script >>> doesn't work: >>> >>> File "/usr/lib/python2.7/site-packages/Crypto/Cipher/blockalgo.py", >>> line 141, in __init__ >>> self._cipher = factory.new(key, *args, **kwargs) >>> ValueError: IV must be 16 bytes long >>> >>> What is your roadmap? The code is now completely reorganized and there >>>> must >>>> be communication on what you are doing. >>>> >>>> Fabrizio, maybe you have more specific questions that I could answer -) >>>> >>> >>> I have no specific questions, simply I find difficult contribute in any >>> way without knowing what you're doing. >>> Anyway I don't know if it's better convert the opengoodst with the new >>> ftp upload code or add a more complex client/server system. >>> >>> Probably the reports will be very useful when we'll release the first >>> alpha for testing purposes. >>> >>> And we need a system information gathering module, steam has one very >>> powerful. >>> >>> >>> 2013/2/21 Dmitry Batarov <nonetype@xxxxxxxxx> >>> >>>> Hello Fabrizio. >>>> >>>> >>>> Is the level1 playable? The balls.xml file is missing. >>>> >>>> Now, balls can walk, climb and find exit. I usually use data from WoG >>>> but first need decrypt them >>>> https://dl.dropbox.com/u/5326231/OpenGOO/decrypt.py >>>> >>>> decrypt.py ball.xml.bin >>>> >>>> -- >>>> >>>> >>>> Is the WooGle usable? On Kde I cannot select the game folder anymore, a >>>> file is missing and the file-dialog has been changed with a commit in >>>> the >>>> past. >>>> >>>> I tested WooGLE, you right, WooGLE doesn't work now. I found when it >>>> happened >>>> >>>> Revision: 128fa2c7042f46de4810b98e2b1e1712a689000b >>>> Author: Slyshyk Oleksiy <alexSlyshyk@xxxxxxxxx> >>>> Date: 25.01.2013 20:22:49 >>>> Message: >>>> change file dialog. >>>> ---- >>>> Modified: src/wogeditor.py >>>> >>>> -- >>>> >>>> >>>> What is your roadmap? The code is now completely reorganized and there >>>> must >>>> be communication on what you are doing. >>>> >>>> Fabrizio, maybe you have more specific questions that I could answer -) >>>> >>>> >>>> >>>> >>>> >>>> On Thu, 21 Feb 2013 19:51:18 +0400, Fabrizio Signoretti < >>>> fasigno37@xxxxxxxxx> wrote: >>>> >>>> Hi guys, >>>>> I have few questions. >>>>> >>>>> Is the level1 playable? The balls.xml file is missing. >>>>> Is the WooGle usable? On Kde I cannot select the game folder anymore, a >>>>> file is missing and the file-dialog has been changed with a commit in >>>>> the >>>>> past. >>>>> >>>>> What is your roadmap? The code is now completely reorganized and there >>>>> must >>>>> be communication on what you are doing. >>>>> >>>>> >>>> >>>> -- >>>> Using Opera's mail client: http://www.opera.com/mail/ >>>> >>>> >>> >>> >>> -- >>> Fabrizio >>> >>> >>> >>> >>> -- >>> Using Opera's mail client: http://www.opera.com/mail/ >>> >> >> >> >> -- >> Fabrizio >> >> >> >> >> -- >> Using Opera's mail client: http://www.opera.com/mail/ >> > > > > -- > Fabrizio > > > > > -- > Using Opera's mail client: http://www.opera.com/mail/ > -- Fabrizio