[ian-reeds-games] odd bug with equip_max_mod

  • From: Kyle Davis <kyles.supernova@xxxxxxxxx>
  • To: ian-reeds-games@xxxxxxxxxxxxx
  • Date: Mon, 2 May 2016 09:43:52 -0700

i discovered an odd error with the equip_max_mod here is the situation you have a gun that would increase ammunitions points lets say 6 and when you use up the point and have the gun unequiped it will result in a negative number of 5 which will cause a unit to be unable to perform skills getting an error saying you don't have enough points it costs 0 points.

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