R the genshiken dudes having their agm like last time? That was hella funny the way the candidates got grilled to some realy easy questions. Eg, wil u be able to get anime, err ja beetch i gots the internet Date: Fri, 7 Mar 2014 13:46:31 +0200 Subject: Re: hi From: ryan820509@xxxxxxxxx To: cpt-fgc@xxxxxxxxxxxxx This guy. On Fri, Mar 7, 2014 at 1:45 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx> wrote: Sap asked me last week if id like some d. I politely d-clined Date: Fri, 7 Mar 2014 13:40:08 +0200 Subject: Re: hi From: ilitirit@xxxxxxxxx To: cpt-fgc@xxxxxxxxxxxxx It depends. GG just uses D for dash. So jD = air dash and D = ground dash. On Fri, Mar 7, 2014 at 1:38 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx> wrote: @ GB, lmao goodjob at that impersonation man, damn. the notation system has its place thought. in a game like BB where you have multiple dashes in a combo its easier to see 66 then6+C than dash f+C. From: paashaasggx@xxxxxxxxxxx To: cpt-fgc@xxxxxxxxxxxxx Subject: RE: hi Date: Fri, 7 Mar 2014 11:26:41 +0000 No! > Date: Fri, 7 Mar 2014 13:18:25 +0200 > Subject: Re: hi > From: gieroadsteve@xxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > > numbered directional notations are gross and should be outlawed. > > On 07/03/2014, Wynand-Ben <paashaasggx@xxxxxxxxxxx> wrote: > > 623 is Shoryu motion > > > > In most games 6236 seems to work aswell. I really wish it didnt. > > > > I hate not being able to walk/run/move forward and not be able to do 236/QCF > > moves :( > > But I guess that sometimes part of the balance aswell > > > > Date: Fri, 7 Mar 2014 13:09:23 +0200 > > Subject: Re: hi > > From: sigma.g19@xxxxxxxxx > > To: cpt-fgc@xxxxxxxxxxxxx > > > > That is even worse, Ben. > > > > 623? What is that? Shoryuken? 6236? > > > > Each to their own > > > > > > On Fri, Mar 7, 2014 at 1:01 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx> wrote: > > > > > > > > > > I still prefer the number notations for directions like they use in GG > > > > QCF = 236 > > QCB = 214 > > etc. > > > > 236P, S, 623HS > > > > Date: Fri, 7 Mar 2014 12:58:56 +0200 > > Subject: Re: hi > > > > From: sigma.g19@xxxxxxxxx > > To: cpt-fgc@xxxxxxxxxxxxx > > > > American terms are silly. > > > > > > > > On Fri, Mar 7, 2014 at 12:13 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote: > > > > Commonly used notation: > > > > st = stand > > cr = crouch > > > > j = jump > > b = back > > f = forward > > l, m, h = low medium hard punch/kick > > > > > > American terminology: > > jab = lp, strong = mp, fierce = hp > > short = lk, forward = mk, roundhouse = hk > > > > > > > > So when you hear someone say "low forward", it means cr.mk (crouching medium > > kick). > > > > xx = cancel > > > > , = link > > > > ~ = 1 frame apart > > QCF = quarter circle forward (same with QCB, HCF, HCB etc) > > > > So something like > > > > > > cr.lp, cr.mp, cr.mk xx QCB + hk > > > > Means: > > crouching jab followed by crouching medium punch followed by crouching > > medium kick cancelled into quarter circle back + kick > > > > > > > > > > > > On Fri, Mar 7, 2014 at 11:54 AM, Di Lhong <numotd@xxxxxxxxx> wrote: > > > > > > Awww hope she doesn't become mainstream. > > But that is good news on her buff :) what other buffs did she receive in > > Ultra? Getting a hang on Juri basics. Just need to remember her normals > > (notations...what button does what) > > > > > > > > > > > > Funny. Can't remember Juri's normals but i just figured out Hwoarang's 100 > > command list -__-" > > > > > > On Fri, Mar 7, 2014 at 11:49 AM, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote: > > > > > > Juri might be the next Cammy in USFIV. According to people who've played > > the latest build, he EX DiveKick is safe even against big characters like > > T.Hawk. > > > > > > > > > > > > > > That is super retarded. Blow up crouch tech with EX DiveKick and then > > hitconfirm into Ultra 2. > > > > > > > > > > > > > > > > > > > > > ========================================================================= > You are subscribed to the Cape Town Fighting Game Community mailing list. > > //www.freelists.org/list/cpt-fgc