[ian-reeds-games] Re: suggestion: making not_flying a valid flag in units and structure files

  • From: Zak Claassen <zak.claassen@xxxxxxxxx>
  • To: ian-reeds-games@xxxxxxxxxxxxx
  • Date: Sat, 13 Apr 2013 12:00:39 +0200

Ian if you do that, would it also be possible to allow flying units to
move over tiles containing enemy units/structures without the
not_flyable flag even if opposing forces aren't allowed to share
tiles?  This isn't essential at all, so if it requires too much effort
it's really not necessary.

On 4/12/13, Ian Reed <support@xxxxxxxxxxxxxxxxxxx> wrote:
> Dickson and Zak, Having the not_flyable flag on units makes sense so
> I'll add it in the future.
>
> I love that you found a reasonable workaround for the time being. Good
> thinking!
>
> Ian Reed
>
>
>

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