Blah blah blah, I'm so smart. Nic please. > On 18 Dec 2014, at 2:32 PM, Nicholas Robertson-Muir <nicmuir@xxxxxxxxx> wrote: > > I didn't check, it was an obvious rhetorical question. > > 2nd bait... inception. By now I am a master of baiting. > > Lumi please. All your base are belong to us. > >> On 18 Dec 2014 14:06, "sameegh jardine" <sameegh@xxxxxxxxx> wrote: >> Nic please. >> >> The fact that you needed to check in the first place means you fail. Now you >> can go back to being ignored until I body you on Saturday :P >> >> >>> On Thu, Dec 18, 2014 at 1:20 PM, Nicholas Robertson-Muir >>> <nicmuir@xxxxxxxxx> wrote: >>> Lumi just fell for the bait into Ultra. >>> >>> I used you to check that my mails are being received. >>> >>> So Lumi, please. >>> >>>> On 18 Dec 2014 13:12, "sameegh jardine" <sameegh@xxxxxxxxx> wrote: >>>> @Nic: >>>> Tsek, please. >>>> >>>> >>>> >>>> >>>> >>>>> On Thu, Dec 18, 2014 at 1:04 PM, Nicholas Robertson-Muir >>>>> <nicmuir@xxxxxxxxx> wrote: >>>>> Are you guys getting my mails? >>>>> @Ben >>>>> You playing on PS4 >>>>> >>>>> @LB >>>>> Your PS3 GGxrd active or not? >>>>> >>>>> @Lumi >>>>> Lumi, please. >>>>> >>>>>> On 18 Dec 2014 12:50, "Ilitirit Sama" <ilitirit@xxxxxxxxx> wrote: >>>>>> RCs are Super easy to perform. There is no timing involved. The >>>>>> slowdown mechanic is really annoying. >>>>>> >>>>>> You think the mission trials are easy? Wait till you try them out and >>>>>> realise how much their explanations suck. There is no start indicator. >>>>>> Stuff just happens and you see "Good" or "Missed". In one mission >>>>>> you're supposed to block Millia's dust. She either does a low >>>>>> blockstring, or dust. You have to react. Except that they don't tell >>>>>> you she does it twice in a row, and they don't tell you that it starts >>>>>> as soon as you press a button. So within 10 seconds you've failed 6 >>>>>> times without you even realizing it. >>>>>> >>>>>> Chipp seems to be top tier. Good luck blocking his barrage of mixups. >>>>>> Sol seems the same except his stuff feels much easier. Venom feels like >>>>>> his offense was nerfed so you have to play him like a straight-up zoner, >>>>>> except that his zoning isn't very strong, appears to be low tier which >>>>>> is a real shame (think Dhalsim in SFIV). Zato-1 looks good. Bedman >>>>>> fills the screen with shit and no one knows what's happening. Ky seems >>>>>> good. Didn't check out Faust. Millia was nerfed for sure from her >>>>>> previous iterations, but still viable. Hard to call on Axl. Seems weak >>>>>> but is probably a specialist character. Potemkin is a joke. I can't >>>>>> they put him in instead of Jam, Baiken or even that annoying prick >>>>>> Testament. >>>>>> >>>>>> Some of the execution stuff appears to be made harder? Teching from a >>>>>> dropped combo requires pianoing in order to have even a moderate degree >>>>>> of success. Reversals are basically a crapshoot because of all the >>>>>> different timings involved. >>>>>> >>>>>> >>>>>>> On Thu, Dec 18, 2014 at 11:06 AM, lindsey kiviets >>>>>>> <lindseyak@xxxxxxxxxxx> wrote: >>>>>>> f u >>>>>>> >>>>>>> so therefore they are easier to perform if its not timing related. >>>>>>> >>>>>>> YRC for days WOOOOOOOOPPP >>>>>>> >>>>>>> From: paashaasggx@xxxxxxxxxxx >>>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>>> Subject: RE: CTS community mail >>>>>>> Date: Thu, 18 Dec 2014 09:04:37 +0000 >>>>>>> >>>>>>> >>>>>>> They are not FRCs lol >>>>>>> >>>>>>> No timing involved, YRC are not just frames. >>>>>>> >>>>>>> Just read my bloody mail lol, I explained how they work ffs >>>>>>> >>>>>>> >>>>>>> There are purple RC as well that cost 50% and is essentially a "late" >>>>>>> YRC that you do during a moves recovery. To prevent wiff punishment >>>>>>> etc. >>>>>>> >>>>>>> From: lindseyak@xxxxxxxxxxx >>>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>>> Subject: RE: CTS community mail >>>>>>> Date: Thu, 18 Dec 2014 08:59:48 +0000 >>>>>>> >>>>>>> f u, >>>>>>> >>>>>>> yrc = frc, >>>>>>> >>>>>>> are they easier or harder? >>>>>>> >>>>>>> if you do a yrc wrong you get a prc, which eats 50% meter instead of >>>>>>> the 25% for yrc. >>>>>>> >>>>>>> From: paashaasggx@xxxxxxxxxxx >>>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>>> Subject: RE: CTS community mail >>>>>>> Date: Thu, 18 Dec 2014 08:53:30 +0000 >>>>>>> >>>>>>> There are no FRCs >>>>>>> >>>>>>> There are yellow RCs that you do early in for moves that do not hit or >>>>>>> are not block (Moves that wiff). >>>>>>> >>>>>>> So you can throw projectile then YRC and run after it for pressure and >>>>>>> shit like that. >>>>>>> >>>>>>> From: lindseyak@xxxxxxxxxxx >>>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>>> Subject: RE: CTS community mail >>>>>>> Date: Thu, 18 Dec 2014 08:46:16 +0000 >>>>>>> >>>>>>> lol, how is frc'ing compared to the old games? >>>>>>> >>>>>>> From: paashaasggx@xxxxxxxxxxx >>>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>>> Subject: RE: CTS community mail >>>>>>> Date: Thu, 18 Dec 2014 08:43:50 +0000 >>>>>>> >>>>>>> GIRLFRIEND! >>>>>>> >>>>>>> From: lindseyak@xxxxxxxxxxx >>>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>>> Subject: RE: CTS community mail >>>>>>> Date: Thu, 18 Dec 2014 08:39:27 +0000 >>>>>>> >>>>>>> BANDET GRAINJA >>>>>>> >>>>>>> From: paashaasggx@xxxxxxxxxxx >>>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>>> Subject: RE: CTS community mail >>>>>>> Date: Thu, 18 Dec 2014 08:31:10 +0000 >>>>>>> >>>>>>> Screwed around a little in Xrd >>>>>>> >>>>>>> Ran through tutorial and some training mode. Ran through arcade. >>>>>>> >>>>>>> Will only be getting properly sunk into the thing once I have my >>>>>>> "hitbox" back from steve >>>>>>> >>>>>>> Date: Thu, 18 Dec 2014 03:53:22 +0200 >>>>>>> Subject: Re: CTS community mail >>>>>>> From: ilitirit@xxxxxxxxx >>>>>>> To: cpt-fgc@xxxxxxxxxxxxx >>>>>>> >>>>>>> Fucking Xrd... >>>>>>> >>>>>>> So I'm stuck on Sol's mission called "Accurate Inputs". >>>>>>> >>>>>>> Dash, 2P(2nd hit) 5K 5S 2D xx Bandit Revolver. >>>>>>> >>>>>>> I get the combo like 1 out of every 20 to 30 tries. My inputs are >>>>>>> super clean, but for the life of me I can't land the Bandit Revolver. >>>>>>> Eventually I decide to Google if anyone else is having a problem with >>>>>>> this combo. It turns out you're supposed to hold forward during the >>>>>>> duration of the combo, only releasing for Bandit Revolver. >>>>>>> >>>>>>> WTF DOES THIS HAVE TO DO WITH ACCURATE INPUTS!?!?! It's a >>>>>>> momentum-based combo challenge. Accurate inputs will ensure the combo >>>>>>> will fail every time -_- >>>>>>> >>>>>>> And when you clear the mission they have the audacity to tell you that >>>>>>> if you find some of the challenges hard you should try adjusting your >>>>>>> input timing.