thanks Scott, Everything loaded at once will be too heavy for what I have in mind here, but thanks anyway. Being able to rename the .exe is a help. Cheers, Ciaran -----Original Message----- From: directmusic-bounce@xxxxxxxxxxxxx [mailto:directmusic-bounce@xxxxxxxxxxxxx]On Behalf Of Scott Morgan Sent: 28 November 2002 23:17 To: directmusic@xxxxxxxxxxxxx Subject: [directmusic] Re: Multiple projects in DMDemo Hey Bjorn, You can rename DMDemo.exe with no problems (I usually do it when presenting), but DMDemo.ini unfortunately has to be called DMDemo.ini. I had thought briefly about adding a load menu to DMDemo which let you load different ini files. I'm not sure how to learn the name of the exe file form C++. That would be a neat wat to go, MyMusic.exe and MyMusic.ini. Unfortunately I'm really slammed at the moment and don't think I'll have time to add features to DMDemo for a while. What you will have to do for now is have separate project folders for each script. Thanks again for your kind comments Bjorn! WAIT! I have an idea...... Try making a master script that loads all of your scripts. Make DMDemo load that master script. Here's an example of a MasterScript routine: sub Script1PlaySeg1 Script1.Routine1 end sub This will call the routine, "Routine1" in Script1. So the DMDemo button would refer to Script1PlaySeg1 instead of Routine1. One note: you will have all your music in memory at once so it could get heavy depending on your content. -Scott Morgan http://Morganstudios.com ----- Original Message ----- From: "Ciaran Walsh" <ciaran@xxxxxxxxxxxxxx> To: "Directmusic Group" <directmusic@xxxxxxxxxxxxx> Sent: Thursday, November 28, 2002 8:10 AM Subject: [directmusic] Multiple projects in DMDemo > This is a question for Scott... > > I need to demo the music from 8 different levels of the same game. At the > moment all that's in there is 3 streaming wavs per level with a script and > various segments controlling crossfades. The segments can be embedded in the > scripts and they all use the same audiopath (this can't be embedded because > DMDemo needs to find it, it seems). > > So, I was wondering, is it possible for me to have all my wavs in the one > RuntimeFiles folder, along with Script1.spt, Script2.spt etc etc... and the > audiopath; then to have multiple instances of DMDemo.exe, renamed > appropriately and each with its own .ini file??? > > Will renaming DMDemo break it (this is of interest generally because it > might be very useful to call it "ClickMe.exe" or something appropriate to > the content being demo'd)? Does DMDemo.ini have to be called DMDemo.ini or > can it correspond to a changed exe name? Is there any other way of doing > what I want to do here? > > It's not a big deal, but it would just make things easier for the client, > and tidier looking. The last thing I want is for client to have a bad > attitude to my work before they start listening because they got confused by > a folder structure or something, and I'm sure we all know that kind of > silliness can actually happen! > > By the way, this is no criticism of DMDemo at all - on the contrary it's the > most helpful thing there is in presenting to clients. > > Cheers, > Ciaran > ************************************************************************* > > Ciaran Walsh > Creative Director > Wide Sounds > 20 Old Steine > Brighton > BN1 1EL > www.widesounds.com / www.widegames.com > Tel: +44 (0)1273 686555 > Fax: +44 (0)1273 818652 > Mob: +44 (0)777 339 4402 > > ************************************************************************* > > Confidentiality Notice and Disclaimer: The contents of this > e-mail and any attachments are intended only for the use of the > e-mail addressee(s) shown. If you are not that person, or one > of those persons, you are not allowed to take any action based > upon it or to copy it, forward, distribute or disclose the contents > of it and you should please delete it from your system. > Wide Sounds Limited does not accept liability for any errors or > omissions in the context of this e-mail or its attachments > which arise as a result of Internet transmission, nor accept > liability for statements which are those of the author and not > clearly made on behalf of Wide Sounds Ltd. > > ************************************************************************* > > Wide Sounds Ltd > Registered in England: 04201980 > VAT No: 744798480 > > > >