Check this out http://the.earth.li/~sgtatham/putty/0.53/htmldoc/Chapter3.html#3.7 basically you could pass ip, port, username and password to putty on the commandline and it wont ask for those fields. 2010/5/6 ®£$ǖ"v@M$Ħ ¢© $. <theamericansushi@xxxxxxxxx> > But how would i access it directly from my VB code? What you've given is > the commands for the command line. > Yea, i've tried putty but then that open the linux box and shows that to > the user, which is not the requirement for the project unfortunately. > Maybe if there was a way i could hard code the IP address and the username > and password into PuTTy so would auto connect and login on launch? > > > On Fri, May 7, 2010 at 4:18 AM, Jake Briggs <jakbri@xxxxxxxxxxxxxx>wrote: > >> Instead of a username and password, you should use keys for passwordless >> logins. You could use http://sshwindows.sourceforge.net/ and do something >> like : >> >> ssh user@hostname "scriptName.sh -a argument -b argument2" > output.txt >> >> The 2nd argument to ssh is the command to run on the machine, and the ">" >> redirects the output to the file output.txt. >> >> Here is how to generate keys : >> http://nosheep.net/story/password-less-ssh-login/ >> >> Here is an example. My work machine is called osama, my home machine's URL >> is obscured (its name is beastie), but there are keys on each : >> >> jakbri@osama:/data1/48hrs$ ssh jake@xxxxxxxxxxxxxx "ls" >> beastie-bttv.txt >> debian-multimedia-keyring_2008.10.16_all.deb >> Desktop >> linux-wbfs-manager >> Mail >> Music >> osama-bttv.txt >> Pictures >> play.sql >> plucker >> Projects >> sdl >> sync-from-ipod.sh >> sync-ipod.sh >> temp >> Videos >> jakbri@osama:/data1/48hrs$ >> >> This example ssh's to the machine at urlto.jake.com, using the username >> jake, no password since the keys take care of that. It runs the command "ls" >> which lists the contents of a directory and the results go to the terminal >> on osama where I ran the command. >> >> Another example, the command ls -ls *.txt lists the contents of the >> directory with filenames that end in .txt and the -l means in a list and the >> h in -lh means human readable file sizes : >> >> jakbri@osama:/data1/48hrs$ ssh jake@xxxxxxxxxxxxxx "ls -lh *.txt" >> -rw-r--r-- 1 jake jake 814 2009-07-26 13:15 beastie-bttv.txt >> -rw-r--r-- 1 jake jake 1.1K 2009-07-26 13:07 osama-bttv.txt >> jakbri@osama:/data1/48hrs$ >> >> and another, where I redirect the stdout to a file, then show the file : >> >> jakbri@osama:/data1/48hrs$ ssh jake@xxxxxxxxxxxxxx "ls -lh *.txt" > >> list.txt >> jakbri@osama:/data1/48hrs$ cat list.txt >> -rw-r--r-- 1 jake jake 814 2009-07-26 13:15 beastie-bttv.txt >> -rw-r--r-- 1 jake jake 1.1K 2009-07-26 13:07 osama-bttv.txt >> jakbri@osama:/data1/48hrs$ >> >> I think you could do something similar with plink - the putty command >> line. >> >> Jake >> >> >> >> >> On 07/05/10 04:54, ®£$ǖ"v@M$Ħ ¢© $. wrote: >> >>> Glad to hear it's on topic :). >>> >>> I need to connect to the linux box to execute a program from a specific >>> directory, with a known username and password. Also, i need to gather >>> data from the application and display it back in my original >>> program(located on my windows machine) >>> >>> Thanks for your time :) >>> >>> On Thu, May 6, 2010 at 10:16 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx >>> <mailto:alan.wolfe@xxxxxxxxx>> wrote: >>> >>> This is somewhat on topic since networked games sometimes run linux >>> servers and we all dev on windows (pretty much). >>> >>> What do you need to connect for? IE what task are you trying to >>> preform? >>> >>> Depending on the answer to that question, I have a couple different >>> ways you could achieve your goal (: >>> >>> 2010/5/6 ®£$ǖ"v@M$Ħ ¢© $. <theamericansushi@xxxxxxxxx >>> <mailto:theamericansushi@xxxxxxxxx>> >>> >>> >>> Sorry guys this isn't game development but i've already >>> exhausted all my resources (google :P ). >>> Okay, so here's a overview. I need remotely connect to a linux >>> based machine from my windows machine via vb.net <http://vb.net> >>> >>> I've already tried PuTTy but that requires me to enter the >>> username and password after establishing the connection. Maybe >>> if there's a way i can hardcode the username and password so >>> that it auto logins on opening? >>> I really need help doing this so any form of help is really >>> appreciated. >>> BTW pls don't get angry im on the wrong list, you guys were the >>> best help i got before for something else so i thought i'd give >>> this a shot >>> >>> Thanks, >>> Suvamsh >>> >>> >>> >>> >> -- >> >> Jacob Briggs >> Systems Engineer >> >> Core Technology Limited >> Level 1, NZX Centre >> 11 Cable Street >> Wellington >> Phone +64 4 801 2250 >> >> -- >> >> Private Object doAnythingConceivable(String whatToDo, Object >> whatToDoItWith) { ..... >> >> >> --------------------- >> To unsubscribe go to http://gameprogrammer.com/mailinglist.html >> >> >> >