[ddots-l] Re: loading sfz softsynth

  • From: "Omar Binno" <omarbinno@xxxxxxxxx>
  • To: <ddots-l@xxxxxxxxxxxxx>
  • Date: Fri, 23 Mar 2007 00:21:53 -0400

You have to put an ampetrelease command under a group right above the first 
<region>

Omar Binno
Phone: (248) 444-9699
Email: omarbinno@xxxxxxxxx
  ----- Original Message ----- 
  From: HF 
  To: ddots-l@xxxxxxxxxxxxx 
  Sent: Friday, March 23, 2007 12:23 AM
  Subject: [ddots-l] Re: loading sfz softsynth


  Hi DJX
  How can you make sure that the samples you map out don't end abruptly as soon 
as you let go of a key?

  HF
    ----- Original Message ----- 
    From: D!J!X! 
    To: ddots-l@xxxxxxxxxxxxx 
    Sent: Thursday, March 22, 2007 9:51 PM
    Subject: [ddots-l] Re: loading sfz softsynth


    Did you set different channels for each?  Also, why not just make an sfz 
file with both the samples or all the samples you want and just load 1 
instance, here is how to do it:
    save this file with an .sfz extension  in the same dir as your samples:
    <region> sample=fileName.wav key=whateverKeyYouWant
    put those lines over and over specifying different samples and keys, and 
then load that file in to the sfz player and all your sounds will be mapped on 
the keyboard...

    HTH, D!J!X!




----------------------------------------------------------------------------
    From: ddots-l-bounce@xxxxxxxxxxxxx [mailto:ddots-l-bounce@xxxxxxxxxxxxx] On 
Behalf Of Omar Binno
    Sent: Thursday, March 22, 2007 7:46 PM
    To: ddots-l@xxxxxxxxxxxxx
    Subject: [ddots-l] loading sfz softsynth


    Hello:

    I'm loading 2 different sessions of the sfz softsynth into a project. If I 
insert the first session with kicks, then the second session with claps, the 
second session overrides the first, and all i hear are claps. What's going on 
here?

    Omar Binno
    Phone: (248) 444-9699
    Email: omarbinno@xxxxxxxxx

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