I agree with guys about online not being equivalent to offline, it's not possible to have lagless matches online. This includes all shapes and forms of online offerings(psn/live/pc) all have some type of latency. On Tue, Sep 3, 2013 at 3:28 PM, Moshe Shevel <jaguguarang@xxxxxxxxx> wrote: > True, > > But to get the scene going you need all the type of platforms you can get, > but there has to be support for it otherwise it will become like Durban's > incredible scene, which Joburg is on the way to becoming... > > > On Tue, Sep 3, 2013 at 3:25 PM, Nicholas Robertson-Muir <nicmuir@xxxxxxxxx > > wrote: > >> Agreed >> On 3 Sep 2013 15:24, "Wynand-Ben Viljoen" <paashaasggx@xxxxxxxxxxx> >> wrote: >> >>> I don't consider online as a viable "platform" for any fighter :P >>> >>> ------------------------------ >>> Date: Tue, 3 Sep 2013 15:19:46 +0200 >>> Subject: [CPT-FGC] Re: New Mailing List >>> From: jaguguarang@xxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> >>> Yeah, >>> >>> I was thinking SF4 would be the best as they want to do it for the 3 >>> main platforms... Cos everybody loves Wii... >>> >>> However, the real question is would you guys actually participate in a >>> competitive online tournament? I'm probably sure the casual gamers that >>> enter won't really mind the lag as much as most of you guys do. >>> >>> My thought was if it was console only, Injustice and TTT2 would probably >>> be the best choice at the moment since there is probably the least amount >>> of lag and there are a fair amount of players. But a game that uses all the >>> platforms would have to be SF4, except for the fact that PSN might not be >>> considered a viable platform by some of you... >>> >>> >>> On Tue, Sep 3, 2013 at 3:12 PM, Ashraf Barendse < >>> ashraf.barendse@xxxxxxxxx> wrote: >>> >>> Sf4. It has the largest user base. You can play online. Its on console >>> and pc. >>> >>> >>> >