i will try it out thanks
On 5/2/2016 3:39 PM, Carlos Macintosh wrote:
Hmm, Try adding equip)_lock_current_points maybe, that bug has never
happened to me.
On 5/2/2016 12:43 PM, Kyle Davis wrote:
i discovered an odd error with the equip_max_mod here is the situationb��j{����r��y���b�X����zwb��j)m�&��睲�z�ު笵��zX���+����칻�&ފ{ay+���-~'�t������ا��^�+-��j�m����
you have a gun that would increase ammunitions points lets say 6 and
when you use up the point and have the gun unequiped it will result in
a negative number of 5 which will cause a unit to be unable to perform
skills getting an error saying you don't have enough points it costs 0
points.
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