Hi, If we use the web approach, we can style the applcations to look like native Mac apps. These are the headaches that just kill me about cross-platform stuff. If we only wrote hte main logic in something like C, Objective-C or C++ and then did our UI's in SWT, that would at least give us the possibility to write an alternative UI down the road for the Mac. Regards, Alex, On 2011-02-02, at 9:41 AM, Chris von See wrote: > Highly unlikely - rule 2.24 of > http://stadium.weblogsinc.com/engadget/files/mac-app-review.pdf seems pretty > clear: > > 2.24 Apps that use deprecated or optionally installed technologies (e.g., > Java, Rosetta) will be rejected > > You *may* be able to get around the rules regarding deprecated technologies > by bundling a JRE (it would almost certainly need to be SoyLatte since you > can't include anything with a third-party installer such as an Oracle JRE for > Mac). You almost certainly will not be able to get around the requirement > that the UI adhere to the Mac Human Interface Guidelines - Java apps that > don't use Apple's enhanced JRE look nothing like native Mac apps. > > > > > On Feb 2, 2011, at 9:29 AM, Alex Jurgensen wrote: > >> Hi, >> >> I realize that. >> >> However, I think that including a JDK might solve this. >> >> Regards, >> Alex, >> >> >> On 2011-02-02, at 9:28 AM, Chris von See wrote: >> >>> Java applications cannot be included in the Mac App Store. Java is now >>> considered to be an "optional" technology on the Mac, according to Apple. >>> >>> >>> >>> >>> On Feb 2, 2011, at 9:21 AM, Alex Jurgensen wrote: >>> >>>> Hi John, >>>> >>>> I was refering more to Chris' message about using STW's browser control as >>>> a UI. That would get us half way to having a web app, would it not. >>>> >>>> Now, that depends on how we end up doing the UI. >>>> >>>> About the auto updater, I am working on it because this is where I feel >>>> the most confident, creating a boot loader. >>>> >>>> Here is my question. >>>> >>>> How far along are we in the 2 year development cycle? The website does not >>>> list a date that the project was started on. >>>> >>>> I have also been investigating the rules for submitting the application >>>> through Apple's Mac App Store. >>>> >>>> I know it is a little early for this, but I have read about developers who >>>> wrote entire applications that got rejected because of something that was >>>> too difficult to change at the time of submission. >>>> >>>> Regards, >>>> Alex, >>>> >>>> >>>> On 2011-02-02, at 9:13 AM, John J. Boyer wrote: >>>> >>>>> Alex, >>>>> >>>>> Sorry about the need to modify your application bundle, but >>>>> BrailleBlaster has always been written as one word. >>>>> >>>>> I think you are getting ahead of us. It is too early to include >>>>> auto-updatre, and a web application is a whold divverent project. We >>>>> have to stick to what we are doing. After BrailleBlaster is working as a >>>>> desktop application we can consider a Web application. >>>>> >>>>> John >>>>> >>>>> On Wed, Feb 02, 2011 at 08:52:17AM -0800, Alex Jurgensen wrote: >>>>>> Hi, >>>>>> >>>>>> I suppose that the Mac issues should be resolved in any case. This would >>>>>> help the Mac community as a whole. >>>>>> >>>>>> I've built my boot loader now, but I can't test it yet. >>>>>> >>>>>> Did you get a chance to look at my mock up yet? >>>>>> >>>>>> What do you think of it? >>>>>> >>>>>> Regards, >>>>>> Alex, >>>>>> >>>>>> Alex Jurgensen, >>>>>> VoiceOver Trainer, >>>>>> >>>>>> Visit me on the web at: http://www.vipbc.org/ >>>>>> >>>>>> >>>>>> On 2011-02-02, at 12:19 AM, John J. Boyer wrote: >>>>>> >>>>>>> I've read through all these messages, and I'm convinced we should stick >>>>>>> with SWT. By the time BrailleBlaster is ready for use by anybody other >>>>>>> than a developer the problems on the Mac may be resolved. We can add a >>>>>>> little pressure to the Eclipse developers to help things along. The idea >>>>>>> of using the SWT browser to present GUI content is interesting. >>>>>>> >>>>>>> The classpaths specified in the ant build.xml file go iknto the manifest >>>>>>> of the BrailleBlaster jar file. This makes callinng BrailleBlaster very >>>>>>> convenient on my flavor of Linux and on Windows. We could make different >>>>>>> versions of BrailleBlaster for different distros, but I think that is >>>>>>> something for the early adapters who use these distros to worry about. >>>>>>> They will know their own flavors. And many of them won't care about the >>>>>>> standard locations. >>>>>>> >>>>>>> Let's learn from Alex's experience in proting BrailleBlaster to the Mac. >>>>>>> Concern about various Linux flavors at this time is a distraction. >>>>>>> >>>>>>> As for me, I'm concentrating on getting BrailleBlaster to work with at >>>>>>> least generic embossers. Then I'll make a simple text editor using a >>>>>>> GUI. the experience in doing this will be necessary to make the real >>>>>>> GUI. The text editor will remain as a BrailleBlaster feature to be used >>>>>>> by advanced users. >>>>>>> >>>>>>> Incidentally, BrailleBlaster is a single word. It should not have a >>>>>>> space. >>>>>>> >>>>>>> John >>>>>>> >>>>>>> -- >>>>>>> John J. Boyer; President, Chief Software Developer >>>>>>> Abilitiessoft, Inc. >>>>>>> http://www.abilitiessoft.com >>>>>>> Madison, Wisconsin USA >>>>>>> Developing software for people with disabilities >>>>>>> >>>>>>> >>>>>>> ----- End forwarded message ----- >>>>>>> >>>>>>> -- >>>>>>> John J. Boyer; President, Chief Software Developer >>>>>>> Abilitiessoft, Inc. >>>>>>> http://www.abilitiessoft.com >>>>>>> Madison, Wisconsin USA >>>>>>> Developing software for people with disabilities >>>>>>> >>>>>>> >>>>>> >>>>> >>>>> -- >>>>> John J. Boyer; President, Chief Software Developer >>>>> Abilitiessoft, Inc. >>>>> http://www.abilitiessoft.com >>>>> Madison, Wisconsin USA >>>>> Developing software for people with disabilities >>>>> >>>>> >>>> >>>> >>> >>> >> >> > >