On Fri, Jan 27, 2012 at 5:34 AM, Simon Osborne <outspaced@xxxxxxxxxxxx> wrote: > Hi all > > Just received the Mongoose edition of "The Deathlord of Ixia". So, let's > review our footnotes against this new version. > > [1] (The Story So Far…) There is some confusion around the use of the term > ‘Old Kingdom’ in this book. Although the native Ixians are often described > as belonging to the ‘time of the Old Kingdoms’ (Section 152), it is clear > from the fact that the Deathlord destroyed them during the Age of Eternal > Night that they could not have existed during the Age of the Old Kingdoms > which began more than 1000 years after the Age of Eternal Night ended. (See > The Magnamund Companion, ‘Magnamund Then and Now’.) The author may have used > the term ‘Old Kingdom’ to refer to any humanoid nation prior to the > appearance of the Shianti. > > SO: This can probably go away now. See below. > > > [2] (The Game Rules) The Discipline bonuses mentioned do not affect your > permanent scores. If you have completed previous adventures, the Disciplines > that you have mastered may still be beneficial. See the Grand Master Rules > section of the Readers’ Handbook for details. > > SO: Deleted "obtained upon completion of Lone Wolf Kai (Books 1–5) or > Magnakai (Books 6–12) adventures". Prefer to leave this as-is. agreed > [4] (The Game Rules) Note that this list now includes the Silver Bracers and > Korlinium Scabbard. These items are restored to the list of permissible > items from the Kai and Magnakai series again in this book after being > omitted beginning in The Captives of Kaag. Presumably, therefore, it should > be permissible to leave the Silver Bracers and Korlinium Scabbard in > safekeeping at the monastery during the previous books and retrieve them at > the outset of this adventure. > > Also note that both the Dagger of Vashna and Helshezag have been removed > from the list, as they are presumed to have been destroyed in The Legacy of > Vashna (cf. Section 273 and Section 94). The story won’t unravel if you > placed either or both of these items in safekeeping prior to embarking upon > The Legacy of Vashna, but be aware that both this adventure and the ones > that follow assume that these Special Items have been destroyed. > > SO: Helshezag and Dagger of Vashna are now both on this list, despite being > destroyed in the previous adventure "The Legacy of Vashna". :-\ I agree that this is problematic, but if I had to pick my poison, I'd rather they stay on the list in case you left them in safekeeping. (Incidentally, when I play, I like to collect souvenirs and put them in a little museum that I've set up in the Vault of the Sun.) > [5] (Grand Master Disciplines) The rules of the books in the Magnakai series > (6–12) and the fact that the ‘rank of Kai Grand Defender…means you are > skilled in two…weapons’ imply that, for each book that you complete of the > Lone Wolf Grand Master series (13–20), you will gain mastery of an > additional Weapon. For example, if you complete The Plague Lords of Ruel and > have the Grand Master Discipline of Grand Weaponmastery at the beginning of > the next book, you can choose an additional Weapon from the Weaponmastery > Checklist to have mastery of. > > SO: Section now reads "This Discipline enables a Grand Master to become > supremely efficient in the use of all weapons. When you enter combat with > one of your Grand Master weapons, you add 5 points to your COMBAT SKILL. The > rank of Kai Grand Defender, with which you begin the Grand Master > [sic--should be itals] series, means you are supremely efficient in the use > of two of the weapons listed below. For each book that you complete in the > Grand Master [sic--should be itals] series (13-20), you will gain mastery of > an additional weapon. For example, if you complete 'The Plague Lords of > Ruel' [sic--shouldn't have quotes, should be itals] and have the Grand > Master Discipline of Grand Weaponmastery at the beginning of the next Grand > Master [sic--should be itals] book, you can choose an additional Weapon and > add it to your list of those with which you are supremely efficient." > [sic--lacks the list, which is erroneously printed beneath "Weaponmastery" > in "Kai and Magnakai Disciplines"] Aside from the stylistic problems, this seems much better than the original and covers our footnote. > [8] (Improved Grand Master Disciplines) The Strength spell is, in practice, > also used in armed combat contrary to what is indicated here. > > SO: "whilst fighting an enemy in unarmed combat" -> "whilst fighting an > enemy in armed or unarmed combat". This also affects other GM books. Perhaps we should just change it to "whilst in combat" or "whilst fighting an enemy"? > [14] (Section 64) The wording of this section ignores the fact that you may > arrive here without passing through the curtain of light. > > SO: "the shimmering curtain of light by which you arrived here." -> "the > shimmering curtain of light you saw before you arrived here." Seems a good change. > [15] (Section 67) Unless you have Grand Weaponmastery and are a Sun Knight > or higher, you may not use a two-handed weapon (i.e. Broadsword, > Quarterstaff, or Spear) for this combat. > > SO: Added "Unless you have Grand Weaponmastery and are a Sun Knight or > higher, you may not use a two-handed weapon (i.e. Broadsword, Quarterstaff, > or Spear) for this combat." after "disadvantageous position." I'm OK with adding our footnote to the text. > [18] (Section 77) There is no mention of what type of Weapon the Power Spike > is. If you choose to consider it one of the close combat Weapons used by the > Kai (i.e. Spear, Dagger, Mace, Short Sword, Warhammer, Quarterstaff, > Broadsword, Axe, and Sword), you may add all appropriate bonuses to your > Combat Skill. If you decide that the Power Spike is not any of those > Weapons, you may still decide that your Grand Weaponmastery bonuses, if any, > apply since Grand Masters are proficient with ‘all close combat and missile > weapons’ due to their knowledge of Magnakai Weaponmastery (cf. Grand Master > Disciplines). > > SO: Added "The Power Spike is a magical Dagger." after "This supernatural > being is immune to all forms of psychic attack, except Kai-surge and > Kai-blast." We should probably add this to the text. > [19] (Section 96) Kajarda are undead (cf. Sections 6, 8, 52, 103, 120, and > 265). > > SO: Added "Kajarda are undead." before "These beings are immune to all forms > of psychic attack..." I'm OK adding it to the text. > [21] (Section 123) It is unclear whether a 0 picked on the Random Number > Table should count as exactly 0. Since the procedure described here is > similar to the procedure for Kai-blast, and you are required to be a Sun > Lord who has mastered Kai-surge, it would be reasonable to count 0 as a 1 in > the same way as for Kai-blast. Remember that a Kai-blast reduces your > ENDURANCE total by 4. > > SO: "Pick a number from the Random Number Table." -> "Pick a number from the > Random Number Table (count 0 as a 1)." I'm OK adding it to the text. > [22] (Section 125) Kajarda are undead. (See Section 6, 8, 52, 103, 120, or > 265.) > > SO: Added "Kajarda are undead." before "These beings are immune to all forms > of psychic attack..." I'm OK adding it to the text. > [23] (Section 137) Unless you have Grand Weaponmastery and are a Sun Knight > or higher, you may not use a two-handed weapon (i.e. Broadsword, > Quarterstaff, and Spear) for this combat. > > SO: Added "Unless you have Grand Weaponmastery and are a Sun Knight or > higher, you may not use a two-handed weapon (i.e. Broadsword, Quarterstaff, > and Spear) for this combat." after "disadvantageous position." I'm OK adding it to the text. > [24] (Section 141) Assuming that this weaponry was created by native Ixians > prior to their destruction at the hands of the Deathlord since no other > nation has occupied Ixia since that time, it is impossible to reconcile > calling them ‘Old Kingdom armourers’ with the timeline presented in The > Magnamund Companion, ‘Magnamund Then and Now’. According to that book, the > Ixians must have been destroyed long before the Age of the Old Kingdoms. > > SO: "they were crafted by Old Kingdom armourers" -> "they were crafted by > armourers of the Age of Eternal Night". Suggest: "they were crafted by > armourers during the Age of Eternal Night" Yeah, I like your suggestion better. > [26] (Section 152) It is impossible to reconcile the statement that the > native Ixians reigned ‘in the time of the Old Kingdoms’ with the timeline > presented in The Magnamund Companion, ‘Magnamund Then and Now’. According to > that book, the Ixians must have been destroyed long before the Age of the > Old Kingdoms. > > SO: "where once, in the time of the Old Kingdoms, a proud and mighty race > reigned supreme" -> "where once, at the beginning of the Age of Eternal > Night, a proud and mighty race reigned supreme" Good. > [27] (Section 162) It is impossible to reconcile the statement that Old > Kingdom magic is ‘older…than the Deathlord’s vile necromancy’ with the > timeline presented in The Magnamund Companion, ‘Magnamund Then and Now’ and > the statements about the origin of magical power in ‘The Realms of Northern > Magnamund: The Birth of Magnamund’ and ‘The Realms of Southern Magnamund: > Man, Magic, and the Moonstone’ in that same book. According to The Magnamund > Companion, magic entered Magnamund with the Elder Magi long after Agarash > and his minion, the Deathlord. > > SO: "propelled by Old Kingdom magic, an arcane art" -> "propelled by Ixian > Witchcraft, an arcane art" Interesting choice. Better than the confusion in the original. > [28] (Section 165) It is impossible to reconcile the statement that the > native Ixians were a ‘race of the Old Kingdoms’ with the timeline presented > in The Magnamund Companion, ‘Magnamund Then and Now’. According to that > book, the Ixians must have been destroyed long before the Age of the Old > Kingdoms. > > SO: "where once a proud and mighty race of the Old Kingdoms reigned supreme" > -> "where once a proud and mighty race reigned supreme" Good. > [29] (Section 179) It is unclear whether Grand Huntmastery should help you > find food in this situation. Note that this appears to be the only section > within the Grand Master books where Huntmastery is not mentioned in when you > are required to eat a Meal. This either means that the current omission is > intentional because the author is otherwise so consistent, or it means that > Huntmastery was intended to be applied in all situations and this is an > unintentional omission. > > SO: Deleted "While you wait out the storm in this makeshift shelter, you > must eat a Meal or lose 3 ENDURANCE points." OK, sounds good. > [32] (Section 220) This is a permanent enhancement to this Weapon. > > SO: No change. Suggest revising text "Be sure to record this modification on > your Weapons List." -> "Be sure to record this permanent modification to > your Weapon on your Weapons List." Agreed. > [34] (Section 239) There is no path which leads to this section of the book. > It is functionally identical to Section 23 and Section 242, and therefore > its isolation does not affect the gameplay of the book. > > SO: No change? I don't think this has been brought back into the game-slow. Hard to verify in a printed book. :) > [37] (Section 287) Kajarda are undead (cf. Sections 6, 8, 52, 103, 120, and > 265). > > SO: Added "Kajarda are undead." before "These beings are immune to all forms > of psychic attack..." OK. > [40] (Section 343) It is impossible to reconcile the statement that the > native Ixians reigned ‘in the time of the Old Kingdoms’ with the timeline > presented in The Magnamund Companion, ‘Magnamund Then and Now’. According to > that book, the Ixians must have been destroyed long before the Age of the > Old Kingdoms. > > SO: "where once, in the time of the Old Kingdoms, a proud and mighty race > reigned supreme." -> "where once, at the beginning of the Age of Eternal > Night, a proud and mighty race reigned supreme." Good. I'm glad they made some of the corrections they did. -- Jon ~~~~~~ Manage your subscription at //www.freelists.org/list/projectaon