*LOL* It's the hardest thing to do for me. I always forget to the right thing, I guess I'm not man enough. On Fri, Mar 13, 2015 at 10:57 AM, Wynand-Ben <paashaasggx@xxxxxxxxxxx> wrote: > Consciously making decisions are overrated > > ------------------------------ > Date: Fri, 13 Mar 2015 09:13:17 +0200 > Subject: Re: DRE: CTS community mail > From: sameegh@xxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > > > That's a good approach, I try not to premeditate on what I'm going to do > as well. > > #Freestyle > > On Fri, Mar 13, 2015 at 8:27 AM, lindsey kiviets <lindseyak@xxxxxxxxxxx> > wrote: > > im so hype for tomorrow, even though I haven't played it in a week. > > I feel that the level of execution with millie is low so the only thing to > learn about her is to maximise randomness and not fall into doing the same > setups. > > I need to let my mind go when fyting and the rest will follow. > > ------------------------------ > Date: Fri, 13 Mar 2015 07:48:21 +0200 > Subject: RE: DRE: CTS community mail > From: nicmuir@xxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > > > I was contemplating a purchase. > Give me a break. > On 12 Mar 2015 21:13, "Donaldson, Alasdair" <alasdair.donaldson@xxxxxxxxxx> > wrote: > > Are you serious? Did you really have nothing else to do with your time, > so were reading the terms and conditions? > > MK9’s net code was okay. Played some games online and they were pretty > good, even with foreign players. Found loads of players rage quitting > though. > > *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx] > *On Behalf Of *Nicholas Robertson-Muir > *Sent:* 12 March 2015 9:04 PM > *To:* cpt-fgc@xxxxxxxxxxxxx > *Subject:* Re: DRE: CTS community mail > > Read something interesting on PSN under the purchase information. > Network features require PSN+ > > > On Thu, Mar 12, 2015 at 7:21 PM, Di Lhong <geosaurus8@xxxxxxxxx> wrote: > > Yep. > > On Thu, Mar 12, 2015 at 4:49 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> > wrote: > > Is Kano in? > > > On Thu, Mar 12, 2015 at 4:39 PM, Di Lhong <geosaurus8@xxxxxxxxx> wrote: > > Nightwolf is in the game. I won't spoil much more than that. > > On Thu, Mar 12, 2015 at 4:36 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx> > wrote: > > Needs some demonic motherfucking Nightwolf in there somewhere... > ------------------------------ > Date: Thu, 12 Mar 2015 16:35:11 +0200 > Subject: Re: DRE: CTS community mail > From: geosaurus8@xxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > > speculation is demonic Jax. > > On Thu, Mar 12, 2015 at 4:27 PM, Nicholas Robertson-Muir < > nicmuir@xxxxxxxxx> wrote: > > Haha > Johnny is such an a-hole > Who the hell was he fighting in the netherrealm??!? > On 12 Mar 2015 15:17, "Di Lhong" <geosaurus8@xxxxxxxxx> wrote: > > YES! @1.01 (Even though she's getting beaten up...at least she's in the > game!) > > https://www.facebook.com/video.php?v=916544685043596 > > Sonya looks cool. > > On Thu, Mar 12, 2015 at 2:32 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> > wrote: > > GG has other styles of safe-jump attacks using cross-ups. Against some > chars you can do a x-up from an airdash and it will beat/avoid reversals > because of how the hit and hurtboxes interact. Ino's VCL is good for this. > > On Thu, Mar 12, 2015 at 2:23 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx> > wrote: > > Indeed 6P is normally a characters anti-air normal. Usually with upper > body invul etc. > > Except if you are Elphelt. Then its a overhead with no Invul. > ------------------------------ > From: lindseyak@xxxxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > Subject: RE: DRE: CTS community mail > Date: Thu, 12 Mar 2015 12:20:02 +0000 > > 6P from sol is that gut punch that wall bounds. > > ------------------------------ > Date: Thu, 12 Mar 2015 14:16:59 +0200 > Subject: Re: DRE: CTS community mail > From: nicmuir@xxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > That trishila start-up is bad news, but yeah, I was thinking of using that > as an attack to counter your neutral jump-in after I'm floored. > I'll be honest, when I tried to get backdash from floor recovery, I didn't > get it once. I'll try more matches, but when you did your Sol neatral > jump, I got owned trying it. > ..and forgive my ignorance, but what is this 6P everyone keeps on chatting > about? > Lumi pls. > On 12 Mar 2015 13:25, "Manase Zote" <bmlzote@xxxxxxxxx> wrote: > > 6P, is has a 11 frame start up and it loses to all safe jump ins meaty > attacks/projectiles so it will get him killed on wake up. > 6P/F+P is more of an anti-air and counter poke. > > Trishila, > Invincible above the knees frames 1-39. 80% forced prorate and it's 25 > frame start up, -6 on block doesn't help his cause. > I'm not sure if it avoids meaty attacks, needs testing. > I still maintain that his best option is backdash into pot-buster. > > On Thu, Mar 12, 2015 at 1:13 PM, Nicholas Robertson-Muir < > nicmuir@xxxxxxxxx> wrote: > > > > > > > > > > > > > > > > > > > > > > > ------------------------------ > The information in this e-mail is confidential and may be legally > privileged. It is intended solely for the addressee. 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