[chaoscope] Re: Solid Renders

  • From: "Teleb, Radi" <TelebR@xxxxxxxxxxx>
  • To: <chaoscope@xxxxxxxxxxxxx>
  • Date: Mon, 29 Aug 2005 11:55:38 -0500

Dear Grumps,

Thanks for your complement. However, once you got a symmetric Chaoscope,
you have to fix the vast majority of the parameters and use either
random search till you find another nice symmetric Chaoscope. Please,
let me know if this work with you.
Radi 

Dr. Radi Teleb
Dept. of Math., Stat. & Comp. Sci.
University of wisconsin-Stout
telebr@xxxxxxxxxxx
1(715) 232-1404

-----Original Message-----
From: chaoscope-bounce@xxxxxxxxxxxxx
[mailto:chaoscope-bounce@xxxxxxxxxxxxx] On Behalf Of grumps
Sent: Monday, August 29, 2005 10:53 AM
To: chaoscope@xxxxxxxxxxxxx
Subject: [chaoscope] Re: Solid Renders

Lots of good ones there Radi. Noticed a lot of yours are very
symmetrical. Must be a certain trick to doing that, you'll have to let
me know. I occassionally come across some with symmetry like yours,
but not often. See you've also been using the low gamma settings with
your solids, and they have turned out very nicely.

grumps

On 8/29/05, Teleb, Radi <TelebR@xxxxxxxxxxx> wrote:
> Dear Chaoscopers
> 
> I have not been active for the Chaoscope free list. However, I would
> like to share with you my Chaoscope following four links:
> 1) http://www.uwstout.edu/faculty/telebr/album
> 
> 2) http://www.uwstout.edu/faculty/telebr/album2
> 
> 3) http://www.uwstout.edu/faculty/telebr/MyChaoscopeAlbumGallery/
> 
> 4)
>
http://www.uwstout.edu/faculty/telebr/MyChaoscopeAlbumGallery/RadiTelebs
> ChaoscopeGallery.html
> 
> I hope these links will enlight some of the Chaoscope unlimited
> possibilities.
> 
> Have fun!
> Radi
> 
> Dr. Radi Teleb
> Dept. of Math., Stat. & Comp. Sci.
> University of wisconsin-Stout
> telebr@xxxxxxxxxxx
> 1(715) 232-1404
> 
> -----Original Message-----
> From: chaoscope-bounce@xxxxxxxxxxxxx
> [mailto:chaoscope-bounce@xxxxxxxxxxxxx] On Behalf Of Marcus
> Sent: Monday, August 29, 2005 7:56 AM
> To: chaoscope@xxxxxxxxxxxxx
> Subject: [chaoscope] Re: Solid Renders
> 
> Grumps and all,
> 
> I looked at all of your renders and I have to say I never thought of
> reducing the gamma on renders to the point of changing solid colors.
> Very interesting find. In looking at the low gamma images, you can see
> where Chaoscope is pointing the "light" to make the solid shine. Blues
> look like they would be shadows, while the reds and oranges look like
> where the light is directly shining. Nicolas, is that how the lighting
> is done in the current version of Chaoscope?
> 
> Looking at Grump's images made me think of something else I would like
> to see developed within Chaoscope for future releases. Direct control
> over the lighting would be awesome for solid renders. I don't recall
at
> this time if that has been discussed for a version somewhere after
v.3,
> so excuse me if it has.
> 
> grumps wrote:
> 
> >Have put a heap of my solid experiments on my site if anyone is
> >interested. Note the word 'experiments' , and if the intro page comes
> >across as a tutorial, my apologies. It's meant to be my observations
> >about what I was doing. I'm neither a writer nor teacher.
> >
> >Tried out a couple of your colour maps on one of the pages as well
> >Kaze, thank you.
> >
> >http://members.elink.net.au/~grumps/index.html
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