Nice work.. heh! You were right, I should've waited. ah well, this way I keep up instead of accidentally missing the latest updates.:) As for accessible versions of those games. I absolutely loved playing, Vicariously of course, the totalwar series. Rome was my favorite, and with the flexibility of the TB engine, we can come close to replicating those types of games. I suspect we've never seen an accessible version that matches is the resources it would take, combined with making it work with sound on both fronts at the same time. For instance in the totalwar games, I would really not like trying to keep up real time with moving units, as well as the ammo counts on ranged and artillery units. Still, those were awesome to play even through a sighted person. I Think warlords and the Medieval Total war maps here do a pretty good job of approaching that style of game though. Michael On 8/17/13, Ian Reed <support@xxxxxxxxxxxxxxxxxxx> wrote: > Hi Mohsin, > > Lol, well, 3 releases but only fixing a little each time. > > I don't have plans for an RTS, sorry. > > My current focus is on making RPGs. I do have an online shooter planned > for far in the future as well. > > Best regards, > Ian Reed > > > On 8/17/2013 8:27 AM, Mohsin Ali wrote: >> Hi Ian ! >> >> wonderful work. >> >> >> three releases in such short time? >> it seems that you've become cyborg. (smiles) >> >> just joking. >> >> >> >> actually, >> >> I wanted to ask that do you have any plans of making an RTS game like >> Sound RTS butt customizable like Tectical Battle? >> >> I have played Sound RTS but due to its little scope I lost intrest >> although, its also customizable but just think of it, if TB and >> SoundRTS were combined , how wonderful game will come out ? I would >> love to see the accessible versions of Age of Empire,, Crusader or >> Medevial Total War. >> >> just an idea popped in to my head and thought to share it here. >> >> I hope that you didnt mind. >> >> >> With best regards: >> >> Mohsin (Eagalon) >> >> >> >> >> >> On 8/17/13, Ian Reed <support@xxxxxxxxxxxxxxxxxxx> wrote: >>> Jarek, this should fix the errors you were seeing with flags not being >>> recognized in dev 17. >>> >>> Here's the link for dev 18: >>> http://BlindAudioGames.com/downloads/Tactical%20Battle%201.13%20dev%2018.zip >>> >>> Ian Reed >>> >>> >>> > > >