[opendtv] Ultra HD broadcasts demand higher frame rates

  • From: Craig Birkmaier <craig@xxxxxxxxx>
  • To: OpenDTV Mail List <opendtv@xxxxxxxxxxxxx>
  • Date: Mon, 3 Jun 2013 14:21:44 -0400

http://broadcastengineering.com/cameras-amp-lenses/ultra-hd-broadcasts-demand-higher-frame-rates?NL=BE-04&Issue=BE-04_20130603_BE-04_270&YM_RID=craig@xxxxxxxxx&YM_MID=1398271&sfvc4enews=42

Ultra HD broadcasts demand higher frame rates
Many experts say at 50/60fps, the increased temporal resolution accentuates 
"image smearing."
May 30, 2013

Michael Grotticelli
        
A number of "real-world" tests, such as at the upcoming Wimbledon tennis 
championships, will help establish standards and recommended practices for live 
and studio production.

Now that people have begun in earnest to experiment with extremely 
high-resolution Ultra HD production techniques and workflows, the realities and 
unique requirements of this bandwidth-intensive, high frame rate format are 
beginning to take shape. Ultra high definition (currently 4Kresolution) 
displays around 8 million pixels, compared to the 2 million in today’s 1080 HD 
TV pictures — for four times the detail.

Speaking with 3D Focus, Andy Quested, Chief Technologist HD & 3D at BBC 
Technology, said that the Ultra HDTV formats (4K and 8K) will require the use 
of much higher frame rates than the commonly used 24/25fps (for feature films) 
or 50/60fps (for television broadcast), in order to avoid “image smearing.”

“Frame rates of 24/25 will always exist but will require much more attention to 
the rules of 35mm movie shooting,” Quested said. “At 50/60 [fps] though, the 
increased temporal resolution accentuates the smearing caused by movement when 
the shutter is open, but make the shutter too short, and the low frame rate 
causes multiple images during some motion (look at what looks like a multi-arm 
bowler in short shutter cricket). At somewhere around 100+ fps, your eyes cease 
to see separate images even during high movement with short shutter.”

Andy Quested, Chief Technologist HD & 3D at BBC Technology, said that the Ultra 
HDTV formats (4K and 8K) will require the use of much higher frame rates than 
the commonly used 24/25fps (for feature films) or 50/60fps (for television 
broadcast), in order to avoid “image smearing.”
There is standards work being completed in the UK to address the issue: the 
ITU-R BT2020 has two UHD formats at 7 680 x 4 320 and 3 840 x 2 160 (16:9) at 
24/1.001, 24, 25, 30/1.001, 50, 60/1.001, 60 and 120 progressive frame a 
second. The International Television Union has put together a technical paper 
asking the general production community to explore whether 120fps would work as 
a viable worldwide standard. 

“There are thoughts it needs to be higher or there needs to be 50Hz multiples 
of either 100 or 150fps,” Quested said. “Tests are under way, and results may 
take a while to resolve into standards.”

Quested said more testing is needed to know what works and what doesn’t. This 
includes real-world tests, such as at the upcoming Wimbledon tennis 
championships, where the EBU and Sony will collaborate and experiment with 
different options.

When asked whether shooting in multiple frame rates like Showscan Digital or 
displaying certain scenes in higher frame rates (such as for 70mm IMAX 
presentations) was a good option, Quested was a bit cautious about its 
viability for television broadcasts.   

“[It] would not work on TV,” he said. “It takes time for displays and receivers 
to change (5 to 6 seconds), and that assumes we can do it at the broadcast end.”

For theaters, assuming the projector runs at the same speed all the time but 
plays frames at different repeat rates, Quested said it “would work for 
non-live, but for live, you would have to run the chain at the same speed, and 
there is no saving for repeated frames. Also, we can use Long GoP, so the 
higher the frame rate, the more efficient. At the moment, production GoPs are 
around 12-15 (but we could go to 20- 22) based on a 25fps system. If we were to 
run at 120fps, we could run a GoP of over 100-110 and at 300fps around 280-290.”

Additional 4K production tests will be conducted next month at the 2013 FIFA 
Confederations Cup in Brazil. As announced at the NAB Show in Las Vegas, Sony 
is helping broadcast vehicle provider Telegenic build what is being called the 
world’s first 4K-capable OB van. Naturally, the production vehicle will include 
a 4K-ready Sony MVS-8000 production switcher, a set of PVM-X300 4K professional 
monitors and Sony’s F65 and F55 4K cameras.

UK pay-TV broadcaster Sky is now producing all of its 3D nature documentaries 
in 4K for cinemas, with some in 5K resolution for IMAX presentations.

Chris Johns, chief engineer for Sky’s Central Architecture Group, said the 
industry has also only recently agreed on a standard for High Efficiency Video 
Coding compression, required to distribute 4KTV via broadband and over-the-air 
transmission to the home.

“A lot of the challenges [with 4K] are like the early days of HD,” Johns said. 
“The cameras are drama cameras, so they have a very short depth of field, which 
is not what we need in sports. If you remember the early days of HD sports, the 
encoders were not very good with movement; it used to go into a blur and then 
snap back into detail as the camera panned and stopped —and we are seeing the 
same thing in 4K.”

In the U.S., most of the 4K testing (by CBS Sports, Fox Sports and MLB Network) 
has thus far been done on high-quality slow-motion replays for live sports 
production. 
 
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