[darkice] Re: Achieving realtime with streaming sound

  • From: klondike <franxisco1988@xxxxxxxxx>
  • To: darkice@xxxxxxxxxxxxx
  • Date: Wed, 08 Dec 2010 03:29:32 +0100

El 08/12/10 00:45, Hungerburg escribió:
> Am 2010-12-08 00:33, schrieb Roland Whitehead:
>> I know that now but surely there has to be a way of encoding the
>> sound and streaming it without delay...
>>
>> Once again, many thanks for your reply. If I find an answer I'll post
>> a summary!
>
> Maybe off-topic, because winamp, vlc etc. do not work as clients. I
> recently looked into /murmur/, its a gamers chat, but delivers what
> you are asking for. with the celp codec quality is OK for me at
> ~96kbit/sec. I measured a delay of < 200ms.
>
A few corrections:

The codec is named celt, not celp ;)

Usually the bigger delays when using mumble/murmur come from the audio
system.

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