[gameprogrammer] Re: Welcome new members!

  • From: Paulo Pinto <pjmlp@xxxxxxxxxxxxx>
  • To: gameprogrammer@xxxxxxxxxxxxx
  • Date: Sun, 12 Dec 2010 08:22:19 +0100

Bob,

One of reasons why I mentioned Java is that I see lots of time C#/XNA being
mentioned
without mentioned what exists on the Java world as well.

Having said this, at least here in Europe XNA is pretty big.

Many game studios have migrated their game tools from C++/QT/MFC to C#/XNA.

Quite a few universities are now using XNA a lot, specially because it is
the only official
(cheap) way to experience developing to game consoles as well. The PS3
University
program does not attract as many universities.

--
Paulo

On Sun, Dec 12, 2010 at 12:42 AM, Bob Pendleton <bob@xxxxxxxxxxxxx> wrote:

> 2010/12/11 Bαℓα¢ђαη∂єя. <bala.8644@xxxxxxxxx>:
> > would c and c++ be useful for a beginner to program decent graphical
> games??
>
> Yes, C++ is now the standard language for writing game engines in the
> commercial game industry. If you want to be a technical programmer and
> learn everything from the bottom up the C++ is the way to go. If you
> study C++ you will learn C along the way.
>
> OTOH, You can write perfectly good games in many other languages. Take
> a look at the kind of machines you want to program for and learn the
> core language for that platform. If you want to code for mobile you
> might need C++ or you might need Java.
>
> The thing to remember is that you will eventually learn a few dozen
> programming languages. So, don't worry about which one you start with.
> Every engines has one, every platform seems to have a preferred one,
> and every company seems to have a preferred language. So, the more you
> learn about many languages the better off you will be in the long run.
>
> I now I am in the minority on this subject.... but the whole XNA thing
> is only useful on WIndows and XBox. I expect they will be around for a
> long time so they are worth looking at, but that is a very crouded
> market and with the rise of mobile gaming and the rapid decline of
> Windows market share in the mobile sector I do not see Windows as a
> growth market. On the other hand, C# is a great language and the Mono
> project has produced a version of C# that runs on Mac OS X and Linux
> so you can use it on Apple platforms and on all the entertainment and
> mobile devices that run a version of Linux. So, I can see learning C#
> while skipping XNA.
>
> Bob Pendleton
>
> --
> +-----------------------------------------------------------
> + Bob Pendleton: writer and programmer
> + email: Bob@xxxxxxxxxxxxx
> + web: www.TheGrumpyProgrammer.com
>
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