[chaoscope] Re: Render restrictions (and dev update)

  • From: Cornelius Peterson <thefirechild@xxxxxxxxx>
  • To: chaoscope@xxxxxxxxxxxxx
  • Date: Tue, 11 Jan 2005 20:24:18 -0500

I can't wait to try out Version 1 Nick :-) though, it is a long way away.
-Cornelius Peterson


On Mon, 10 Jan 2005 19:28:56 +0000, Chaoscope <chaoscope@xxxxxxxxxxxxxx> wrote:
> Hi Sara, Sara and Peter, hello all,
> 
> sorry for not replying earlier.
> 
> Chaoscope *will* remain free for whatever use (commercial or not) until 
> version
> 1.0, when I'll decide if it's worth being sold for commercial use only (i.e.
> Terragen-like license as mentioned by Peter). Version 1.0 will stay free for
> personal use. In any case, images are and will stay royalty free.
> 
> The source code will progressively be made available under GPL license.
> 
> This said, development has progressed dramatically in the recent days, due to
> the fact I've finished Half-Life 2 and that my internet connection has been
> temporarily downgraded to dialup speed. Here's what has been done so far :
> 
> NEW FEATURES
> 
> - Chaotic Flow equation was added
> - Improved preview: more points and much closer to final render
> - Folders for each category of files saved in Options
> - Gas and Liquid modes now use custom gradients rather than the built-in
> black-to-white gradient
> 
> FIXES
> 
> - The preview brightness was inconsistent between rendering mode changes
> - Parameters saved with an exponent part couldn't be read
> - Floating point exceptions weren't captured during Search
> - Rotation is now consistent with scale
> - Large preview scaling was causing near-plane clipping
> - Left-most and bottom-most pixel lines were missing on rendered image
> - Half of Julia shadows were clipped off in Solid mode
> - Artifacts could appear on shadows edges
> 
> Nicolas Desprez
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> 


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