Adi Oanca <adioanca@xxxxxxxxxxxxx> wrote: > >>>Right, that's also a problem. > >> That's still a problem. :-) > > You might have missed it (obviously), but the code doesn't suffer > > from > > this anymore after the rework. > > Messages are flushed when a certain watermark is reached, and that > > is > > independent from the actual buffer size. > Nah, I did a test to sustain my affirmation. > I modified PortLink to show buffer size every time Attach is > called. > Then I added a 33K attachment to AS_WINDOW_HIDE (and read that > message > in ServerWindow of course). Also I put my window to do some > drawing(window became visible after 2 sec). I forced redraws by > moving > another window above it, or move it outside the screen edge and back. > > The buffer remains at a value above 33K. As I said, the buffer size has *nothing* to do with this anymore. Have a look at LinkMsgSender::StartMessage() maybe you can believe me then :-) Bye, Axel.