thanks for this it looks good.due to some system issues on several things unresolved and a few other things I may have to kurb working on other things though I will try to keep on top.
At 11:39 AM 8/6/2013, you wrote:
Hi gang, Ok, here is what I did so far1. Added 1 more extra health point to units that become elite, so they effectively have a 2 health point bonus when becoming elite.2. Siege weapons will move 1 space slower.3. Siege weapons get a +2 bonus when using take aim, making that a little more useful 4. Archers health has been dropped to 6 from its original health of 10, cause they suck in melee combat5. Elite light cavalry move 1 space more 6. Elite Light infantry get two actions instead of one 7. Put in sounds for ballista 8. Elite archers get two actionsI plan on adding the ability to build some buildings which would be towers, temples, watchtowers, etc. I am thinking of allowing them to advance in power even as the players dwelling dows. I would move the hireing of wizards and paladins to the outsourced buildings. I also thought maybe druids and a military training school, but that might be more trouble then its worth. I guess we will see if it works after some testing.Link is below. Check it out if you got some time to kill, grin. https://dl.dropboxusercontent.com/u/68028683/war%20lords.zip al The truth will make you free Jesus Christ of Nazareth 33AD