[ian-reeds-games] Re: Script explanations wanted

  • From: Monkey <murtagh69.monkeys@xxxxxxxxx>
  • To: ian-reeds-games <ian-reeds-games@xxxxxxxxxxxxx>
  • Date: Thu, 26 Feb 2015 18:14:33 -0700

Also, what is the friendly_type= used for in units? And if that flag
still works, is there an opposite...like, an enemy_type= one too then?

On 2/26/15, Monkey <murtagh69.monkeys@xxxxxxxxx> wrote:
> Hello,
>
> Could somebody please explain some of these scripts to me...I'm not
> sure how exactly they work.
> Both of Abigail Prescott's...the folder only seems to have the
> scripts, and I can't understand most of it.
> And these ones from KeyWasFull, since the "read me.txt" file doesn't
> explain them all:
> key_for_ap bool map
> change_music_at_round string map (concept makes sense, but how exactly
> does this work?)
> healthmanip string unit
> current_percent_inflict string skill
> current_percent_inflict_mod string effect
> The last two sound like they make sense, but I just want clarification...
>
> If anyone can please explain those, that would be appreciated!
>


-- 
-Mew
__________
http://www.savethefrogs.com/

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