[ian-reeds-games] Re: kobold lair

  • From: Ian Reed <support@xxxxxxxxxxxxxxxxxxx>
  • To: ian-reeds-games@xxxxxxxxxxxxx
  • Date: Sat, 17 Aug 2013 09:04:45 -0600

It might.  I'm not really sure the issue.
If it does help a lot then I guess I'll need to take a better look at items.
Not sure why they'd cause such a problem though.
It would be nice to narrow this down and figure out a way to improve it.

Ian Reed

On 8/17/2013 8:42 AM, Allan Thompson wrote:

I could probably cut out 12 units items, maybe that will help as well?

al

*From:*ian-reeds-games-bounce@xxxxxxxxxxxxx [mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] *On Behalf Of *Ian Reed
*Sent:* Saturday, August 17, 2013 9:14 AM
*To:* ian-reeds-games@xxxxxxxxxxxxx
*Subject:* [ian-reeds-games] Re: kobold lair

So it sounds like the high number of items is still causing a problem. *sigh*
I'd appreciate a game save for when the game is acting slow.

Thanks,
Ian Reed

On 8/17/2013 5:32 AM, Carlos Macintosh wrote:

    I played through map 3 to chec out the speed improvements. And I
    they are indeed noticeable. I got into the king room with the pit.
    All I have to say is I love holy weapon. Unfortunately those elite
    kobold archers could shoot so far that the dwarf barb and the
    wizard both died. THere wasn’t really much I could do to stop it
    because of the pit. I managed to levitate my cleric and warrior
    over the pit, but when the wizard died they were stranded. Lucily
    my cleric was able to help by casting holy weapon from the
    protection of the pit, and destroyed the archers and the champion.
    Now here’s the funy part. The king decided to go for the warrior
    and the cleric over the pit, but wasn’t flying. He lost 91 health
    walking through the pit. I put a holy weapon in his way so that he
    couldn’t smash my cleric and warrior, so, seeing his way was
    blocked, he walked over the pit again and died. UNfortunately, I
    couldn’t get his items because my mage was dead and they were in
    the pit. I never anaged to get to the shaman because I think all
    the items on the ground were slowing down the game or something.


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