The transformation scripts can't be used with items currently, because scripters don't yet have access to the items that are on a unit so that that information can be saved over to the new transformed unit. Maybe something for a future dev release? Can you see if you can achieve the same thing using effects and my effects script? -----Original Message----- From: ian-reeds-games-bounce@xxxxxxxxxxxxx [mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Monkey Sent: Sunday, March 15, 2015 9:30 AM To: ian-reeds-games Subject: [ian-reeds-games] About Transformation Hello, I've noticed that when I'm transforming from one unit into another, the skill says "You don't have any items." I have the new unit unequipped by default because he gains certain attributes after equipping his weapon and armor, otherwise he'd be holding them already. And my old unit doesn't have any unequipped items. I gave him an item temporarily and it does fix the message then... Not sure if this was a bug or if it's intentional, but there you go! Also, there's the thing about transformations not monitoring items...like, if my unit were to unequip the axe that he wields and then transform, I would have two of that axe. This is probably something that currently can't be fixed though, right? Since you might not be able to tell what he has by default and what he picked up, so you don't know what he should carry with him through the transformation, if anything.
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