I used to play the original GunZ back in the day just for the heck of it. It's not bad. On Wed, Feb 19, 2014 at 6:20 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx>wrote: > > http://store.steampowered.com/app/242720/ > > looks good, i dunno though > ------------------------------ > Date: Wed, 19 Feb 2014 18:05:26 +0200 > Subject: Re: hi > From: gieroadsteve@xxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > > > The only way we can get LB to drop BB ........ is to start playing it. > > > On 19 February 2014 18:03, lindsey kiviets <lindseyak@xxxxxxxxxxx> wrote: > > bb has insta kills, but its only under very specific situation. its like > an ultra combo. > > needs to be on your winning round > you need to have full meter > opponent needs to have less than 75% health left > > only then can you do an insta kill move. to combo into it is another story > , most characters have insta kills from throws, however if you get thrown > in bb you only have yourself to blame. > > > ------------------------------ > From: numotd@xxxxxxxxx > Date: Wed, 19 Feb 2014 17:57:45 +0200 > > Subject: Re: hi > To: cpt-fgc@xxxxxxxxxxxxx > > Not too surprise that they "noob'd" it a bit. They want to do what Tekken > did in T6. Attract new players. Bound system makes combo-ing so much > easier, since things "slow down" a bit. Same goes with TA. The first TA > demo was insanely slow and give you enough time to smoke a cigarette and > still perform a TA...but the hardcore player complained and they speed it > up a bit. > > Well it's the arcade version. Before it comes to console, lots will > change. I mean look at TTT2 compare to TTT2U (aka console) it's pretty > different. TTT2 Jaycee was broken as hell. WS 2 delay 2, 1+2 is NC lolz > Hitconfirmable + frambe on block NC mid mid mid wall splat huge dmg. And > Capo's b+1,4 is not NCc or NC and 16frame...only in TTT2U console release > (arcade update later) that it became 14 NCc :D > > So won't make snap judgement to any game until it's console release. > > Not a fan of INSTANT-KILL mechanics tho :/ look at Soul Calibur 4 lolz... > > > On Wed, Feb 19, 2014 at 5:39 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx>wrote: > > lmao > > ive played both bb and GG. > > i know whats harder. so you noobs can go kage bunsihin no tsek > > ------------------------------ > From: paashaasggx@xxxxxxxxxxx > > To: cpt-fgc@xxxxxxxxxxxxx > Subject: RE: hi > Date: Wed, 19 Feb 2014 15:25:54 +0000 > > > Hehe > > indeed :D > > ------------------------------ > Date: Wed, 19 Feb 2014 17:22:24 +0200 > Subject: Re: hi > From: ilitirit@xxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > > Lol, same message at the same time. > > > On Wed, Feb 19, 2014 at 5:20 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx>wrote: > > BB was already the noobified version of GG > > sYou Should feel right at home there LB > > ------------------------------ > From: lindseyak@xxxxxxxxxxx > > To: cpt-fgc@xxxxxxxxxxxxx > Subject: RE: hi > Date: Wed, 19 Feb 2014 15:15:15 +0000 > > > hahaha told you so. it was gna be kuk. > > ------------------------------ > Date: Wed, 19 Feb 2014 17:13:28 +0200 > Subject: Re: hi > From: ilitirit@xxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > > Recorded GGXRD stream: > http://www.twitch.tv/fazias/c/3751208 > > Game is coming out in Japan tomorrow. (arcade version) > > > On Wed, Feb 19, 2014 at 4:57 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote: > > Apparently Xrd is a noobed up version of GG. :( > > It's slower, and they added stuff to make it easier for noobs. Don't > really have a problem with that per se, but the way they did it has the > effect of slowing the game down. > > It even has a comeback mechanic called "Hell fire" Once you drop to 20% > health overdrives gain a 20% boost in damage. Apparently it also lets you > combo into an Instant Kill. WTF. > > GG is that last game that needs a comeback mechanic. Anyone can win from > any situation. > > I am disappoint. > > > > > >