[ian-reeds-games] Re: some newbie questions....

  • From: Ian Reed <support@xxxxxxxxxxxxxxxxxxx>
  • To: ian-reeds-games@xxxxxxxxxxxxx
  • Date: Sun, 23 Dec 2012 15:23:19 -0700

Carlos, difficulty levels will not help this scenario.

People always complain about the AI being too dumb and never complain about it being too smart.

I am already trying to make the AI as smart as possible, this is not an easy thing as I've stated before, and that is where the problem lies.

Adding difficulty levels would just give map creators a way to make it dumber than it already is.

Glad to hear using the ai_attack flag helped the scenario.
You should definitely try ai_defend on the defensive stance skill.
The AI needs all the help it can get, so if it's acting badly definitely try the hint flags.

Hadi, try putting the ai_attack flag on your attack skills.
Look through the other AI hint flags in the skills section and try some of them on your different skills.

Let me add to Allan's links for sound effects by saying that when I reviewed the OC Remix license agreement it gave permission to use their music in a production as long as the production was free, you gave credit to them for the music, and you did not alter the music.
That is the music I use for the Getting Started maps.
They had 3000+ songs when I last downloaded the entire collection through their bit torrent link a couple years ago.
Here is the link to their website:
http://ocremix.org/
Feel free to review their license agreement for yourselves to ensure you are in compliance with it.

Ian Reed


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