Re: [MoAccess] One more question about the editors

  • From: "D!J!X!" <megamansuperior@xxxxxxxxxxx>
  • To: <MoAccess@xxxxxxxxxxxxx>
  • Date: Tue, 11 Sep 2007 13:12:59 -0400

Man! that makes me want to get an sx! Sadly I bought an es not so long ago
(February) hey always seems like I'm behind lol...behind in sonar behind in
keyboard wow lol o well, as long as it can make music, that's ok...but wow,
8 elements per voice!  The possibilities are endless!!!
 
Regards, D!J!X!

  _____  

From: moaccess-bounce@xxxxxxxxxxxxx [mailto:moaccess-bounce@xxxxxxxxxxxxx]
On Behalf Of Bryan Smart
Sent: Tuesday, September 11, 2007 12:51 PM
To: MoAccess@xxxxxxxxxxxxx
Subject: Re: [MoAccess] One more question about the editors


The editors do support copying individual pieces of a voice. For example,
you can copy element 1 to element 2, copy an element in one voice to an
element in another, or copy just the effects from one voice to another.
There are other options, but these are just examples.
 
Though the XS supports using up to 8 elements in a voice, most voices don't
use all 8 elements. Some voices, like the piano, use all 8 elements, but
only trigger 1 or 2 of them at a time. In the piano, the different elements
only trigger under certain conditions, such as how hard you play the
keyboard (some play softer sample, while others player louder ones), or
special effects like the element that plays when you let go of a key (to
make the key release sound). In most voices, though, only 4 or 5 elements
are used. There are also versions of voices that only use 1 or 2 elements.
 
A lot of people, when they're scrolling through voices, and hear the ones
that don't seem to have many velocity layers, the ones that use only 1 or 2
elements, wonder why in the world Yamaha would waste their time including
such basic voices on the XS when the voices could use up to 8 elements. The
reason for that is to help you when you're building more complex voices. For
example, there are the mega voice guitars that use all 8 elements. They
sound just about as complex as a guitar could on the XS. However, there are
guitar voices that only use 2 or 3 elements, and just have a few velocity
layers. That means that you can start with that voice as the basis of a
sound that you're designing yourself. Using the 3 element guitar voice as an
example, you still have 5 elements free. You could find one of the smaller 4
element rhodes voices, import that on to elements 4 through 7, and then find
a basic 1 element synth pad, and import that on to element 8. Now, you have
a single voice that plays a guitar, rhodes, and a synth pad. You can use the
sliders in voice mode to balance the levels of the 8 individual elements,
and then, when you get it sounding right, you can save your work as a user
voice. What is so cool is that, on the classic or ES, you would have needed
to be in performance mode to play a huge layer like that. If you wanted to
use a layer that you designed in Performance mode, you'd need to use a
special copy job to copy the performance into the song or pattern, and, even
then, you'd need to give up 4 tracks in the song or pattern. Since you can
do all of that in voice mode on the XS, this means that you can load that
big layer voice up in the sequencer, and it will play just like you saved
it. Further, you only need 1 track.
 
This is another case where some features that were useful on the ESS get
really useful on the XS. Most of you know that a voice has two effects
processors available. Usually, people will stack them so that the a
processor feads the b processor in what is called serial mode. You can make
them run in a parallel mode, though, so that they run independently of each
other. In the example layer that I was just discussing, you could make the a
processor be reverb, and the b processor be an autopanner. Then, you can set
the voice so that the elements playing the piano and the pad go through the
a processor with reverb, and the elements playing the rhodes go through the
b processor with its autopanner. So, you have one voice, with three sounds,
and two effects running.
 
You can also make splits in voice mode. You can find a 6 element piano, copy
a 2 element bass program into the voice, and then set the key ranges for the
elements so that you have bass in the left hand and piano in the right. Now,
when you call this voice up in the sequencer, you can play your split on a
single track.
 
On the XS, voice mode can do most of the things that used to be handled in
performance mode. Performance mode is now more about having real time
control over playing grooves than it is about making splits and layers.
 
Bryan
  _____  

From: moaccess-bounce@xxxxxxxxxxxxx [mailto:moaccess-bounce@xxxxxxxxxxxxx]
On Behalf Of Damon Fibraio
Sent: Tuesday, September 11, 2007 10:46 AM
To: MoAccess@xxxxxxxxxxxxx
Subject: Re: [MoAccess] One more question about the editors



IN theory this can be done. If the editors support copying elements from
voices, which most do. Heck, you can even just start with a totally blank
sound and build it from the ground up.

 

--

Damon Fibraio

screen names -- aol: dfibraio...msn dfibraio@xxxxxxxxxxxx skype: dfibraio

web sites: personal music site: http://www.keyboardguy.com. band:
http://www.queenoftheryche.com. Internet Radio station:
http://www.nhbradio.com

Internet radio show every Wednesday night from 8 to 11 pm eastern

 

From: moaccess-bounce@xxxxxxxxxxxxx [mailto:moaccess-bounce@xxxxxxxxxxxxx]
On Behalf Of Robert Lütteke
Sent: Tuesday, September 11, 2007 8:57 AM
To: Motif Access
Subject: [MoAccess] One more question about the editors

 

hi.

This question can be answered of an es-editur-user.

Sorry, but I didn't worked with voice-editors before.

So I have so many questions.

With the editors, I can edit my voices etc.

buit can I also create compleetly new voices?

I mean:

Can I take elements from different sounds and combine them to a new sound?

regards Robert.

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