Ian if you do that, would it also be possible to allow flying units to move over tiles containing enemy units/structures without the not_flyable flag even if opposing forces aren't allowed to share tiles? This isn't essential at all, so if it requires too much effort it's really not necessary. On 4/12/13, Ian Reed <support@xxxxxxxxxxxxxxxxxxx> wrote: > Dickson and Zak, Having the not_flyable flag on units makes sense so > I'll add it in the future. > > I love that you found a reasonable workaround for the time being. Good > thinking! > > Ian Reed > > >