Not sure if it matters but try using solely lowercase as opposed to upper.
Otherwise yes your flag looks fine. I'm assuming your terrain names
are also identical to the ones in the flag? No typos?
If this doesn't work I'm willing to look at it if you want. But based
on your flag alone it looks fine so it could be a name issue, or there
could be units on the tile which may block your ship from moving if
you don't have a higher unit limit per square.
On 4/13/18, Brandon Cross <bcross3286@xxxxxxxxx> wrote:
passable_terrain=Plagueship_Projected_Course,Ellius_Orbital_SpaceWith the
equals, here's the line from my unit
On Fri, Apr 13, 2018 at 11:27 PM, Monkey <murtagh69.monkeys@xxxxxxxxx>
wrote:
Are you using them with the = or without?
I use
passable_terrain=bridge,bridged_pit
in the unit file from one of my packs and that works as it should.
On 4/13/18, Brandon Cross <bcross3286@xxxxxxxxx> wrote:
Nah, wasn't using both at once, but it doesn't work, however, I take itso
away, it works. I don't know lol.
On Fri, Apr 13, 2018 at 11:07 PM, Monkey <murtagh69.monkeys@xxxxxxxxx>
wrote:
Passable means it'll only move on the ones in that list, yeah. As long
as you weren't using both flags at the same time it should work.
On 4/13/18, Brandon Cross <bcross3286@xxxxxxxxx> wrote:
I've tried it both ways, using passable, and listing two terrains,says
doc
its a comma separated list, and then impassible, listing just space,
restriction,then it in theory should only be able to move in the ones I made
since
those are the only 3 terrains on the map.
On Fri, Apr 13, 2018 at 10:00 PM, Monkey
<murtagh69.monkeys@xxxxxxxxx
wrote:
Yeah thought you were missing one of those flags.
Which flag are you using to restrict the ship? Did you mix up
impassable versus passable terrain?
On 4/13/18, Brandon Cross <bcross3286@xxxxxxxxx> wrote:
I got that part fixed, now its all working. I think the issuethen
might
have
been that I didn't put the |units and |regions etc. because I
thought
the
map editor would do it. SO I just copied another map and modified
it,
used the editor. The problem now is that the plague ship won'tthe
move
in
terrain I designated for it to move in, if I remove the
file,it
moves, if the restriction is there, it won't move.
On Fri, Apr 13, 2018 at 8:28 PM, Monkey
<murtagh69.monkeys@xxxxxxxxx>
wrote:
Yeah I get that. But there could be something up with the map
MissingI've had something similar happen when I first started out.
youthingline perhaps.
On 4/13/18, Brandon Cross <bcross3286@xxxxxxxxx> wrote:
Well, is seems like something larger than a problem with my
map
since
trying to save in the editor basically makes the game stop on
that
error.
Even if I only place one tile of terrain and try to save, same
happens.
On Fri, Apr 13, 2018 at 2:07 AM, Monkey
<murtagh69.monkeys@xxxxxxxxx>
wrote:
I'm willing to take a look at your pack to see what's up, if
however,newwant
to send it in a zip.
On 4/12/18, Brandon Cross <bcross3286@xxxxxxxxx> wrote:
HI. I have tried the process of map creation. I am creating
a
mapfor a
pack, but not just a whole pack. I've made some customto
terrains,
a
custom
skill, a new point etc. I hammered out the errors on my end
when
I
tried
load the map in the map editor. All that is fine now,
map,after
platcing terrains and putting the units/structures on the
thisgetI
this
immense error and the game crashes after.
---------------------------
---------------------------
An error has occurred. Please notify the game creator of
MapEditor.cs:line+error.You
can copy the entire error to your clipboard by pressing
control
C.
Then
you can paste it into an email by pressing control + V and
send
the
to support@xxxxxxxxxxxxxxxxxxx.
System.NullReferenceException: Object reference not set to
an
instance
of
an object.
at Ian.MapEditor.Save10(Map map) in
C:\Data\Recent\Games\TacticalBattle\TBStates\
MapEditor.cs:line369
at Ian.MapEditor.SaveMap() in
C:\Data\Recent\Games\TacticalBattle\TBStates\
ent)263
at Ian.MapEditor.HandleEditorKey(Unit u, TBClientWorld
MapEditor.cs:linein
C:\Data\Recent\Games\TacticalBattle\TBStates\
MapEditor.cs:line212
at Ian.MapEditor.Process(TBClientWorld ent) in
C:\Data\Recent\Games\TacticalBattle\TBStates\
totalElapsedSeconds,92
TacticalBattle\TBGameLoop.cs:QueuedGameInput
at Ian.SceneMachine`1.Process(T ent) in
C:\Data\Recent\Games\GameEngine\SceneMachine.cs:line 66
at Ian.TBGameLoop.InnerSingleLoop(TBClientWorld ent,
formInput) in C:\Data\Recent\Games\
line
QueuedGameInput57
at Ian.GameLoopLogic.RunLoops[TWorld](TWorld ent,
formInput, Action`2 runSingleLoop, Double
hWnd,QueuedGameInputGameEngine\GameLoopLogic.cs:Double
fixedTimeStep) in C:\Data\Recent\Games\
line
31
at Ian.TBGameLoop.RunLoops(TBClientWorld ent,
Message&formInput)
in C:\Data\Recent\Games\TacticalBattle\TBGameLoop.cs:line
23
at Ian.GameWindow`1.RunGameLoop() in
C:\Data\Recent\Games\GameEngine\GameWindow.cs:line 135
at Ian.GameWindow`1.GameLoopTimer_Tick(Object sender,
EventArgs
e)
in
C:\Data\Recent\Games\GameEngine\GameWindow.cs:line 182
at System.Windows.Forms.Timer.OnTick(EventArgs e)
at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(
m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr
theInt32
msg,
IntPtr wparam, IntPtr lparam)
---------------------------
OK
---------------------------
--
-Mew
__________
http://www.savethefrogs.com/
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Download the latest dev version of Tactical Battle here:
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--
-Mew
__________
http://www.savethefrogs.com/
-----
You can unsubscribe from this list by sending email to
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Download the latest dev version of Tactical Battle here:
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--
-Mew
__________
http://www.savethefrogs.com/
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You can unsubscribe from this list by sending email to
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ian-reeds-games
Download the latest dev version of Tactical Battle here:
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--
-Mew
__________
http://www.savethefrogs.com/
-----
You can unsubscribe from this list by sending email to
ian-reeds-games-request@xxxxxxxxxxxxx with 'unsubscribe' in the
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Or by visiting the list page at //www.freelists.org/list/
ian-reeds-games
Download the latest dev version of Tactical Battle here:
http://blindaudiogames.com/downloads/Tactical%20Battle%20Dev.zip
--
-Mew
__________
http://www.savethefrogs.com/
-----
You can unsubscribe from this list by sending email to
ian-reeds-games-request@xxxxxxxxxxxxx with 'unsubscribe' in the Subject
field.
Or by visiting the list page at //www.freelists.org/list/
ian-reeds-games
Download the latest dev version of Tactical Battle here:
http://blindaudiogames.com/downloads/Tactical%20Battle%20Dev.zip