Hi, I agree with Rod. It's too cumbersome to have a short game time or a long game time. Have a standard time and if two blitz players (smile) want to agree to something else, let them inform Richard before the game begins. But I would try our best to keep to a compromised standard. Lewis Knightrider -----Original Message----- From: Ken Nead <knead2@xxxxxxxxx> Sent: Friday, June 11, 2010 5:23 PM To: blind-chess@xxxxxxxxxxxxx Subject: [blind-chess] Re: RE General Game Policies Maybe, there could be two catagories of friendly games a short version and a long version and agree to it before you start the game. Ken Nead ----- Original Message ----- From: "Roderick Macdonald" <rmacd@xxxxxxxx> To: <blind-chess@xxxxxxxxxxxxx> Sent: Friday, June 11, 2010 4:09 PM Subject: [blind-chess] Re: RE General Game Policies > To all, > > Having a standard time limit for friendly games is fine with me, but > perhaps in stating this the policy could say "Players may agree to a > tighter or lighter time control in advance if desired." > > If a time control is established for friendly games, I would suggest some > sort of flexibility be built into it. For example, instead of requiring a > mave within, say, 24 hours or 48 hours, allow players up to (example) 10 > days total time, where each day past the initial 24 hours counts as one > day. > > Just suggestions... > > Rod > ========== The blind-chess mailing list View list information and change > your settings: //www.freelists.org/list/blind-chess List archives: > //www.freelists.org/archives/blind-chess ========= ========== The blind-chess mailing list View list information and change your settings: //www.freelists.org/list/blind-chess List archives: //www.freelists.org/archives/blind-chess ========= =========The blind-chess mailing list View list information and change your settings: //www.freelists.org/list/blind-chess List archives: //www.freelists.org/archives/blind-chess =======