[ddots-l] Re: loading sfz softsynth

  • From: HF <hermanfermin@xxxxxxxxx>
  • To: <ddots-l@xxxxxxxxxxxxx>
  • Date: Fri, 23 Mar 2007 00:23:33 -0400

Hi DJX
How can you make sure that the samples you map out don't end abruptly as soon 
as you let go of a key?

HF
  ----- Original Message ----- 
  From: D!J!X! 
  To: ddots-l@xxxxxxxxxxxxx 
  Sent: Thursday, March 22, 2007 9:51 PM
  Subject: [ddots-l] Re: loading sfz softsynth


  Did you set different channels for each?  Also, why not just make an sfz file 
with both the samples or all the samples you want and just load 1 instance, 
here is how to do it:
  save this file with an .sfz extension  in the same dir as your samples:
  <region> sample=fileName.wav key=whateverKeyYouWant
  put those lines over and over specifying different samples and keys, and then 
load that file in to the sfz player and all your sounds will be mapped on the 
keyboard...

  HTH, D!J!X!




------------------------------------------------------------------------------
  From: ddots-l-bounce@xxxxxxxxxxxxx [mailto:ddots-l-bounce@xxxxxxxxxxxxx] On 
Behalf Of Omar Binno
  Sent: Thursday, March 22, 2007 7:46 PM
  To: ddots-l@xxxxxxxxxxxxx
  Subject: [ddots-l] loading sfz softsynth


  Hello:

  I'm loading 2 different sessions of the sfz softsynth into a project. If I 
insert the first session with kicks, then the second session with claps, the 
second session overrides the first, and all i hear are claps. What's going on 
here?

  Omar Binno
  Phone: (248) 444-9699
  Email: omarbinno@xxxxxxxxx

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