Re: hi

  • From: Stephen Scheidel <gieroadsteve@xxxxxxxxx>
  • To: "cpt-fgc@xxxxxxxxxxxxx" <cpt-fgc@xxxxxxxxxxxxx>
  • Date: Sat, 15 Mar 2014 12:19:51 +0200

No Paas ! True detective !

Almost done with Bakuman S3.

Hiramaru and Niizuma are now in my anime dream team.


On 15 March 2014 11:49, Wynand-Ben <paashaasggx@xxxxxxxxxxx> wrote:

> So turned my True Detective stuff I downloaded didnt finish properly...
>
> So I started watching House of Cards instead. Quite enjoying that, about 5
> eps in.
>
> ------------------------------
> From: alasdair.donaldson@xxxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
> Subject: Re: hi
> Date: Sat, 15 Mar 2014 09:23:15 +0000
>
>
> I'll be back in CT on Tuesday night.
>  *From*: Grei Botes [mailto:sigma.g19@xxxxxxxxx]
> *Sent*: Saturday, March 15, 2014 10:53 AM South Africa Standard Time
> *To*: cpt-fgc@xxxxxxxxxxxxx <cpt-fgc@xxxxxxxxxxxxx>
> *Subject*: Re: hi
>
>  Oh yeah! Alright, sometime in the week Stu. I'll need your addy again
> though.
>
>  I haven't watched it since 2011. Totally forgot about it.
>
>
> On Sat, Mar 15, 2014 at 10:50 AM, Donaldson, Alasdair <
> alasdair.donaldson@xxxxxxxxxx> wrote:
>
>  I did tell you previously that you could swing around and grab
> anime...well not today, but sometime.
>  *From*: Grei Botes [mailto:sigma.g19@xxxxxxxxx]
> *Sent*: Saturday, March 15, 2014 10:49 AM South Africa Standard Time
> *To*: cpt-fgc@xxxxxxxxxxxxx <cpt-fgc@xxxxxxxxxxxxx>
> *Subject*: Re: hi
>
>   PLEASE SOMEBODY BRING NARUTO SHIPPUDEN EPS!
>
>
> On Sat, Mar 15, 2014 at 10:30 AM, sameegh jardine <sameegh@xxxxxxxxx>wrote:
>
> Hmmm, doesn't it have some invincibility on the startup frames at least?
> The latest USF4 change log mentioned that it had been reduced from 4f to
> 2f.
>
>
> On Sat, Mar 15, 2014 at 5:20 AM, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote:
>
> No invincibility, and it has 6 frames of recovery so you won't be able to
> block anything in your face.  The only Ultra that had that property was
> Rose's Ultra 2 in the orginal SSFIV.  The thing with Juri's Ultra 1 though
> is that it changes her hitbox in a way that she can avoid some ambiguous
> setups if she does it on wake up.
>
>
> On Sat, Mar 15, 2014 at 3:20 AM, Di Lhong <numotd@xxxxxxxxx> wrote:
>
> Quick question about Juri's ultra 1...does it has invincibility? like if
> someone is about to dive kick you and you activate it. Will you be able to
> block the dive kick even though the kick is right in your face already?
> same with projectiles?
>
>
> On Sat, Mar 15, 2014 at 7:53 AM, Di Lhong <numotd@xxxxxxxxx> wrote:
>
> Any more vids of that Juri player? :)
>
>
> On Sat, Mar 15, 2014 at 6:12 AM, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote:
>
> Haha @ Infiltration popping off vs K-Brad (jump to 8m50s)
>
> https://www.youtube.com/watch?v=pPFUXSAytkA#t=8m50s
>
>
> On Sat, Mar 15, 2014 at 12:46 AM, Wynand-Ben <paashaasggx@xxxxxxxxxxx>wrote:
>
>  The thing is if it was that close to the cusp they where failing at it
> frequently either way even before the lag.
> So sure that is more applicable to us, who arent that good at this shit.
>  (It would take 50% success rate to 30% or something)
>
>  But it is not valid for the proper/pro players being interviewed and
> stuff.  They werent "on the cusp".
>
>  Not sure what it is.  But the problem is not the 1f lag.  They can
> remove it today and people would still bitch because its something else.
>
>  ------------------------------
> Date: Sat, 15 Mar 2014 00:35:20 +0200
>
> Subject: Re: hi
> From: gieroadsteve@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>
> The quoted part.
>
>
> On 15 March 2014 00:34, Stephen Scheidel <gieroadsteve@xxxxxxxxx> wrote:
>
> You obviously didn't take in what I said.
>
>
> "certain things are on the very cusp of someone's ability to do and if
> you change the values even by one percent they drastically change
> that persons success rate by a lot more than one percent"
>
>
> On 15 March 2014 00:31, Wynand-Ben <paashaasggx@xxxxxxxxxxx> wrote:
>
>  I do think its harder or "different" atleast.
>
>  But its not lag.  There are videos and people did proper documented
> tests with both T6 and TTT2(It was on TZ, think noodals or somebody well
> know did them aswell).  There is only 1f more lag.  It will make a minor
> difference but not to the extent that people are making it out to be.
>
>  Only other explanation I can come up with is what Di is mentioning about
> the animation and motion blur or something stuff startup frames harder to
> see or whatnot.
>
>
>  Im working a PCB.
> Hopefully the wait wont be too long
>
>  ------------------------------
> Date: Sat, 15 Mar 2014 00:25:22 +0200
>
> Subject: Re: hi
> From: gieroadsteve@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>
> Everyone is just tripping then hey ?
>
>  I'm just saying it is harder now.
> Then I'll say some more reasonable stuff about how certain things are on
> the very cusp of someone's ability to do and if you change the values even
> by one percent they drastically change
> that persons success rate by a lot more than one percent.
> Then I realize that you just like to argue about stuff and I give up and
> say get a PCB because I've made something nice for you raasklaat.
>
>
> On 15 March 2014 00:17, Wynand-Ben <paashaasggx@xxxxxxxxxxx> wrote:
>
>  1(a single) extra frame of lag is fact
>
>  If that suddenly makes throws unbreakable then the person could not
> break them to begin with.
>
>  12f to see the throw then 14-15f to break?
> If 1f of extra lag suddenly screws up the 26 frames you have to break
> throws then I dont know.
>
>  Lag is not the problem
>
>  ------------------------------
> Date: Sat, 15 Mar 2014 00:02:43 +0200
>
> Subject: Re: hi
> From: gieroadsteve@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>
> The extra Lag is a fact not a theory.
> Motion blur is not the problem.
>
>  I'm just talking about the added lag not how to play the game.
>
>
> On 14 March 2014 23:51, Di Lhong <numotd@xxxxxxxxx> wrote:
>
> Need to hit the arcade for some SF4 practice. :)
>
>
> On Sat, Mar 15, 2014 at 4:49 AM, Di Lhong <numotd@xxxxxxxxx> wrote:
>
> That is true...but the Americans are bitching WAY too much...they refuse
> to learn the game properly. While guys like mainman are showing off their
> skills in combo vids...they main thing ppl need to learn in TTT2 is
> tagging...it is Tekken TAG tournament 2 after all. Shouldn't noob tag. Also
> mastering Tag Assault, when to use it, when not to use it. And lastly, not
> all combos should knock your opponent 500meters away...oki > 10dmg. Unless
> you're going to kill the character, oki is always a better choice. Keep
> them close, so if they noob tag. Free launch :) eg. like how you "stole" my
> Jaycee's Tag Crash bait with your lee ws 2,3...
>
>  You should adopt my way of throw breaking...throw them first. lolz. i
> must redeem my "throw king" name that the locals gave me back then. Been
> too kind...i throw so much that my brother learnt how to throw break by
> just playing against me...never practiced with AI or anyone else hahaha.
> Unbreakable throws would be cool haha my Lili will be top tier...SS 1+3 2+4
> XD
>
>  I don't really feel the so call lag. However, some moves ARE harder to
> see (compare to BR) because they slightly added motion blur to
> attacks...eg. Dragunov's db+3, Feng's ss 4, etc. Usually the sweeps. Back
> in BR, Steve's db+2 is so seeable that it's useless. Now it's still seeable
> if you pay attention to it only. Unlike in BR where you're doing something
> then "oh here comes db+2"
>
>  Book is off to indonesia again :/ he's dueling with Yuu. This
> kid...crazy. He must return to bkk so i can rank and level up with him :P
>
>
> On Sat, Mar 15, 2014 at 4:10 AM, Stephen Scheidel 
> <gieroadsteve@xxxxxxxxx>wrote:
>
> Also Di ALOT are but not all americans are total idiots.
>
>
> On 14 March 2014 23:07, Stephen Scheidel <gieroadsteve@xxxxxxxxx> wrote:
>
> Sorry what I meant to say is that adding extra lag in to the game makes it
> much more fun and hopefully for the next game they add more lag so that the
> game has no possibility of true reaction.
> Maybe they should make all throws unbreakable so you just have to know and
> duck and also make all lows unseeable.
>  Who want's to learn anyway,I'd rather just guess for everything.
>
>  Anyway enough trolling  ~ the game at it's core is still good but they
> seem to mostly be making bad decisions with it.
>
>
> On 14 March 2014 22:29, Di Lhong <numotd@xxxxxxxxx> wrote:
>
> [image: Inline image 1]
>
>
>  On Sat, Mar 15, 2014 at 3:26 AM, Di Lhong <numotd@xxxxxxxxx> wrote:
>
> Americans...
>
>
> On Fri, Mar 14, 2014 at 9:58 PM, Stephen Scheidel 
> <gieroadsteve@xxxxxxxxx>wrote:
>
> I like how every tekken player that gets interviewed feels exactly like I
> do about TTT2.
> http://www.youtube.com/watch?v=RmTlktGHPIc
>  Stupid fucking frame delay bullshit.
>
>
> On 14 March 2014 16:48, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote:
>
> It's called Viper's Infinite Unblockable.  There's no way to escape it.
>
>
> On Fri, Mar 14, 2014 at 4:42 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx>wrote:
>
>  Salie's viper is kuk man, he just spam whole day.
>
> ------------------------------
> Date: Fri, 14 Mar 2014 16:21:45 +0200
>
> Subject: Re: hi
> From: gieroadsteve@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>
> Because Salie's Viper will just rape you and I'm not interested in hearing
> your excuses on why it went down like that.
>
>
> On 14 March 2014 15:54, lindsey kiviets <lindseyak@xxxxxxxxxxx> wrote:
>
>  Ogrs why u no cme watch me poon fraud vipers?
>
> ------------------------------
> Date: Fri, 14 Mar 2014 15:19:25 +0200
> Subject: Re: hi
> From: gieroadsteve@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>
>
> High score girl new USF4 character is just a palette swap of those two
> gremlins from SFxT ~ I called it.
>
>
> On 14 March 2014 15:17, Stephen Scheidel <gieroadsteve@xxxxxxxxx> wrote:
>
> Nah I just got back from work and I'm still feeling a bit sick.
> I'm just gonna stay at home,sleep and watch FR this weekend.
>
>
> On 14 March 2014 14:41, Grei Botes <sigma.g19@xxxxxxxxx> wrote:
>
> Stephen, you coming to the session tomorrow? Need some new games bro.
> Salie, stick of truth ISO pls and some mafia films if you have any.
>
>
> On Fri, Mar 14, 2014 at 2:27 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote:
>
> Lilan BowdenMore pulled it off though
>
> http://www.youtube.com/watch?v=_jdi0MWW-gw
>
>
> On Fri, Mar 14, 2014 at 2:18 PM, Grei Botes <sigma.g19@xxxxxxxxx> wrote:
>
> Just goes to show, you can't dress up as Chun Li and expect to be hot.
>
>
> On Fri, Mar 14, 2014 at 1:54 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote:
>
> OK, apparently it's a character from the comic "High School Girl"
>
> http://www.capcom.co.jp/blog/sf4/img_upload/BcjeWMoCEAA_39h.jpg
>
>
> http://t2.gstatic.com/images?q=tbn:ANd9GcR8rwLTlsuwzlYscwxq7BKxdNIfjORG92hG-QZr49z6HqZoayO-kA
>
>
> On Fri, Mar 14, 2014 at 1:52 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote:
>
>  Who is the chick in this pic with Gief?
>
> http://p.twpl.jp/show/large/fl960
>
>  It's a USFIV Nesica Live card, so she has to have something to do with
> the game?
>
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