Hi Jarek, No worries buddy, I am sure you will do a fine job. I can't imagine trying to program a map pack that is in another language! That is impressive to me all day long. Heck, I have trouble with my own language and I grew up speaking it, lol. Actually I would love to see yours when you feel it is ready to show off. I seem to remember you are something of a history buff? al -----Original Message----- From: ian-reeds-games-bounce@xxxxxxxxxxxxx [mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Jaromír Psánský Sent: Sunday, August 04, 2013 7:22 PM To: ian-reeds-games@xxxxxxxxxxxxx Subject: [ian-reeds-games] Re: Warlords Hi Allan. Excellent work very good work it is true. I creating war maps from medieval units, but your experiences with creating new map packs are beetter than my experiences. I go to try this maps. All ... you can on my medieval war map packs, I still working. I writeing this map packs 7 days and nights. It was very hard work for mee, because i learning ne things new sintax and some one... smile. I houpe that my map packs will be a little good the same like Allan map packs, but i know, thhat my experiencis with new map packs are small. Good work all creators new map packs. War is here, the time enemy invasion and invaders is comeing!!! Jarek ----- Original Message ----- From: "shaun everiss" <sm.everiss@xxxxxxxxx> To: <ian-reeds-games@xxxxxxxxxxxxx> Sent: Monday, August 05, 2013 1:09 AM Subject: [ian-reeds-games] Re: Warlords sounds really cool will check it man. good to see you back in the game. At 10:49 AM 8/5/2013, you wrote: >Hey folks, >Before this summer I had been working on a medieval wargame. >I have done enough to let people play with it, and give suggestions. I >haven't played each map extensively, so there might be surprises, I don't >know. > >Obviously some sounds are going to be missing, and I am still not >completely happy with the balance, but I am hoping people will give it a >chance and let me know if it it is decent enough to make more maps. >Otherwise, I will probably hit the star wars map pack I have been wanting >to do. > >Some notes. >Right now there is shumans and in one map, goblins. >Each dwelling of each team has a life of it's own. >As time goes by, the populations of the dwellings increase, enableing you >when it reaches a threshold to expand, thus giving you more units to play >with, and more money per round. > >Each city has it's defenders as well that protect the city, so you don't >have to think your dwelling is unprotected. > >The units for the humans are: >Light infantry >Heavy infantry >Light cavalry >Heavy cavalry >Archers >Catapult >Wizard >Paladin > >All infantry units and catapults move around 3 spaces, depending on >terrain. Roads don't change this, but hills and forests do. >Cavalry moves around four spaces. > >Each unit has a random attack and random defense. That means each attack >and defense is different each time. If a unit attacks, and doesn't do >damage, it is because the unit's defenses were better then the attack >against it. > >I would recommend labeling your units since you can have a good dozen or >more wandering around. > >For human troops, they each also have the ability of gaining experience >points. Each time they attack or charge a unit, they gain an xp point. >After five points, they can upgrade to an elite unit. >I wasn't sure if five points was too low, but hopefully some input will >come out of this. > >Only human troops can gain experience, it is their distinct advantage, >while the other races I plan to make have other qualities added to their >units. For instance, the goblin archers use poisoned arrows, hopefully. >They also have a flying cavalry unit. > >Goblin units: >Goblin infantry, which is roughly a light infantry unit >Goblin warg cavalry, an elite light cav unit >Goblin wyvern cavalry, a flying unitthat can go over mountains and water, >etc. >Goblin archers, they use poison >Ballista, which is basically their form of a siege engine. > >Note to Ian: I don't want this on the map page yet since it isn't done. >I think that covers most of everything. >Link is below > >https://dl.dropboxusercontent.com/u/68028683/war%20lords.zip >al >"The truth will make you free" >Jesus Christ of Nazareth 33AD >