[CPT-FGC] Re: [CPT-RPG] Re: Stuff off

  • From: Ilitirit Sama <ilitirit@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Thu, 31 Oct 2013 11:25:00 +0200

The thing with the PC version is that there's slightly less input lag than
the console so the game feels slower because you have to input things later
than what you do on console.  You'll notice the effect immediately if you
switch from console to an arcade cabinet.

V-sync should be off, frame rate should be fixed.  And as long as you're
getting over 100fps in the benchmark everything else should be fine.


On Thu, Oct 31, 2013 at 11:15 AM, Wynand-Ben Viljoen <
paashaasggx@xxxxxxxxxxx> wrote:

> @Ilit  (or anybody else with PC version of SSF4)
>
> What settings gets the closest to console experience?
>
> Mainly wondering about v-sync.  It adds noticeable input delay.
> Not sure if consoles run with similiar v-sync lag or not.
>
> I would test but my stick skills are so bad/inconsistant that im never
> sure if miss stuff due to timing or my lack of exection skills.
>
>  ------------------------------
> Date: Thu, 31 Oct 2013 10:56:28 +0200
>
> Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off
> From: nicmuir@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>
>
>    Ah, nice.
> The SOE store has been optimized for android devices.
> Now I can check what the prices of everything is nice and quick.
>
> @SAP
> I've also realized something else.
> Game sharing will be much easier to control with multiple accounts.  That
> way, not all game content will get deactivated/activated per system.
> I think creating a "friends share" account might be in order the next time
> we try the sharing thing.
> ...aaah another day, another loophole in the system :)
>
>
> On Thu, Oct 31, 2013 at 10:23 AM, Nicholas Robertson-Muir <
> nicmuir@xxxxxxxxx> wrote:
>
>  Yeah.
> The graphics are beautifully terrible.  We'll prolly spook easily and end
> up shooting each-other.
>
>
>
>
> On Thu, Oct 31, 2013 at 10:04 AM, Ryan Williams <ryan820509@xxxxxxxxx>wrote:
>
> *lol* We doin co-op?
>
>
> On Thu, Oct 31, 2013 at 10:01 AM, Nicholas Robertson-Muir <
> nicmuir@xxxxxxxxx> wrote:
>
> ...like you play doom when it's light outside...pphhhttttt... don't be
> daft.
>
>
> On Thu, Oct 31, 2013 at 9:55 AM, Ryan Williams <ryan820509@xxxxxxxxx>wrote:
>
> *lol*
>
> I'd be up for some Doom action! I have to attend a meeting tonight at 7pm
> to discuss the Halloween activities for Sat, so will probably only be on
> after 8 or so.
>
>
> On Thu, Oct 31, 2013 at 9:32 AM, Nicholas Robertson-Muir <
> nicmuir@xxxxxxxxx> wrote:
>
>   I answer my door with my Darksiders or Tengu mask.  Hand out sweets.
> Doom tonight SAP?
> I'm grabbing my other PS3 tonight.
>
> @Lumi
> Do you have uncapped at home?
>
>
> On Thu, Oct 31, 2013 at 9:20 AM, Ryan Williams <ryan820509@xxxxxxxxx>wrote:
>
> *lol* I made a Jack O' Lantern (carved out the pumpkin last night).
>
> One of my neighbours approached the peeps in our neighbourhood about doing
> something for Halloween.
>
> Apparently, her fam engages in Halloween activities every year. This year,
> she wanted to get the entire neighbourhood involved.
>
> So, when I get back from the wedding on Saturday, there'll be some
> trick-or-treating to look forward to *lol* Gotta hand out sweets to the
> keeds and all that :) Should be fun.
>
>
>
>
> On Thu, Oct 31, 2013 at 8:40 AM, Donaldson, Alasdair <
> alasdair.donaldson@xxxxxxxxxx> wrote:
>
>  We need just slightly better gear. That’s why we’re running WP.****
>
> Anyways, it doesn’t matter. We can’t run AK because our tank keeps
> quitting in the middle of dungeons.****
>
> ** **
>
> Happy Halloween people.****
>
> I guess since we’re in the southern hemisphere, it’s Beltane as well.****
>
> ** **
>
> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx]
> *On Behalf Of *lindsey kiviets
> *Sent:* 31 October 2013 7:35 AM
>
> *To:* cpt-fgc@xxxxxxxxxxxxx
> *Subject:* [CPT-FGC] Re: [CPT-RPG] Re: Stuff off****
>
>  ** **
>
> I don't think its a case of undergeared anymore, we did okay.
>
> now we have to push through tonight. 1 wp then we do ak again.****
>  ------------------------------
>
> Date: Wed, 30 Oct 2013 11:33:44 -0800
> Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off
> From: gieroadsteve@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx****
>
> knowing Nick I hope he isn't doing anything "special" this eve.****
>
> :P****
>
> ** **
>
> On 30 October 2013 09:22, sameegh jardine <sameegh@xxxxxxxxx> wrote:****
>
> @Nic:****
>
> Happy birthday bro, hope you're doing something special this eve!****
>
> ** **
>
> On Wed, Oct 30, 2013 at 2:23 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx>
> wrote:****
>
> tsek , you need practice in doing damage.
>  ****
>  ------------------------------
>
> From: alasdair.donaldson@xxxxxxxxxx****
>
>
> To: cpt-fgc@xxxxxxxxxxxxx
> Subject: [CPT-FGC] Re: [CPT-RPG] Re: Stuff off****
>
> Date: Wed, 30 Oct 2013 12:18:41 +0000****
>
> ** **
>
> Cool, no worries. We’ve got a lot of 8 man things that we need to run and
> LB still needs a lot of practice and being a tank.
> Ah, so Ecco will be back at some point.
>  ****
>
> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx]
> *On Behalf Of *Moshe Shevel
> *Sent:* 30 October 2013 2:17 PM
> *To:* cpt-fgc@xxxxxxxxxxxxx
> *Subject:* [CPT-FGC] Re: [CPT-RPG] Re: Stuff off****
>
>
> I should be able to finish the story by this weekend, taking into account
> all the random stuff I end up doing. I'm just about to hit level 46, ended
> up doing Cutter's Cry 3 times just for a stupid Sand Bat that wouldn't
> register being killed. Ecco is busy studying for his exams, that's why he
> hasn't been online for the past few weeks.****
>
> On 30 Oct 2013 1:51 PM, "Ilitirit Sama" <ilitirit@xxxxxxxxx> wrote:****
>
> I didn't just put him on to the idea, I showed him exactly how to do it.**
> **
>
>  ****
>
> On Wed, Oct 30, 2013 at 1:34 PM, Stephen Scheidel <gieroadsteve@xxxxxxxxx>
> wrote:
> looks like you kind of put him on to the idea in the first place.****
>
>
> On 30/10/2013, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote:
> > Some proper credit would have been nice.
> >
> > http://forums.shoryuken.com/discussion/comment/8441262/#Comment_8441262
> >
> > http://forums.shoryuken.com/discussion/comment/8441887/#Comment_8441887
> >
> > He implies that we both had the same idea and came up with a working
> > implementations even though it's pretty clear from my thread he took
> what I
> > did and created this app.  I don't mind that at all (that was the point),
> > but he shouldn't have made it sound like he had the idea independently.
> > Maybe it's just a language barrier thing.
> >
> > Anyway, he put a lot of work into this so good on him.  I just devs hope
> > start taking note.
> >
> >
> >
> > On Wed, Oct 30, 2013 at 11:21 AM, Stephen Scheidel
> > <gieroadsteve@xxxxxxxxx>wrote:
> >
> >> Salie have you checked out that AE trainer thing for PC?
> >> Any good?
> >>
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