Re: USF4 changes!

  • From: Ryan Williams <ryan820509@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Mon, 30 Jun 2014 18:27:59 +0200

I wish I could have stayed up for the USF4 matches. UMvC3 matches made me
want to commit suicide. When Scrubeks lost, I stopped watching and went to
bed.


On Mon, Jun 30, 2014 at 5:39 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote:

> Who watched CEO?  Some really crazy matches.
>
> You can find them here, but the titles contain spoilers
> https://www.youtube.com/user/StreetFighterCentral/videos
>
>
> On Mon, Jun 30, 2014 at 2:30 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote:
>
>> It's a rogue-like game, so actions only take place once you move.  You
>> have to keep moving forward because the Darkness chases you and once it
>> catches up, you die.  Every action you take causes the darkness to catch
>> up, but you can move forward at a much faster rate than it can catch up.
>>
>> The (initial) goal is to beat the Demon Lord who shows up after 400km on
>> normal difficulty (easy mode, I guess).  He's stupidly tough and the odds
>> of you beating him on your first run is basically zero.  Here's the
>> interesting bit:  After every run you gain Hero Points which you can use to
>> unlock perks and classes for your next run.  You can also spend points on a
>> Vault which you can use to store items from previous runs, so if you find a
>> kick-ass sword you can save it there after you die and then it will be
>> available on the next run.
>>
>> It's got a multiplayer mode but you don't really play with other people.
>> You can just see the statuses of other people playing on the same map, and
>> how far they've travelled.  If someone gets killed by the Demon Lord,
>> there's a chance you might run into them in ghost form.  They drop useful
>> items.
>>
>> It takes a while to get into it but it's one of those "just one more try"
>> type of games.
>>
>>
>>
>> On Mon, Jun 30, 2014 at 2:19 PM, Ryan Williams <ryan820509@xxxxxxxxx>
>> wrote:
>>
>>> It looks like fun, if the trailer is anything to go by :)
>>>
>>> How exactly does the gameplay work? Seems to be a action-rpg/turn-based
>>> hybrid.
>>>
>>>
>>> On Mon, Jun 30, 2014 at 1:56 PM, Ilitirit Sama <ilitirit@xxxxxxxxx>
>>> wrote:
>>>
>>>> That One Way Heroics game was totally worth it for R5.  Must have
>>>> played it about 50 times already.
>>>>
>>>>
>>>> On Mon, Jun 30, 2014 at 1:19 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx
>>>> > wrote:
>>>>
>>>>> I contributed about 20 gigs
>>>>> ------------------------------
>>>>> From: alasdair.donaldson@xxxxxxxxxx
>>>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>>> Subject: RE: USF4 changes!
>>>>> Date: Mon, 30 Jun 2014 11:10:42 +0000
>>>>>
>>>>>
>>>>>
>>>>>  What are we going to do about soundproofing the place?
>>>>>
>>>>> BTW, nice work on dodging the original topic. HOKAGE?
>>>>>
>>>>>
>>>>>
>>>>> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:
>>>>> cpt-fgc-bounce@xxxxxxxxxxxxx] *On Behalf Of *lindsey kiviets
>>>>> *Sent:* 30 June 2014 1:06 PM
>>>>> *To:* cpt-fgc@xxxxxxxxxxxxx
>>>>> *Subject:* RE: USF4 changes!
>>>>>
>>>>>
>>>>>
>>>>> have it at jeeva's , theres enough room for everyone. just don't
>>>>> sleepover that place can get cold at night.
>>>>>
>>>>>  ------------------------------
>>>>>
>>>>> From: alasdair.donaldson@xxxxxxxxxx
>>>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>>> Subject: RE: USF4 changes!
>>>>> Date: Mon, 30 Jun 2014 10:52:55 +0000
>>>>>
>>>>> We still have a couple of weeks left. I just don’t want to get to the
>>>>> last minute and realise that I’ll be sitting at home watching it on stream
>>>>> with only Paas and my cats cheering.
>>>>>
>>>>>
>>>>>
>>>>> I think I’m going to take Friday off and see if I can actually finish
>>>>> all the Dangerous Dave games.
>>>>>
>>>>>
>>>>>
>>>>> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [
>>>>> mailto:cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx>] *On
>>>>> Behalf Of *Ryan Williams
>>>>> *Sent:* 30 June 2014 12:48 PM
>>>>> *To:* cpt-fgc@xxxxxxxxxxxxx
>>>>> *Subject:* Re: USF4 changes!
>>>>>
>>>>>
>>>>>
>>>>> I wasn't able to find a suitable venue :(
>>>>>
>>>>>
>>>>>
>>>>> Truth be told, it hasn't been terribly high on my list of priorities
>>>>> this past month, due to other pressing matters.
>>>>>
>>>>>
>>>>>
>>>>> On Mon, Jun 30, 2014 at 12:21 PM, Donaldson, Alasdair <
>>>>> alasdair.donaldson@xxxxxxxxxx> wrote:
>>>>>
>>>>>  Uh, doesn’t Hokage refer to a specific kage – the fire one? Then you
>>>>> have raikage, misukage…
>>>>>
>>>>>
>>>>>
>>>>> I think your question should’ve been ‘Who is the fifth Kage from Jhb?’
>>>>>
>>>>>
>>>>>
>>>>> On an unrelated note, we still don’t have a venue organised for the
>>>>> Evo weekend, do we?
>>>>>
>>>>>
>>>>>
>>>>> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:
>>>>> cpt-fgc-bounce@xxxxxxxxxxxxx] *On Behalf Of *lindsey kiviets
>>>>> *Sent:* 30 June 2014 12:14 PM
>>>>>
>>>>>
>>>>> *To:* cpt-fgc@xxxxxxxxxxxxx
>>>>> *Subject:* RE: USF4 changes!
>>>>>
>>>>>
>>>>>
>>>>> WHO IS THE 5TH HOKAGE FROM JOBURG
>>>>>
>>>>>   ------------------------------
>>>>>
>>>>> Date: Mon, 30 Jun 2014 10:29:06 +0200
>>>>> Subject: Re: USF4 changes!
>>>>> From: ryan820509@xxxxxxxxx
>>>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>>>
>>>>> Thanks fer the words of wisdom Nic. Much appreciated :)
>>>>>
>>>>>
>>>>>
>>>>> I didn't know that f+BD can hop over ground fireballs. That's really
>>>>> cool. Makes sense but it definitely wasn't something I picked up on.
>>>>>
>>>>>
>>>>>
>>>>> I'll remember that df+A is good for anti-airing purposes. I've only
>>>>> ever used it as a combo extender into argentine backbreaker *lol*
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> On Mon, Jun 30, 2014 at 10:23 AM, Nicholas Robertson-Muir <
>>>>> nicmuir@xxxxxxxxx> wrote:
>>>>>
>>>>> There's very little to teach you then, you've got the just of it.
>>>>> Your level up is strong.
>>>>> Ummm.....
>>>>> His EX gatling can be "free cancelled" into another special.
>>>>> He can finish launch combos with an air throw, like Mai.
>>>>> He can use the f+BD to hop over ground fireballs.
>>>>> df+A is a "good" anti air.
>>>>>
>>>>> ...that's all I got.
>>>>>
>>>>> On 30 Jun 2014 10:14, "Ryan Williams" <ryan820509@xxxxxxxxx> wrote:
>>>>>
>>>>>  I've noticed :P I've actually been on the receiving end of it so I
>>>>> know how effective it can be :(
>>>>>
>>>>>
>>>>>
>>>>> Here's one of the throw setups I have (mid-screen):
>>>>>
>>>>>
>>>>>
>>>>> Argentine Backbreaker (with qcf+C followup), f+BD into super hop j.B,
>>>>> Argentine Backbreaker, rinse and repeat. It looks like Clark goes through
>>>>> (or just slightly above) the opponent during j.B and ends up on the
>>>>> opposite side.
>>>>>
>>>>>
>>>>>
>>>>> The recovery from the j.B is so quick that it appears that Clark is
>>>>> still airborne when the throw comes out. I can alternate between the B and
>>>>> D versions depending on the opponent's tendencies. Or I could just do
>>>>> nothing and see what happens. Came across it by chance when I was messing
>>>>> around with Clark's jumps and it seems to work quite well. Might have
>>>>> limited application against a wary opponent but it should be quite
>>>>> effective in the beginning :)
>>>>>
>>>>>
>>>>>
>>>>> I have yet to explore all of his options but that will come with time.
>>>>> I just need a functional Clark for now and I think I have that *lol*
>>>>>
>>>>>
>>>>>
>>>>> On Mon, Jun 30, 2014 at 9:56 AM, Nicholas Robertson-Muir <
>>>>> nicmuir@xxxxxxxxx> wrote:
>>>>>
>>>>> You should add this then.
>>>>> Standing CD
>>>>> Just do it when your opponent has been floored.
>>>>> It kills many wakeup attempts, and Clark is technically airborne
>>>>> during it too.  Then you can cancel it with a F+BD and put the fear of god
>>>>> into your opponent with 3 special throw mixups, an EX machinegun combo,
>>>>> well pretty much all options he has.
>>>>>
>>>>> On 30 Jun 2014 09:37, "Ryan Williams" <ryan820509@xxxxxxxxx> wrote:
>>>>>
>>>>>  LB sensei ftw *lol*
>>>>>
>>>>>
>>>>>
>>>>> I put Clark on the team for two reasons: Damage and LB's hatred of
>>>>> j.CD.
>>>>>
>>>>>
>>>>>
>>>>> On Mon, Jun 30, 2014 at 9:35 AM, Nicholas Robertson-Muir <
>>>>> nicmuir@xxxxxxxxx> wrote:
>>>>>
>>>>> Exactly.
>>>>> LB with some good advice for a change.
>>>>> Good stuff.
>>>>>
>>>>> On 30 Jun 2014 09:28, "Ryan Williams" <ryan820509@xxxxxxxxx> wrote:
>>>>>
>>>>>  Yup, that's the idea.
>>>>>
>>>>>
>>>>>
>>>>> Iori is the battery for the team. I'm glad LB suggested I play him
>>>>> because his confirms are really easy and lead to good damage. Ryo does ok
>>>>> with 2-3 bars. Clark is an absolute monster with 5 and full drive meter.
>>>>> His range is an issue but at that point I'm in gamble mode anyway. All I
>>>>> really need to do is just land one hit.
>>>>>
>>>>>
>>>>>
>>>>> On Mon, Jun 30, 2014 at 9:19 AM, Nicholas Robertson-Muir <
>>>>> nicmuir@xxxxxxxxx> wrote:
>>>>>
>>>>> That's a pretty good team strat actually.
>>>>> Your team gets and more damage from 1st to last. But you have to get
>>>>> closer to your opponent after each loss.
>>>>>
>>>>> Clark is a problem with meter. His range is an issue.
>>>>> Ryo has good range and uses some meter.
>>>>> EX Iori has great range and builds meter.
>>>>>
>>>>> On 30 Jun 2014 08:53, "Ryan Williams" <ryan820509@xxxxxxxxx> wrote:
>>>>>
>>>>>  Yeah. On point.
>>>>>
>>>>>
>>>>>
>>>>> Ryo second, Clark anchor.
>>>>>
>>>>>
>>>>>
>>>>> On Mon, Jun 30, 2014 at 8:45 AM, lindsey kiviets <
>>>>> lindseyak@xxxxxxxxxxx> wrote:
>>>>>
>>>>>  you playing ex iori right?
>>>>>
>>>>>  ------------------------------
>>>>>
>>>>> Date: Mon, 30 Jun 2014 08:39:31 +0200
>>>>>
>>>>>
>>>>> Subject: Re: USF4 changes!
>>>>> From: ryan820509@xxxxxxxxx
>>>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>>>
>>>>> You should have told me to play Clark ages ago. I've really been
>>>>> missing out *lol*
>>>>>
>>>>>
>>>>>
>>>>> If I get good results on Saturday, I'll keep using him :P
>>>>>
>>>>>
>>>>>
>>>>> On Mon, Jun 30, 2014 at 8:36 AM, lindsey kiviets <
>>>>> lindseyak@xxxxxxxxxxx> wrote:
>>>>>
>>>>>  please sap don't go to the clarkside. stay in the light.
>>>>>
>>>>> @rich, erm ya thanks
>>>>>
>>>>>  ------------------------------
>>>>>
>>>>> Date: Mon, 30 Jun 2014 08:34:23 +0200
>>>>>
>>>>>
>>>>> Subject: Re: USF4 changes!
>>>>> From: ryan820509@xxxxxxxxx
>>>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>>>
>>>>> Btw, I've been working on those KOF combos LB. I've also added Clark
>>>>> to my team. He's actually not that difficult to use. I even have a 100% HD
>>>>> combo with him and legit throw setups after knockdown.
>>>>>
>>>>>
>>>>>
>>>>> My team order is going to be a little different now but I think I can
>>>>> make it work. I'll be free in Blaz but I'll definitely try my best not to
>>>>> be free in KOF *lol*
>>>>>
>>>>>
>>>>>
>>>>> On Mon, Jun 30, 2014 at 8:32 AM, Ryan Williams <ryan820509@xxxxxxxxx>
>>>>> wrote:
>>>>>
>>>>>  There's still KOF and BlazBlue LB :P
>>>>>
>>>>>
>>>>>
>>>>> On Mon, Jun 30, 2014 at 8:29 AM, lindsey kiviets <
>>>>> lindseyak@xxxxxxxxxxx> wrote:
>>>>>
>>>>>  rank as it stands now:
>>>>>
>>>>>
>>>>> *Rank*
>>>>>
>>>>> *Participant Name*
>>>>>
>>>>> *Game/Set Wins*
>>>>>
>>>>> *Points Scored*
>>>>>
>>>>> 1
>>>>>
>>>>> Luminous
>>>>>
>>>>> 12
>>>>>
>>>>> 36
>>>>>
>>>>> 2
>>>>>
>>>>> SAPhoenix
>>>>>
>>>>> 11
>>>>>
>>>>> 35
>>>>>
>>>>> 3
>>>>>
>>>>> Sigma.g19
>>>>>
>>>>> 9
>>>>>
>>>>> 30
>>>>>
>>>>> 4
>>>>>
>>>>> Lindseyboi
>>>>>
>>>>> 7
>>>>>
>>>>> 27
>>>>>
>>>>> 5
>>>>>
>>>>> Zombiehunta
>>>>>
>>>>> 6
>>>>>
>>>>> 24
>>>>>
>>>>> 6
>>>>>
>>>>> O.M.A. Hei-Long
>>>>>
>>>>> 5
>>>>>
>>>>> 18
>>>>>
>>>>> 7
>>>>>
>>>>> Ennohex
>>>>>
>>>>> 4
>>>>>
>>>>> 17
>>>>>
>>>>> 8
>>>>>
>>>>> ANGRY MAD JIN
>>>>>
>>>>> 2
>>>>>
>>>>> 7
>>>>>
>>>>>
>>>>>
>>>>> ugh im number 4 , that's not good
>>>>>
>>>>>  ------------------------------
>>>>>
>>>>> Date: Mon, 30 Jun 2014 08:21:39 +0200
>>>>>
>>>>>
>>>>> Subject: Re: USF4 changes!
>>>>> From: ryan820509@xxxxxxxxx
>>>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>>>
>>>>> If memory serves, the suggestion tabled by Lumi is that we subtract
>>>>> 'Points Given Up' from 'Points Scored' and add it to 'Game/Set Wins' for
>>>>> the final result. Lumi, please correct me if I'm wrong.
>>>>>
>>>>>
>>>>>
>>>>> On Mon, Jun 30, 2014 at 8:14 AM, lindsey kiviets <
>>>>> lindseyak@xxxxxxxxxxx> wrote:
>>>>>
>>>>>  ugh...
>>>>> my excel skills r gna be tested today. I shall do it
>>>>>
>>>>>  ------------------------------
>>>>>
>>>>> Date: Mon, 30 Jun 2014 08:09:13 +0200
>>>>>
>>>>>
>>>>> Subject: Re: USF4 changes!
>>>>> From: ryan820509@xxxxxxxxx
>>>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>>>
>>>>> I thought you guys just wanted to see what the current standings are
>>>>> at the sesh. I didn't know you wanted me to keep that spreadsheet!
>>>>>
>>>>>
>>>>>
>>>>> I didn't save it :(
>>>>>
>>>>>
>>>>>
>>>>> Sorry LB. You'll just have to do the math man. Either that or wait
>>>>> until we conclude the qualifiers for the final result.
>>>>>
>>>>>
>>>>>
>>>>> On Mon, Jun 30, 2014 at 8:04 AM, lindsey kiviets <
>>>>> lindseyak@xxxxxxxxxxx> wrote:
>>>>>
>>>>>  wtf man sap, wheres the excel with the current standings?
>>>>>
>>>>>  ------------------------------
>>>>>
>>>>> Date: Mon, 30 Jun 2014 07:59:40 +0200
>>>>> Subject: Re: USF4 changes!
>>>>> From: ryan820509@xxxxxxxxx
>>>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>>>
>>>>>
>>>>>
>>>>> *LOL*
>>>>>
>>>>>
>>>>>
>>>>> As requested:
>>>>>
>>>>>
>>>>>
>>>>> http://challonge.com/usf4qualifier
>>>>>
>>>>>
>>>>>
>>>>> http://challonge.com/umvc3qualifier
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> On Mon, Jun 30, 2014 at 7:34 AM, lindsey kiviets <
>>>>> lindseyak@xxxxxxxxxxx> wrote:
>>>>>
>>>>>  Morning peeps,
>>>>>
>>>>> why am I lagging in d3?????????? this is fkd up , im so jealous of
>>>>> your dps right now paas, my hate for you is strong. half a million dps 
>>>>> over
>>>>> 5 million toughness, almost 8000 dex O_o.
>>>>>
>>>>> have you tried to do 100% evasion build? I believe its possible now
>>>>> since you can get  over 8000 dex.
>>>>>
>>>>> @sap, can you link us to the overall standings for the 5v5 please. My
>>>>> predictions are that if we are 7 then I don't think Richard and manase is
>>>>> gna make it.
>>>>>
>>>>> so the final team, in points.
>>>>>
>>>>> me - all points
>>>>> gb - below me by a lot
>>>>> lumi - above sap
>>>>> sap - above zombie
>>>>> zombie  - above richard.
>>>>>
>>>>>   ------------------------------
>>>>>
>>>>> Date: Sun, 29 Jun 2014 21:58:52 +0200
>>>>> Subject: Re: USF4 changes!
>>>>> From: nicmuir@xxxxxxxxx
>>>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>>>
>>>>> along with Lust of the Dead.
>>>>>
>>>>> The script there was just as riveting.
>>>>>
>>>>>
>>>>>
>>>>> On Sun, Jun 29, 2014 at 9:55 PM, Ilitirit Sama <ilitirit@xxxxxxxxx>
>>>>> wrote:
>>>>>
>>>>>  The plot for this movie sounds so crazy I just must get it
>>>>>
>>>>> A brilliant doctor on a quest for revenge buys a young woman and
>>>>> trains her to be the ultimate assassin, implanting gun parts in her body
>>>>> that she must later assemble and use to kill her target before she bleeds
>>>>> to death.
>>>>>
>>>>> http://www.imdb.com/title/tt3141912/
>>>>>
>>>>>
>>>>>
>>>>> On Sun, Jun 29, 2014 at 9:52 PM, Nicholas Robertson-Muir <
>>>>> nicmuir@xxxxxxxxx> wrote:
>>>>>
>>>>> Wham
>>>>> ACDC
>>>>> Red hot Chilli Pepper.
>>>>>
>>>>> On 29 Jun 2014 21:49, "Ilitirit Sama" <ilitirit@xxxxxxxxx> wrote:
>>>>>
>>>>>       The reason it's like that it's because the Japanese have
>>>>> problems pronouncing V so often they write it as a B.   As Manase said,
>>>>> Japan doesn't actually have words with a V, but since the introduction of
>>>>> Western terms into their vocabulary they were forced to create a symbol 
>>>>> for
>>>>> it.  Still, in most cases they prefer to use a B.  When they know what the
>>>>> word means, they'll translate it correctly.  For example, Forever is
>>>>> "foeba" in Japanese, but it's common enough for them to know it so
>>>>> translate it with a V.  Interestingly enough, even in the original
>>>>> Japanese, they write Mohammad Abdul's name with a V (ヴ) so even when
>>>>> it's translated, it's still Avdol.  Westerners know they mean Abdul
>>>>> though.  The same thing happens with L and R.  Japanese call Rolento
>>>>> "Lorento", presumably because they associate with the Italian name
>>>>> "Lorenzo".  In Jojo's Anjuro is more commonly known as "Angelo".  At the
>>>>> end of the day it just boils down to how familiar they are with the words
>>>>> and names.
>>>>>
>>>>> I've never realised how many of the Jojo's characters are named after
>>>>> music artists/songs.
>>>>>
>>>>> Vanilla Ice
>>>>>
>>>>> Steely Dan
>>>>>
>>>>> Kenny G
>>>>>
>>>>> Funny Valentine
>>>>>
>>>>> Telence T. Darby (should obviously be Terence)
>>>>>
>>>>> Iggy (Pop?)
>>>>>
>>>>> Enya [Gail]
>>>>>
>>>>> Foo Fighters
>>>>>
>>>>> Love the names in Jojos though.  Whoever came up with the name
>>>>> "Weather Report" is a genius.
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> On Sun, Jun 29, 2014 at 8:59 PM, Manase Zote <bmlzote@xxxxxxxxx>
>>>>> wrote:
>>>>>
>>>>>  Avdol is how Japanese read and pronounce Abdul but not how the name
>>>>> is written.
>>>>>
>>>>> So what we see and here in games/anime is the mispronunciation of the
>>>>> name which is clearly wrong.
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> On Sun, Jun 29, 2014 at 8:18 PM, Nicholas Robertson-Muir <
>>>>> nicmuir@xxxxxxxxx> wrote:
>>>>>
>>>>>  Not in Japan. lol
>>>>>
>>>>>
>>>>>
>>>>> On Sun, Jun 29, 2014 at 8:07 PM, Manase Zote <bmlzote@xxxxxxxxx>
>>>>> wrote:
>>>>>
>>>>>  It's Abdul bro :)
>>>>>
>>>>>
>>>>>
>>>>> On Sun, Jun 29, 2014 at 7:51 PM, Nicholas Robertson-Muir <
>>>>> nicmuir@xxxxxxxxx> wrote:
>>>>>
>>>>>  Just watched eps12 and 13 of Stardust Crusaders.
>>>>>
>>>>> I miss Avdul :(
>>>>>
>>>>>
>>>>>
>>>>> On Sun, Jun 29, 2014 at 6:56 PM, <greattekkenmaster@xxxxxxxxx> wrote:
>>>>>
>>>>>  Thank a lot man
>>>>>
>>>>> Sent via my BlackBerry from Vodacom - let your email find you!
>>>>>  ------------------------------
>>>>>
>>>>> *From: *Nicholas Robertson-Muir <nicmuir@xxxxxxxxx>
>>>>>
>>>>> *Sender: *cpt-fgc-bounce@xxxxxxxxxxxxx
>>>>>
>>>>> *Date: *Sun, 29 Jun 2014 18:54:17 +0200
>>>>>
>>>>> *To: *<cpt-fgc@xxxxxxxxxxxxx>
>>>>>
>>>>> *ReplyTo: *cpt-fgc@xxxxxxxxxxxxx
>>>>>
>>>>> *Subject: *Re: USF4 changes!
>>>>>
>>>>>
>>>>>
>>>>> The Raid 2
>>>>>
>>>>>
>>>>>
>>>>> On Sun, Jun 29, 2014 at 6:51 PM, <greattekkenmaster@xxxxxxxxx> wrote:
>>>>>
>>>>>  What movie is this from?? Looks cool
>>>>>
>>>>> Sent via my BlackBerry from Vodacom - let your email find you!
>>>>>  ------------------------------
>>>>>
>>>>> *From: *Nicholas Robertson-Muir <nicmuir@xxxxxxxxx>
>>>>>
>>>>> *Sender: *cpt-fgc-bounce@xxxxxxxxxxxxx
>>>>>
>>>>> *Date: *Sun, 29 Jun 2014 18:35:38 +0200
>>>>>
>>>>> *To: *<cpt-fgc@xxxxxxxxxxxxx>
>>>>>
>>>>> *ReplyTo: *cpt-fgc@xxxxxxxxxxxxx
>>>>>
>>>>> *Subject: *Re: USF4 changes!
>>>>>
>>>>>
>>>>>
>>>>> ...this one
>>>>>
>>>>>
>>>>>
>>>>> On Sun, Jun 29, 2014 at 6:33 PM, Nicholas Robertson-Muir <
>>>>> nicmuir@xxxxxxxxx> wrote:
>>>>>
>>>>>  No, not that dude
>>>>>
>>>>> Lol
>>>>>
>>>>>
>>>>>
>>>>> On Sun, Jun 29, 2014 at 5:41 PM, Ilitirit Sama <ilitirit@xxxxxxxxx>
>>>>> wrote:
>>>>>
>>>>>
>>>>> http://static.giantbomb.com/uploads/scale_small/1/12670/263141-shome_hr.jpg
>>>>>
>>>>>
>>>>>
>>>>> On Sun, Jun 29, 2014 at 4:04 PM, Nicholas Robertson-Muir <
>>>>> nicmuir@xxxxxxxxx> wrote:
>>>>>
>>>>> Watching The Raid 2.
>>>>> The baseball dude reminds me of Lumi.
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>     ------------------------------
>>>>>
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>>>>> This email is being sent out by KPMG International Cooperative ("KPMG
>>>>> International") on behalf of the local KPMG member firm providing services
>>>>> to you. KPMG International Cooperative ("KPMG International") is a Swiss
>>>>> entity that serves as a coordinating entity for a network of independent
>>>>> firms operating under the KPMG name. KPMG International provides no
>>>>> services to clients. Each member firm of KPMG International is a legally
>>>>> distinct and separate entity and each describes itself as such. 
>>>>> Information
>>>>> about the structure and jurisdiction of your local KPMG member firm can be
>>>>> obtained from your KPMG representative.
>>>>>
>>>>> This footnote also confirms that this e-mail message has been swept by
>>>>> AntiVirus software.
>>>>>   ------------------------------
>>>>> The information in this e-mail is confidential and may be legally
>>>>> privileged. It is intended solely for the addressee. Access to this e-mail
>>>>> by anyone else is unauthorized. If you have received this communication in
>>>>> error, please address with the subject heading "Received in error," send 
>>>>> to
>>>>> the original sender, then delete the e-mail and destroy any copies of it.
>>>>> If you are not the intended recipient, any disclosure, copying,
>>>>> distribution or any action taken or omitted to be taken in reliance on it,
>>>>> is prohibited and may be unlawful. Any opinions or advice contained in 
>>>>> this
>>>>> e-mail are subject to the terms and conditions expressed in the governing
>>>>> KPMG client engagement letter. Opinions, conclusions and other information
>>>>> in this e-mail and any attachments that do not relate to the official
>>>>> business of the firm are neither given nor endorsed by it.
>>>>>
>>>>> KPMG cannot guarantee that e-mail communications are secure or
>>>>> error-free, as information could be intercepted, corrupted, amended, lost,
>>>>> destroyed, arrive late or incomplete, or contain viruses.
>>>>>
>>>>> This email is being sent out by KPMG International Cooperative ("KPMG
>>>>> International") on behalf of the local KPMG member firm providing services
>>>>> to you. KPMG International Cooperative ("KPMG International") is a Swiss
>>>>> entity that serves as a coordinating entity for a network of independent
>>>>> firms operating under the KPMG name. KPMG International provides no
>>>>> services to clients. Each member firm of KPMG International is a legally
>>>>> distinct and separate entity and each describes itself as such. 
>>>>> Information
>>>>> about the structure and jurisdiction of your local KPMG member firm can be
>>>>> obtained from your KPMG representative.
>>>>>
>>>>> This footnote also confirms that this e-mail message has been swept by
>>>>> AntiVirus software.
>>>>>
>>>>
>>>>
>>>
>>
>

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