Hmm, Try adding equip)_lock_current_points maybe, that bug has never
happened to me.
On 5/2/2016 12:43 PM, Kyle Davis wrote:
i discovered an odd error with the equip_max_mod here is the situation
you have a gun that would increase ammunitions points lets say 6 and
when you use up the point and have the gun unequiped it will result in
a negative number of 5 which will cause a unit to be unable to perform
skills getting an error saying you don't have enough points it costs 0
points.
-----
You can unsubscribe from this list by sending email to
ian-reeds-games-request@xxxxxxxxxxxxx with 'unsubscribe' in the
Subject field.
Or by visiting the list page at
//www.freelists.org/list/ian-reeds-games
Download the latest dev version of Tactical Battle here:
http://blindaudiogames.com/downloads/Tactical%20Battle%20Dev.zip