Re: hi

  • From: "Donaldson, Alasdair" <alasdair.donaldson@xxxxxxxxxx>
  • To: "'cpt-fgc@xxxxxxxxxxxxx'" <cpt-fgc@xxxxxxxxxxxxx>
  • Date: Sat, 15 Mar 2014 08:50:52 +0000

I did tell you previously that you could swing around and grab anime...well not 
today, but sometime.
From: Grei Botes [mailto:sigma.g19@xxxxxxxxx]
Sent: Saturday, March 15, 2014 10:49 AM South Africa Standard Time
To: cpt-fgc@xxxxxxxxxxxxx <cpt-fgc@xxxxxxxxxxxxx>
Subject: Re: hi

PLEASE SOMEBODY BRING NARUTO SHIPPUDEN EPS!


On Sat, Mar 15, 2014 at 10:30 AM, sameegh jardine 
<sameegh@xxxxxxxxx<mailto:sameegh@xxxxxxxxx>> wrote:
Hmmm, doesn't it have some invincibility on the startup frames at least? The 
latest USF4 change log mentioned that it had been reduced from 4f to 2f.


On Sat, Mar 15, 2014 at 5:20 AM, Ilitirit Sama 
<ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx>> wrote:
No invincibility, and it has 6 frames of recovery so you won't be able to block 
anything in your face.  The only Ultra that had that property was Rose's Ultra 
2 in the orginal SSFIV.  The thing with Juri's Ultra 1 though is that it 
changes her hitbox in a way that she can avoid some ambiguous setups if she 
does it on wake up.


On Sat, Mar 15, 2014 at 3:20 AM, Di Lhong 
<numotd@xxxxxxxxx<mailto:numotd@xxxxxxxxx>> wrote:
Quick question about Juri's ultra 1...does it has invincibility? like if 
someone is about to dive kick you and you activate it. Will you be able to 
block the dive kick even though the kick is right in your face already? same 
with projectiles?


On Sat, Mar 15, 2014 at 7:53 AM, Di Lhong 
<numotd@xxxxxxxxx<mailto:numotd@xxxxxxxxx>> wrote:
Any more vids of that Juri player? :)


On Sat, Mar 15, 2014 at 6:12 AM, Ilitirit Sama 
<ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx>> wrote:
Haha @ Infiltration popping off vs K-Brad (jump to 8m50s)

https://www.youtube.com/watch?v=pPFUXSAytkA#t=8m50s


On Sat, Mar 15, 2014 at 12:46 AM, Wynand-Ben 
<paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx>> wrote:
The thing is if it was that close to the cusp they where failing at it 
frequently either way even before the lag.
So sure that is more applicable to us, who arent that good at this shit.  (It 
would take 50% success rate to 30% or something)

But it is not valid for the proper/pro players being interviewed and stuff.  
They werent "on the cusp".

Not sure what it is.  But the problem is not the 1f lag.  They can remove it 
today and people would still bitch because its something else.

________________________________
Date: Sat, 15 Mar 2014 00:35:20 +0200

Subject: Re: hi
From: gieroadsteve@xxxxxxxxx<mailto:gieroadsteve@xxxxxxxxx>
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>

The quoted part.


On 15 March 2014 00:34, Stephen Scheidel 
<gieroadsteve@xxxxxxxxx<mailto:gieroadsteve@xxxxxxxxx>> wrote:
You obviously didn't take in what I said.


"certain things are on the very cusp of someone's ability to do and if you 
change the values even by one percent they drastically change
that persons success rate by a lot more than one percent"


On 15 March 2014 00:31, Wynand-Ben 
<paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx>> wrote:
I do think its harder or "different" atleast.

But its not lag.  There are videos and people did proper documented tests with 
both T6 and TTT2(It was on TZ, think noodals or somebody well know did them 
aswell).  There is only 1f more lag.  It will make a minor difference but not 
to the extent that people are making it out to be.

Only other explanation I can come up with is what Di is mentioning about the 
animation and motion blur or something stuff startup frames harder to see or 
whatnot.


Im working a PCB.
Hopefully the wait wont be too long

________________________________
Date: Sat, 15 Mar 2014 00:25:22 +0200

Subject: Re: hi
From: gieroadsteve@xxxxxxxxx<mailto:gieroadsteve@xxxxxxxxx>
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>

Everyone is just tripping then hey ?

I'm just saying it is harder now.
Then I'll say some more reasonable stuff about how certain things are on the 
very cusp of someone's ability to do and if you change the values even by one 
percent they drastically change
that persons success rate by a lot more than one percent.
Then I realize that you just like to argue about stuff and I give up and say 
get a PCB because I've made something nice for you raasklaat.


On 15 March 2014 00:17, Wynand-Ben 
<paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx>> wrote:
1(a single) extra frame of lag is fact

If that suddenly makes throws unbreakable then the person could not break them 
to begin with.

12f to see the throw then 14-15f to break?
If 1f of extra lag suddenly screws up the 26 frames you have to break throws 
then I dont know.

Lag is not the problem

________________________________
Date: Sat, 15 Mar 2014 00:02:43 +0200

Subject: Re: hi
From: gieroadsteve@xxxxxxxxx<mailto:gieroadsteve@xxxxxxxxx>
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>

The extra Lag is a fact not a theory.
Motion blur is not the problem.

I'm just talking about the added lag not how to play the game.


On 14 March 2014 23:51, Di Lhong <numotd@xxxxxxxxx<mailto:numotd@xxxxxxxxx>> 
wrote:
Need to hit the arcade for some SF4 practice. :)


On Sat, Mar 15, 2014 at 4:49 AM, Di Lhong 
<numotd@xxxxxxxxx<mailto:numotd@xxxxxxxxx>> wrote:
That is true...but the Americans are bitching WAY too much...they refuse to 
learn the game properly. While guys like mainman are showing off their skills 
in combo vids...they main thing ppl need to learn in TTT2 is tagging...it is 
Tekken TAG tournament 2 after all. Shouldn't noob tag. Also mastering Tag 
Assault, when to use it, when not to use it. And lastly, not all combos should 
knock your opponent 500meters away...oki > 10dmg. Unless you're going to kill 
the character, oki is always a better choice. Keep them close, so if they noob 
tag. Free launch :) eg. like how you "stole" my Jaycee's Tag Crash bait with 
your lee ws 2,3...

You should adopt my way of throw breaking...throw them first. lolz. i must 
redeem my "throw king" name that the locals gave me back then. Been too 
kind...i throw so much that my brother learnt how to throw break by just 
playing against me...never practiced with AI or anyone else hahaha. Unbreakable 
throws would be cool haha my Lili will be top tier...SS 1+3 2+4 XD

I don't really feel the so call lag. However, some moves ARE harder to see 
(compare to BR) because they slightly added motion blur to attacks...eg. 
Dragunov's db+3, Feng's ss 4, etc. Usually the sweeps. Back in BR, Steve's db+2 
is so seeable that it's useless. Now it's still seeable if you pay attention to 
it only. Unlike in BR where you're doing something then "oh here comes db+2"

Book is off to indonesia again :/ he's dueling with Yuu. This kid...crazy. He 
must return to bkk so i can rank and level up with him :P


On Sat, Mar 15, 2014 at 4:10 AM, Stephen Scheidel 
<gieroadsteve@xxxxxxxxx<mailto:gieroadsteve@xxxxxxxxx>> wrote:
Also Di ALOT are but not all americans are total idiots.


On 14 March 2014 23:07, Stephen Scheidel 
<gieroadsteve@xxxxxxxxx<mailto:gieroadsteve@xxxxxxxxx>> wrote:
Sorry what I meant to say is that adding extra lag in to the game makes it much 
more fun and hopefully for the next game they add more lag so that the game has 
no possibility of true reaction.
Maybe they should make all throws unbreakable so you just have to know and duck 
and also make all lows unseeable.
Who want's to learn anyway,I'd rather just guess for everything.

Anyway enough trolling  ~ the game at it's core is still good but they seem to 
mostly be making bad decisions with it.


On 14 March 2014 22:29, Di Lhong <numotd@xxxxxxxxx<mailto:numotd@xxxxxxxxx>> 
wrote:
[Inline image 1]


On Sat, Mar 15, 2014 at 3:26 AM, Di Lhong 
<numotd@xxxxxxxxx<mailto:numotd@xxxxxxxxx>> wrote:
Americans...


On Fri, Mar 14, 2014 at 9:58 PM, Stephen Scheidel 
<gieroadsteve@xxxxxxxxx<mailto:gieroadsteve@xxxxxxxxx>> wrote:
I like how every tekken player that gets interviewed feels exactly like I do 
about TTT2.
http://www.youtube.com/watch?v=RmTlktGHPIc
Stupid fucking frame delay bullshit.


On 14 March 2014 16:48, Ilitirit Sama 
<ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx>> wrote:
It's called Viper's Infinite Unblockable.  There's no way to escape it.


On Fri, Mar 14, 2014 at 4:42 PM, lindsey kiviets 
<lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx>> wrote:
Salie's viper is kuk man, he just spam whole day.

________________________________
Date: Fri, 14 Mar 2014 16:21:45 +0200

Subject: Re: hi
From: gieroadsteve@xxxxxxxxx<mailto:gieroadsteve@xxxxxxxxx>
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>

Because Salie's Viper will just rape you and I'm not interested in hearing your 
excuses on why it went down like that.


On 14 March 2014 15:54, lindsey kiviets 
<lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx>> wrote:
Ogrs why u no cme watch me poon fraud vipers?

________________________________
Date: Fri, 14 Mar 2014 15:19:25 +0200
Subject: Re: hi
From: gieroadsteve@xxxxxxxxx<mailto:gieroadsteve@xxxxxxxxx>
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>


High score girl new USF4 character is just a palette swap of those two gremlins 
from SFxT ~ I called it.


On 14 March 2014 15:17, Stephen Scheidel 
<gieroadsteve@xxxxxxxxx<mailto:gieroadsteve@xxxxxxxxx>> wrote:
Nah I just got back from work and I'm still feeling a bit sick.
I'm just gonna stay at home,sleep and watch FR this weekend.


On 14 March 2014 14:41, Grei Botes 
<sigma.g19@xxxxxxxxx<mailto:sigma.g19@xxxxxxxxx>> wrote:
Stephen, you coming to the session tomorrow? Need some new games bro. Salie, 
stick of truth ISO pls and some mafia films if you have any.


On Fri, Mar 14, 2014 at 2:27 PM, Ilitirit Sama 
<ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx>> wrote:
Lilan BowdenMore pulled it off though

http://www.youtube.com/watch?v=_jdi0MWW-gw


On Fri, Mar 14, 2014 at 2:18 PM, Grei Botes 
<sigma.g19@xxxxxxxxx<mailto:sigma.g19@xxxxxxxxx>> wrote:
Just goes to show, you can't dress up as Chun Li and expect to be hot.


On Fri, Mar 14, 2014 at 1:54 PM, Ilitirit Sama 
<ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx>> wrote:
OK, apparently it's a character from the comic "High School Girl"

http://www.capcom.co.jp/blog/sf4/img_upload/BcjeWMoCEAA_39h.jpg

http://t2.gstatic.com/images?q=tbn:ANd9GcR8rwLTlsuwzlYscwxq7BKxdNIfjORG92hG-QZr49z6HqZoayO-kA


On Fri, Mar 14, 2014 at 1:52 PM, Ilitirit Sama 
<ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx>> wrote:
Who is the chick in this pic with Gief?

http://p.twpl.jp/show/large/fl960

It's a USFIV Nesica Live card, so she has to have something to do with the game?


























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