[haiku-appserver] Re: communication

  • From: "Axel Dörfler" <axeld@xxxxxxxxxxxxxxxx>
  • To: haiku-appserver@xxxxxxxxxxxxx
  • Date: Fri, 10 Jun 2005 13:29:27 +0200 CEST

Adi Oanca <adioanca@xxxxxxxxxxxxx> wrote:
> >>>Right, that's also a problem.
> >>    That's still a problem. :-)
> > You might have missed it (obviously), but the code doesn't suffer 
> > from 
> > this anymore after the rework.
> > Messages are flushed when a certain watermark is reached, and that 
> > is 
> > independent from the actual buffer size.
>       Nah, I did a test to sustain my affirmation.
>       I modified PortLink to show buffer size every time Attach is 
> called. 
> Then I added a 33K attachment to AS_WINDOW_HIDE (and read that 
> message 
> in ServerWindow of course). Also I put my window to do some 
> drawing(window became visible after 2 sec). I forced redraws by 
> moving 
> another window above it, or move it outside the screen edge and back.
>       The buffer remains at a value above 33K.

As I said, the buffer size has *nothing* to do with this anymore.
Have a look at LinkMsgSender::StartMessage() maybe you can believe me 
then :-)


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