Hi gang, Ok, here is what I did so far. 1. Added 1 more extra health point to units that become elite, so they effectively have a 2 health point bonus when becoming elite. 2. Siege weapons will move 1 space slower. 3. Siege weapons get a +2 bonus when using take aim, making that a little more useful 4. Archers health has been dropped to 6 from it's original health of 10, cause they suck in melee combat 5. Elite light cavalry move 1 space more 6. Elite Light infantry get two actions instead of one 7. Put in sounds for ballista 8. Elite archers get two actions I plan on adding the ability to build some buildings which would be towers, temples, watchtowers, etc. I am thinking of allowing them to advance in power even as the players dwelling dows. I would move the hireing of wizards and paladins to the outsourced buildings. I also thought maybe druids and a military training school, but that might be more trouble then it's worth. I guess we will see if it works after some testing. Link is below. Check it out if you got some time to kill, grin. https://dl.dropboxusercontent.com/u/68028683/war%20lords.zip al "The truth will make you free" Jesus Christ of Nazareth 33AD