Its an easier version of ewgf. qcf instead of qcf,df etc.
Just cancelling into it makes the speed/timing odd sometimes.
Date: Tue, 5 Jan 2016 08:25:45 -0800
Subject: Re: SAFGC - 2016, the fall of the ilitirits
From: greattekkenmaster@xxxxxxxxx
To: cpt-fgc@xxxxxxxxxxxxx
Did you say just frame??? Imma try that,, it can't be harder then a OTGF or
something like that or EWGF
On Jan 5, 2016 5:07 PM, "Ilitirit Sama" <ilitirit@xxxxxxxxx> wrote:
I know what you mean here. The problem is the impact freeze makes it hard to
do just frame tenko consistently off different attacks. The timing for st.HP,
cr.mk and st.mp are all slightly different. I just practice off st.HP. It
requires a slightly long delay. For coverting of cr.mk, her LP overhead is
decent.
On Tue, Jan 5, 2016 at 4:42 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx> wrote:
Yea I have cr.mp, st.mp tenko down easy.
Doing it from "neutral" cancelling off a single hit is my problem atm. Just
need to get used to it I guess.
Training mode its better... cause I know what Im planning to do. But doing it
in the moment during a match I fail :P
Other issue where speed off button presses are still hard for me is with her
shoulder.
Just hitting EX should off a st.mp is like a 20-30% hitrate for me atm... not
that its an very important thing to do.
My other problem is that I cant play SF on a fundamental level :P
Date: Tue, 5 Jan 2016 16:16:34 +0200
Subject: Re: SAFGC - 2016, the fall of the ilitirits
From: ilitirit@xxxxxxxxx
To: cpt-fgc@xxxxxxxxxxxxx
The combo starting from cr.lk was removed (AFAIK, noone can combo from cr.lk in
the latest build).
Her basic combo is cr.mp, st.mp xx Just Frame Tenko, then the followup you
choose is either for damage and stun (shoulder charge - hard to do), or a setup
(LK mujinkyaku). In the corner you can do JF tenko, JF tenko EX DP. I won
most of my matches just doing cr.mp, st.mp HK mujinkyaku.
It's all really basic stuff. The fun part with her should be winning the
neutral game and converting into V-Trigger... except that her V-Trigger sucks
and you're probably be better off saving it for V-Reversals. Problem with her
V-Trigger is that all the "mixup" potential is beaten by crouching jab. At
most the opponent risks 70 damage or something silly if they mistime a jab.
On Tue, Jan 5, 2016 at 4:05 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx> wrote:
Will see if that x360ce works for my hitbox.
Sofar joytokey has been acceptable tho.
PS3 controllers we had seemed to work fine in the beta. Was just odd that you
were forced to use 2 controllers if you wanted to VS with a keyboard.
Been doing some basic combo stuff with Karin... not used to the speed required
ewgf off single moves like lk etc.
Date: Tue, 5 Jan 2016 15:37:00 +0200
Subject: Re: SAFGC - 2016, the fall of the ilitirits
From: ilitirit@xxxxxxxxx
To: cpt-fgc@xxxxxxxxxxxxx
SFV beta should work with various controllers if you use X360CE:
http://steamcommunity.com/app/386800/discussions/0/494632506578849720/
That Necalli tech is old. It's the same thing you do in SFIV to extend command
grab ranges like Yun.
I discovered loads of stuff in this game already that I just haven't made
public outside of SRK
Delayed crouch tech still works:
https://www.youtube.com/watch?v=lrpVIp1xLyk
You can tech throws before you land from a jump (causes a counter-hit though):
https://www.youtube.com/watch?v=5Rz81gC17d0
The input buffer means you can tech throws before the opponent tries to throw
you:
https://www.youtube.com/watch?v=w4g1-75LE-w
The flipside means it's also easier to get counter hit.
You can cancel transitional frames to move forward (this is very sloppy coding):
https://www.youtube.com/watch?v=4ooYALBLf_I
DPs are counter-hittable throughout their lifetimes, not just recovery:
https://www.youtube.com/watch?v=KRJ4c21U7ek
Ryu's grounded tatsu no longer has rear hitbox:
https://www.youtube.com/watch?v=g8IH08EWujc
You can tech throws with special move inputs:
https://www.youtube.com/watch?v=PV3bo7Csdh0
You can OS against V-Reversal, including escape reversals like Rashid's:
https://www.youtube.com/watch?v=07QsrqzbmPs
(not sure how this got over 3000 views, the link is unlisted)
OS against V-Reversal is useless if you don't have a grab or a move with lots
of active frames:
https://www.youtube.com/watch?v=_6ialX3gzhY
Ryu Parry OS against V-Reversal:
https://www.youtube.com/watch?v=1Tx0mxTclfA
Gief V-Skill OS against V-Reversal:
https://www.youtube.com/watch?v=qgAh63PQUzU
Fuzzy guard break:
https://www.youtube.com/watch?v=J17_yELvfRk
You can cancel dashes with moves to get more range:
https://www.youtube.com/watch?v=ZsCze29hidc
Trade OS works:
https://www.youtube.com/watch?v=881Ub1HZYHg
There's also other stuff that I didn't bother recording, like Tiger Kneeing a
jump to get more range. Can be used to create unseeable ambiguous x-ups.