...and I'm supposed to ft5 you? Gtfo I only played the PS1 version On 19 Dec 2014 10:16, "sameegh jardine" <sameegh@xxxxxxxxx> wrote: > My impression from of the game so far is that the styling and presentation > is awesome. They've really done a job with using the Unreal Engine for the > game. The character intros ooze style. > > Gameplay wise, it's hard to really say too much at this point. The game > feels a bit slower than I expected it to be (which isn't a bad thing) but > feels mostly familiar. I can't think of anything radical that's been > changed not that I'm an expert with the series or anything. It's definitely > fun though, I think the more one digs into the game and starts > understanding how to play the more fun it'll become. > > Comparing the game to Blaz, I'd say that it feels like an older or more > traditional fighting system than that of Blaz. Characters are as eccentric > visually but not as eccentric as far as gameplay is concerned imo. It's > subtle but I think a contributing factor has to do with the difference in > control schemes between the games. In Blaz you have a dedicated button that > speaks to what each character is really about. In guilty, you've got a > punch, kick and two slash buttons which is the same for everyone and feels > like an older take on the button configuration from a design perspective. > > > > On Fri, Dec 19, 2014 at 7:52 AM, Stephen Scheidel <gieroadsteve@xxxxxxxxx> > wrote: >> >> So how different is xrd from the last GG ? >> LB - don't answer. >> >> On Friday, December 19, 2014, lindsey kiviets <lindseyak@xxxxxxxxxxx> >> wrote: >> >>> >>> monks be the sheet yo, >>> >>> edging out dh's, thats cool >>> >>> Class Build Set Changes in Patch 2.1.2: Demon Hunter, Barbarbian, Monk - >>> Diablo 3: Reaper of Souls <https://www.youtube.com/watch?v=6ebqXki7TFk> >>> >>> ------------------------------ >>> Date: Thu, 18 Dec 2014 19:27:07 +0200 >>> Subject: RE: CTS community mail >>> From: nicmuir@xxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> >>> It is done. >>> On 18 Dec 2014 19:25, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote: >>> >>> please deactivatre your system , i cant download >>> >>> ------------------------------ >>> Date: Thu, 18 Dec 2014 18:48:20 +0200 >>> Subject: Re: CTS community mail >>> From: nicmuir@xxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> >>> @LB... >>> You are fail >>> >>> Shingo's stuff works. >>> ...and there are 2 options for Real Bout Mary after install. Mid screen >>> go for combo into install, charge back, slider, clutch then super >>> (down+C). Works for both DM and SDM. Corner option you can down+C, fwd+A, >>> dp+B...clutch...super. >>> Do I need to explain normal combos ending with down, down+B as well? >>> >>> On Thu, Dec 18, 2014 at 6:41 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx> >>> wrote: >>> >>> wait , >>> >>> did ilitrit say he doesn't understand why Potemkin is in the game? >>> >>> O_o >>> >>> GET BODIED, il only use Potemkin to body you >>> >>> ------------------------------ >>> Date: Thu, 18 Dec 2014 18:27:45 +0200 >>> >>> Subject: RE: CTS community mail >>> From: nicmuir@xxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> >>> Yeah, my bad. >>> My system was active after all. >>> On 18 Dec 2014 17:30, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote: >>> >>> okay nick , so can you deactivate please , ima be home soon and start my >>> download. >>> >>> once im done , it will probably be 11 or so , then we can do full >>> deactivation. >>> >>> ------------------------------ >>> From: paashaasggx@xxxxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> Subject: RE: CTS community mail >>> Date: Thu, 18 Dec 2014 15:26:39 +0000 >>> >>> :O >>> >>> ------------------------------ >>> Date: Thu, 18 Dec 2014 17:24:48 +0200 >>> Subject: RE: CTS community mail >>> From: nicmuir@xxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> >>> Why dis face? >>> On 18 Dec 2014 17:14, "Wynand-Ben" <paashaasggx@xxxxxxxxxxx> wrote: >>> >>> :O >>> >>> ------------------------------ >>> From: lindseyak@xxxxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> Subject: RE: CTS community mail >>> Date: Thu, 18 Dec 2014 15:10:06 +0000 >>> >>> @nick , are, you done with your xrd download? >>> >>> i need to still do mine, then when everyone is done downloading we can >>> do the full deactivation >>> >>> ------------------------------ >>> Date: Thu, 18 Dec 2014 15:57:09 +0200 >>> Subject: Re: CTS community mail >>> From: ryan820509@xxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> >>> *lol* >>> On 18 Dec 2014 15:52, "sameegh jardine" <sameegh@xxxxxxxxx> wrote: >>> >>> Xrd FT5 Saturday. >>> >>> That is all. >>> >>> On Thu, Dec 18, 2014 at 2:58 PM, Nicholas Robertson-Muir < >>> nicmuir@xxxxxxxxx> wrote: >>> >>> Imma 'bout to end your whole career right now... >>> >>> >>> >>> >>> >>> >>> >>> I'm not smart. >>> >>> It's just that you've sunk down to my level, and now I'm beating you >>> with experience. >>> >>> Lumi, please. Stop while you're behind. >>> On 18 Dec 2014 14:45, "Sameegh Jardine" <sameegh@xxxxxxxxx> wrote: >>> >>> Blah blah blah, I'm so smart. Nic please. >>> >>> On 18 Dec 2014, at 2:32 PM, Nicholas Robertson-Muir <nicmuir@xxxxxxxxx> >>> wrote: >>> >>> I didn't check, it was an obvious rhetorical question. >>> >>> 2nd bait... inception. By now I am a master of baiting. >>> >>> Lumi please. All your base are belong to us. >>> On 18 Dec 2014 14:06, "sameegh jardine" <sameegh@xxxxxxxxx> wrote: >>> >>> Nic please. >>> >>> The fact that you needed to check in the first place means you fail. Now >>> you can go back to being ignored until I body you on Saturday :P >>> >>> >>> On Thu, Dec 18, 2014 at 1:20 PM, Nicholas Robertson-Muir < >>> nicmuir@xxxxxxxxx> wrote: >>> >>> Lumi just fell for the bait into Ultra. >>> >>> I used you to check that my mails are being received. >>> >>> So Lumi, please. >>> On 18 Dec 2014 13:12, "sameegh jardine" <sameegh@xxxxxxxxx> wrote: >>> >>> @Nic: >>> Tsek, please. >>> >>> >>> >>> >>> >>> On Thu, Dec 18, 2014 at 1:04 PM, Nicholas Robertson-Muir < >>> nicmuir@xxxxxxxxx> wrote: >>> >>> Are you guys getting my mails? >>> @Ben >>> You playing on PS4 >>> >>> @LB >>> Your PS3 GGxrd active or not? >>> >>> @Lumi >>> Lumi, please. >>> On 18 Dec 2014 12:50, "Ilitirit Sama" <ilitirit@xxxxxxxxx> wrote: >>> >>> RCs are Super easy to perform. There is no timing involved. The >>> slowdown mechanic is really annoying. >>> >>> You think the mission trials are easy? Wait till you try them out and >>> realise how much their explanations suck. There is no start indicator. >>> Stuff just happens and you see "Good" or "Missed". In one mission you're >>> supposed to block Millia's dust. She either does a low blockstring, or >>> dust. You have to react. Except that they don't tell you she does it >>> twice in a row, and they don't tell you that it starts as soon as you press >>> a button. So within 10 seconds you've failed 6 times without you even >>> realizing it. >>> >>> Chipp seems to be top tier. Good luck blocking his barrage of mixups. >>> Sol seems the same except his stuff feels much easier. Venom feels like >>> his offense was nerfed so you have to play him like a straight-up zoner, >>> except that his zoning isn't very strong, appears to be low tier which is a >>> real shame (think Dhalsim in SFIV). Zato-1 looks good. Bedman fills the >>> screen with shit and no one knows what's happening. Ky seems good. Didn't >>> check out Faust. Millia was nerfed for sure from her previous iterations, >>> but still viable. Hard to call on Axl. Seems weak but is probably a >>> specialist character. Potemkin is a joke. I can't they put him in instead >>> of Jam, Baiken or even that annoying prick Testament. >>> >>> Some of the execution stuff appears to be made harder? Teching from a >>> dropped combo requires pianoing in order to have even a moderate degree of >>> success. Reversals are basically a crapshoot because of all the different >>> timings involved. >>> >>> >>> On Thu, Dec 18, 2014 at 11:06 AM, lindsey kiviets <lindseyak@xxxxxxxxxxx >>> > wrote: >>> >>> f u >>> >>> so therefore they are easier to perform if its not timing related. >>> >>> YRC for days WOOOOOOOOPPP >>> >>> ------------------------------ >>> From: paashaasggx@xxxxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> Subject: RE: CTS community mail >>> Date: Thu, 18 Dec 2014 09:04:37 +0000 >>> >>> >>> They are not FRCs lol >>> >>> No timing involved, YRC are not just frames. >>> >>> Just read my bloody mail lol, I explained how they work ffs >>> >>> >>> There are purple RC as well that cost 50% and is essentially a "late" >>> YRC that you do during a moves recovery. To prevent wiff punishment etc. >>> >>> ------------------------------ >>> From: lindseyak@xxxxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> Subject: RE: CTS community mail >>> Date: Thu, 18 Dec 2014 08:59:48 +0000 >>> >>> f u, >>> >>> yrc = frc, >>> >>> are they easier or harder? >>> >>> if you do a yrc wrong you get a prc, which eats 50% meter instead of the >>> 25% for yrc. >>> >>> ------------------------------ >>> From: paashaasggx@xxxxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> Subject: RE: CTS community mail >>> Date: Thu, 18 Dec 2014 08:53:30 +0000 >>> >>> There are no FRCs >>> >>> There are yellow RCs that you do early in for moves that do not hit or >>> are not block (Moves that wiff). >>> >>> So you can throw projectile then YRC and run after it for pressure and >>> shit like that. >>> >>> ------------------------------ >>> From: lindseyak@xxxxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> Subject: RE: CTS community mail >>> Date: Thu, 18 Dec 2014 08:46:16 +0000 >>> >>> lol, how is frc'ing compared to the old games? >>> >>> ------------------------------ >>> From: paashaasggx@xxxxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> Subject: RE: CTS community mail >>> Date: Thu, 18 Dec 2014 08:43:50 +0000 >>> >>> GIRLFRIEND! >>> >>> ------------------------------ >>> From: lindseyak@xxxxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> Subject: RE: CTS community mail >>> Date: Thu, 18 Dec 2014 08:39:27 +0000 >>> >>> BANDET GRAINJA >>> >>> ------------------------------ >>> From: paashaasggx@xxxxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> Subject: RE: CTS community mail >>> Date: Thu, 18 Dec 2014 08:31:10 +0000 >>> >>> Screwed around a little in Xrd >>> >>> Ran through tutorial and some training mode. Ran through arcade. >>> >>> Will only be getting properly sunk into the thing once I have my >>> "hitbox" back from steve >>> >>> ------------------------------ >>> Date: Thu, 18 Dec 2014 03:53:22 +0200 >>> Subject: Re: CTS community mail >>> From: ilitirit@xxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> >>> Fucking Xrd... >>> >>> So I'm stuck on Sol's mission called "Accurate Inputs". >>> >>> Dash, 2P(2nd hit) 5K 5S 2D xx Bandit Revolver. >>> >>> I get the combo like 1 out of every 20 to 30 tries. My inputs are super >>> clean, but for the life of me I can't land the Bandit Revolver. Eventually >>> I decide to Google if anyone else is having a problem with this combo. It >>> turns out you're supposed to hold forward during the duration of the combo, >>> only releasing for Bandit Revolver. >>> >>> WTF DOES THIS HAVE TO DO WITH ACCURATE INPUTS!?!?! It's a >>> momentum-based combo challenge. Accurate inputs will ensure the combo will >>> fail every time -_- >>> >>> And when you clear the mission they have the audacity to tell you that >>> if you find some of the challenges hard you should try adjusting your input >>> timing. >>> >>>